Skyrim

Hi guys,

So let me clarify the load order for you a little bit. It really isn't very confusing really - but the problem is that everyone wants to use every single mod in one great big sandwich and they all want to just click "Download with NMM" and not really know what they are really doing.

Anyway, here is some advice on the load order!

Try to load RLO as low in the load order as possible. This will ensure you get all our lighting changes and nothing interferes with it. It should also help player house mods to get our imagespaces if they use default lighting.

For those using only RLO here's the load order :

Player Home mods
Unofficial Skyrim Patches
Realistic Lighting Overhaul - Major City Interiors.esp
Realistic Lighting Overhaul - Minor Cities and Town Interiors.esp
Realistic Lighting Overhaul - Major City Exteriors.esp
Realistic Lighting Overhaul - Dawnguard Interiors.esp
Realistic Lighting Overhaul - Dungeons.esp
Realistic Lighting Overhaul - Brighter Dungeons.esp*
Realistic Lighting Overhaul - Weathers.esp
Realistic Lighting Overhaul - Dawnguard Weathers
Realistic Lighting Overhaul - Weathers - Brighter Nights.esp*
RLO - Major City Exteriors - No Guard Torches.esp
Realistic Lighting Overhaul - Illuminated Spells.esp

Only use the following with Vanilla Weathers : Load last.

RLO - Adaptive Interiors Vanilla Weathers Patch.esp**


For those using Climates of Tamriel here's the load order :

DO NOT USE Realistic Lighting Overhaul - Adaptive Interiors Vanilla Weathers Patch with COT, it won't do anything!

ClimatesOfTamriel.esm
Player Home mods
Unofficial Skyrim Patches
Realistic Lighting Overhaul - Major City Interiors.esp
Realistic Lighting Overhaul - Minor Cities and Town Interiors.esp
Realistic Lighting Overhaul - Major City Exteriors.esp
Realistic Lighting Overhaul - Dawnguard Interiors.esp
Realistic Lighting Overhaul - Dungeons.esp
Realistic Lighting Overhaul - Brighter Dungeons.esp*
RLO - Major City Exteriors - No Guard Torches.esp
Realistic Lighting Overhaul - Illuminated Spells.esp
ClimatesOfTamriel - VannillaNights.esp (whatever your lvl is)
ClimatesOfTamriel - DLC weathers ONLY.

DO NOT USE ClimatesOfTamriel - Interiors OR dungeon esp's - (any version warm or otherwise) - This one should be ticked-off (not active)

***************************************************************
DO NOT USE RLO + ELFX TOGETHER. THEY ARE NO LONGER COMPATIBLE.

RLO for ELFX esp's were given to anamorfus to edit, so use one or the other.

I think you can use the meshes from ELFX with RLO but I will not support it or be responsible if problems happen. I heard it is possible, but I don't know much about the meshes from that mod.

***************************************************************

Player home mods, Lanterns of Skyrim, Claralux, URWL etc should all be loaded before RLO.

Try to load RLO toward the bottom of your load order just to be safe.

Hope this helps!


* - Optional file
** - Do no tuse adaptive interiors with RLO Weather modules.

Article information

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sydney666

70 comments

  1. bitoolean
    bitoolean
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    Hi and thanks first of all for sharing your work!
    Could I get the best of both worlds and have both the new adaptive lighting feature in your mod and also the colors from imagespaces(?) of Vivid Weathers? I liked the idea of eyes having to adapt to new lighting in the game, but I hate the original implementation. I love the colors in VW - there is contrast and saturation and the picture seems more clear than in the original game. I don't plan on using an ENB with Vivid Weathers yet, I mean I want to try it without an ENB for now at least.
  2. Arien1993
    Arien1993
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    Hi guys, I know RLO should be loaded after URWL and player home mods, but I was wondering if it should also be loaded after mods such as Dyndolod and Wonders of weather.
  3. lucifer1978
    lucifer1978
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    Hi guys, will Realistic Lighting Overhaul work for dragonborn DLC ? http://www.nexusmods.com/skyrim/mods/30450/?
  4. MizarXII
    MizarXII
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    Hi, I have a problem with this, it automatically brings my location names to english language while the game is still in my native language (italian). Is there a way to fix this issue?

