Skyrim
current enb progress 11 night 10 o clock

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GaMeR94

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the same shot as before but now at 10 o clock at night and also here I can´t see very changes^^

6 comments

  1. GaMeR94
    GaMeR94
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    Any idea to reduce the brightness of the environment like the grass, the mountains and the fog I have reduced the ambientlightingintensity at night but I didn´t get the results which I want^^
  2. Kyokushinoyama
    Kyokushinoyama
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    NP
    You're most welcome !
  3. GaMeR94
    GaMeR94
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    thanks for your nice tipp Kyokushinoyama ) I try what I can do
  4. Kyokushinoyama
    Kyokushinoyama
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    @GaMeR94 :
    hmmm, I don't even know if those values are still active for latest binaries from Boris.
    ScreenLevel maybe, don't know...

    But what I may advice is trying to have your ENB good as a standalone first, then adding FXAA if needed, then RLWC.

    Or, do the contrary :
    1st RLWC
    2nd ENB
    3rd FXAA (always last)

    You'll have to decide what enhances what, to summarize.

    Personnaly, if tweaking ENB, I keep ENB as my base sauce. If I would do an ENB+RLWC version right now, I'd use RLWC vanilla just to add a little contrast here and a little desaturation there....

    Oh, and I meant 70.0 values, yes.
  5. GaMeR94
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    Well I don´t know exactly what you mean^^ Do you mean it should be 70 or you mean not the values are current 7.0

    Before I forget it I use also the FXAA Post Process Injector if that is the reason that it looks so strange what should I do then?

    Also Realistic Lighting is included in my preset^^

    and I´ve the additional values for the Colorcorrection >>

    [COLORCORRECTION]
    UsePaletteTexture=true
    DarkeningAmountDay=10
    ScreenLevelDay=60 //active only for ColorSaturation
    ScreenLevelNight=20 //active only for ColorSaturation
    DarkeningAmountNight=20
    GammaCurveDay=0
    GammaCurveNight=3.6

    can it be that something is wrong here?
  6. Kyokushinoyama
    Kyokushinoyama
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    Try shooting FadeFogRange insane values, like 70.0 instead of 7.0.