Skyrim

Quest Stages - Full quest stage list

First thing is first, if you have been to the museum and talked to Auryen previously, then:

SETSTAGE DBM_MUSEUMQUEST 40 (this skips the whole intro and sets the reward quest stages)

If you have received rewards previously and want to get them back, set each of these stages in sequence until you reach the reward you were at before: (note: off the top of my head, WIP)
SETSTAGE DBM_MUSEUMCOLLECT 6 (skullcrusher)
SETSTAGE DBM_MUSEUMCOLLECT 7 (thornblade)
SETSTAGE DBM_MUSEUMCOLLECT 8 (Cleaver of St felms)
SETSTAGE DBM_MUSEUMCOLLECT 9 (Eleidon's Ward)
SETSTAGE DBM_MUSEUMCOLLECT 10 (gravedigger)
SETSTAGE DBM_MUSEUMCOLLECT 11 (Scourge)
SETSTAGE DBM_MUSEUMCOLLECT 12 (Stendarr's Hammer)
SETSTAGE DBM_MUSEUMCOLLECT 13 (Trueflame)
SETSTAGE DBM_MUSEUMCOLLECT 14 (Staff of Hasedoki)
SETSTAGE DBM_MUSEUMCOLLECT 15 (Hopesfire)
SETSTAGE DBM_MUSEUMCOLLECT 16 (Sword of Ancient Tongues)

Setting the above stage 16 will initiate the setup of the Shattered Legacy quest and Byron will find you in the exterior world at some point.

To complete the Shattered Legacy quest:
SETSTAGE DBM_RELICQUESR 0 (fills aliases, if Byron shows up later, disable him)
SETSTAGE DBM_RELICQUEST 98 (gives you the armor set)
SETSTAGE DBM_RELICQUEST 100 (completes the quest and enables the museum displays)

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AURYEN's JOURNAL QUESTS: Lists the quest ID, the item it pertains to and the stage to complete the quest in the "Already found it before" state

DBM_AMJournalQST01 (dagger of symmachus) 50
DBM_AMJournalQST02 (Cyrus' saber) 50
DBM_AMJournalQST03 (Orgnum'sCoffer) 50
DBM_AMJournalQST04 (Iceblade of the Monarch) 50
DBM_AMJournalQST05 (Umbra) 50
DBM_AMJournalQST06 (Bloodworm Helm) 50
DBM_AMJournalQST07 (Warlock's Ring) 50
DBM_AMJournalQST08 (Dragonmail Cuirass) 50
DBM_AMJournalQST09 (Fists of Randagulf) 15-bribe 20-theft 30-persuasion
DBM_AMJournalQST10 (kagrenac's tools) 50

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Explorer's Society Guildhouse building: A Room with a view/Digging up explorers

SETSTAGE DBM_EXPLORERGUILDHOUSE 30 - builds the guild and completes the quest
SETSTAGE DBM_EXPLORERGUILDMEMBERS 5 - Starts the quest. Each MUST be recruited manually.

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HAND OF GLORY QUEST: DBM_HANDOFGLORYQUEST

5- initialization stage- go find the essence of roggvir and the hanged man's hand
10- return to Griegor with the relics
15- Make the hand of glory
20- Show the hand of Glory to Griegor
25- Kill Greigor
30- Quest complete
50- Quest failed (if dark brotherhood sanctum is destroyed before the quest is done)

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Shattered Legacy Quest stage guide: SETSTAGE DBM_RELICQUEST

These stages are the core stages for the quest. If you are using this guide to reset your stage midway through the quest, READ THE ENTIRE GUIDE, there are entries in BLUE that are required for continued progression through the quest and you MUST set each of these stages before advancing beyond them.

0- stage start, fills aliases (please note, that you MUST have byron meet you and give you the shard as the rest of the quest hinges on having all 4)
10- ask Auryen about the shard (skips the note stages on Byron)
20- see if Auyren has uncovered anything about the fragment
25- look for the guardians at High Hrothgar
30- travel to pale pass and find Ezra (Given shard #2)
35- return Ezra to Argus at High Hrothgar
40- Start of Argus/Ezra scene
41- end scene, get Fort Pale Pass Key
42- Get Shard #3
45- Look for Ulgarg
50- Look for Camp
55- Look in cave for Ulgarg
60- Gives Shard #4, return to Argus
65- Attack Morag Tong at Raven's Rest (you MUST kill the boss here and obtain the amulet setting)
67- Gives up all shards and amulet setting to Argus, this stage MUST be hit in order to reset Raven's rest as a radiant dungeon with bandits and remove the Morag Tong

Before advancing, go to Fort Pale Pass and gain the shield or add the "Ancient Shield" via console

73- stage exchanges the ancient shield for the shield of Reman Cyrodil

74- Talk to Auryen to learn the lengthy legend of the 7 dragonborn
76- Moon and Star ring side quest IF you don't already have it
78- Stage that skips the Moon and Star quest if you have it

80- find the Shadow Hunter and gain the bow of shadows and Azura's favor (you must kill the Shadow Hunter and gain the bow of shadows)

82- This stage swaps out the lethal moon and star ring for the "post Azura's blessing" version
83- Auryen Gives the player the Ayleid Waystone so you can go to Sancre Tor
85- Find the armor of Tiber Septim
86- Find the source of the dark power (kill the underking. You will need the three swords to unlock him)
87- Stage that removes the amulet and returns you home
88- Find location of Wulfharth's tomb by looking in Windhelm (also gives you the key to Dragon's Fall)
89- Posts location of Dragon's Fall and enables Ysmir Wulfharth
90- Wulfharth defeated, return to Auryen (loot the boots from Wulfharth)

91- Seek Miraak's relic (if you haven't beaten him yet)
92- defeated Miraak (you must add the mask of Miraak to your inventory at this stage in order to naturally progress the quest if you have not defeated Miraak already, or simply skip to stage 93)

93- Look for the Mask of Vahlok in the Skaal village
94- Recovered the mask and made "Miraak Reborn" (instead of setting this stage COC to DBM_UTILITY2 and get the mask and soulgem to combine them (use the gem)

95- Find the Sanctum of Akatosh (enables ability to trigger the next segment)
96- removes underking gloves and Mantella, adds Grasp of Qhuinariin gloves
97- Trial of flames trigger stage

98- Stage exchanges all the old dragonborn relics for the reforged versions as well as the amulet setting and shards for the amulet of kings.