    Thanks in advance.
    1. FearCatalyst
      FearCatalyst
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      In case your question is still unanswered: You can try to use TESVTranslator, just google for it. Before doing this, you should check the Nexus Mods page for an Italian translation of RLO.
  5. mancon
    mancon
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    Great Mod and Big THANK YOU 4 that, i have small problem as seen on this video

    https://www.youtube.com/watch?v=3TrG92YPnIE

    it only happends if i equip a certain light source (torch or lantern), and it happends in same place as shown in video above and few other that are not that big of a deal but this one in whiterun is bothering me bc you are constantly entering the city, That error doesnt happend if i cast a light spell. So maybe it is not the issue with the skyrim engine and the number of light sources it can display idk. I have installed ENB real vision, RLO and COT in order as author of ENB suggested and done all other changes. This is load order:

    ClimatesOfTamriel.esm
    ...(few other mods)
    ...(imersive npcs in the dark) - flickering happened before installing this mod
    ...(Chesko Wearable Lantern) - flickering happened before installing this mod
    Realistic Lighting Overhaul - Dungeons.esp Version 4 
    Realistic Lighting Overhaul - Dawnguard Interiors.esp Version 4 
    Realistic Lighting Overhaul - Major City Exteriors.esp Version 4 
    Realistic Lighting Overhaul - Major City Interiors.esp Version 4 
    Realistic Lighting Overhaul - Minor Cities and Town Interiors.esp 
    ClimatesOfTamriel-Dawnguard-Patch.esp Version 3.1 
    ClimatesOfTamriel-Dragonborn-Patch.esp Version 3.1 
    Supreme Storms - Cot Version.esp 
    CoT-WeatherPatch.esp 
    CoT-WeatherPatch_DB.esp 
    CoT-WeatherPatch_Snow-40.esp 
    CoT-WeatherPatch_SupStorms.esp 
    CoT-WeatherPatch_NL3.esp 

    Is this load order fine? do You have any suggestions?, Thanks
    1. DavidFallows2
      DavidFallows2
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      RLO - Major City Exteriors - No Guard Torches.esp

      That fixed it for me, due to it moving some of the light sources around.

      I had the same problem yesterday and it was annoying me like hell.
    2. w00ties
      w00ties
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      Did you disable No Guard Torches or enable it?
    3. Synthblade
      Synthblade
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      Looks like you had the same problem I had. In my case I had RLO installed twice >.<
      I had version 4.0.8.01 AND 4.0.8.02 installed (when asked to update, I had hit no.... when in fact I should have hit yes!)

      Uninstall all of your RLO mods, delete them, and redownload ONLY 4.0.8.02 and install that by itself.

      ~This is what solved the issue for me. The problem was that the old and newer versions of RLO were conflicting with each other.
    4. Vyxenne
      Vyxenne
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      I am having texture dropouts also, but I do NOT want to have to use No Guard Torches because half the fun of the game for me is dodging the guards (or finding them for some purposes) with their torches- without their torches, I wouldn't be able to see them and they, of course, wouldn't be able to see me even when I stand next to them and stick my tongue in their ear.

      As a Mistress of the Dibellan Arts, I do that a lot.

      Is there some other fix to flickering/vanishing textures? Here's a short video of what I'm getting in-game: https://youtu.be/2CWUwkPONg8
  6. John173
    John173
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    I have a problem of everything is way to dark. I see that my load order is different then what is listed above. But NMM won't let me change the order. CoT is first to load an RLO are near the bottom. Interiors are very dark even in day time. Night time is realistic so I'm fine with that but interiors are way too dark.

    As I'm new to modding I guess I may need to uninstall the mods and then reinstall them in the order listed above.

    I should add that I have installed ENB and mods in the order they list and as per the installation instructional video.

    Any suggestions or tips I can do to improve interior lighting?
    1. AlabamaZephyr
      AlabamaZephyr
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      Interiors SHOULD be dark buddo, get a torch.

      Although for me many of the town interiors seem to have vanilla lighting, with the heavy white/green fog at 20 feet and all.
    2. Synthblade
      Synthblade
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      Interiors as in homes/INNs? or Interiors as in dungeons/forts?

      Homes still seem to be well lit for me, but about a week ago I noticed I had light clipping/blinking/flickering issues when looking in certain directions or angles... found out I had 2 of the files installed instead of just the main one (under updates).

      Uninstall all RLO mods, delete them from NMM. Redownload only the one you want (I recommend 4.0.8.02 at the time of this posting it's the latest) and be sure to run LOOT so it will do all of the proper sorting for you.

      Run your game and see if it's better.
    3. Vyxenne
      Vyxenne
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      LOOT is not sorting my RLO plugins in the order suggested by the RLO author- I have CoT installed, and here's what LOOT is doing:

      Realistic Lighting Overhaul - Major City Interiors.esp
      Realistic Lighting Overhaul - Major City Exteriors.esp
      Realistic Lighting Overhaul - Dungeons.esp
      Realistic Lighting Overhaul - Dawnguard Interiors.esp
      Realistic Lighting Overhaul - Minor Cities and Towns Interiors.esp
      Realistic Lighting Overhaul - Brighter Dungeons.esp

      All 6 files are interspersed with other plugin files- I have 166 plugins currently. The reason I'm checking on all of this is that I'm getting flickering and dropout textures when looking in certain directions, but as I pan around a little, everything pops back into view. I posted on Realvision's forum and the author there "called me out" on my RLO load order... which I have always trusted LOOT to keep sorted for me.

      So now, I'm at a loss: I'm sure LOOT has valid reasons for choosing the load order it's giving me, but I'm equally sure the author of RLO has valid reasons for his conflicting recommendations.

      So I think I'll just spin in place for a bit, because I have no idea where to go from here.

      ::confusedface::
  7. MasterZoen
    MasterZoen
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    Okay, I'm trying to follow the Skyrim Beautification Project modset, and it requires mods be installed in a specific order, and has CoT way down after the USKP files. Where would I put RLO in the SBP line-up? I'm well aware that the SBP is out of date with many of the mods having effects already implemented in USKP, and several of the mods referenced in the Option section are dead end links, but the setup still looks like it will be good.
  8. SkyBlu
    SkyBlu
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    I have recently gotten a problem with this mod, and that is that the sky gets a blue tint (nights also get blue tint) and my nights are almost as bright as vanilla nights even though i don't use bright nights option. I have checked my load order and i have no traces of any other lightning mods. Has anyone got any leads on this? I just can't live without this mod!
  9. TheElegantMan
    TheElegantMan
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    I have been trying to use this mod with CoT and RealVision ENB. I have done the load order and everything correct but I have a problem. The interior lighting seems to be glitched. For some reason, coming out of some windows in the Whiterun interiors (That is the only city I have tested so far) There are black lines coming out from where normal sunlight should be. It's very annoying and also very disappointing as I was really looking forward to using this mod, and it does make the game much better. Is there any reason why this is happening? Am I doing something wrong? It's also worth noting that I have seen videos of RLO, CoT, and RealVision ENB all working together and it all worked fine.
    1. bimbyclyde
      bimbyclyde
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      I'm also having that kind of problem. But I'm using Reallike ENB. Any help wiil be greatly appreciated,
    2. RoachPRFH
      RoachPRFH
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      I am also having the black lines where the sunlight should be. Please somebody help.
  10. Jomz1
    Jomz1
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    So I have a bizarre issue, my load order appears to match the above, but when I use RLO my spell animations seem to disappear. Is this something that RLO is likely to have affected oooorrrr is it more likely to be a different mod conflict?