100- Complete the quest

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SHADOWS OF ONE'S PAST (HEIST QUEST): DBM_MUSEUMHEIST

5- Stage sets up ransacked museum
10- Sets up windcaller pass bandits and loot
15- Look for clues
20- Tell Avram about note
25- Caravan enabled, stop the group before they leave Skyrim
30- Go to Englemann's Rest
35- Find the last artifacts after killing Jelal
40- Speak to Avram
45- Return to the museum and give Auryen the artifacts
50- Wait three days for museum to be fixed
55- Resets museum, return to see Avram inside
60- Complete quest (will not give reward, you must speak with Avram at stg 55)

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BACK TO THE DRAWING BOARD (spider machine quest) DBM_IMBUNINGMACHINE

10- Plans found, find parts
15- Parts found, machine parts built, set them up
20- complete quest, enable machine

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ONE MAN'S JUNK: DBM_RUINEDBOOKQUEST

5- collect ruined and burned books
10- gave books to Latoria, should return tomorrow
15- Return to Latoria and see what she found (dialog returns stage to 5)

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ONGAR'S KEGBREAKER: DBM_ONGARKEGBREAKER

Blacksmith 60+ version
10- I talked to ongar, I should make a replacement hammer
11- I made a replacement for Ongar

Blacksmith < 60 version
20- I met Ongar, I should shop for a hammer
21- I found a hammer at Warmaidens

25- Return to Ongar
30- Gave the hammer to Ongar and got Kegbreaker, show it to Auryen
35- Quest complete, Auryen set up a display spot


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EXCAVATION OF WINDCALLER PASS: SETSTAGE DBM_EXCAVATION01

5- set up quest aliases
10- Enable camp, meet the excavation

20- Clear the first section of the cavern
30- Return to Marassi
35- Wait for 3 days
40- Return to the excavation
45- Destroy the 2 dragons
46- (one dragon killed)
47- Find what they were guarding (chest enabled)
50- Return to Marassi with the claw
60- Find where the claw key is used
61- Find the relics
62- Show Marassi the windcaller relics
65- Continue exploring the caverns
70- (trigger pillar blockage scene)
80- Return in 3 days
90- Return to the excavation
100- Clear the next section
110- Return to Marassi
120- Return in 3 days
130- Return to the excavation
131- Ask Marassi about the creature
140- Find the terrible beast and the windcaller relics
141- continue exploring (found the beast, got the relics back)
142- (Locked in cage)
143- (Racoon moving to unlock cage)
144- (cage opened)
145- Return to excavation
146- End Scene trigger (in pass)
150- Quest complete

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ETERNAL ICE (Hrormir's staff) DBM_HRORMIRSTAFFQUEST

5- found a shard, talk to Auryen (only functions during windcaller excavation)
10- Auryen told me about the staff, look for 5 more shards
20- I gathered all 6 shards, talk to Auryen (only functions during windcaller excavation)
30- look for cold forge (in windpass refuge)
40- Quest completed (does not supply or place staff, activator and 6 shards are required)


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EXCAVATION OF RKUND: SETSTAGE DBM_EXCAVATION02

5- set up aliases
10- enable camp, meet the excavation

11- survey site #1
12- return to Marassi
13- Return in 5 days
14- return to the excavation
20- survey site #2
30- return to Marassi
40- Return in 5 days
50- return to the excavation
55- survey site #3
60- return to Marassi
70- Return in 5 days
80- return to the excavation
90- Explore the ruins
100- Show the first cog to Madras
101- Find the other cogs
102- magma silo cog found
103- gear puzzle cog found
105- Enter the maze
110- Explore the maze
115- Investigate Karagas' tower
120- Get the explorers to the tower
125- Bring the explorers through the transport device
130- Escort the team to the forge
135- Scene trigger
140- Complete Quest

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PATH TO THE HEAVENS (Planetarium quest): DBM_PLANETARIUMQUEST)

10- found schematics, talk to Madras
15- (before rkund is finished, madras is busy) see madras when he's back at the guild
20- get first list
25- finished first list
30- returned first list, wait 24 hours, items removed, get second list
35- Enable first phase
37- second list collected
40- returned second list, wait 24 hours, items removed, get third list
45- Enable Second phase
47- Third list collected
50- returned third list, wait 24 hours, items removed, get forth list
55- Enable third phase
57- Forth list collected
60- returned forth list, wait 24 hours, items removed, get fifth list
65- Enable forth phase
67- Fifth list collected
70- returned fifth list, wait 24 hours, items removed, get sixth list
75- Enable fifth phase
77- sixth list collected
80- Returned sixth list, wait 3 days, items removed
85- return to madras
86- end scene start
90- quest completed

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NIGHT AT THE MUSEUM: DBM_HAUNTEDMUSEUMQUEST

5- Quest setup (museum switchout)
10- Come back after 9pm
15- Search for the library clue
16- Search for the library clue(with marker)
20- show letter to Ikard
25- Have a rest (REQUIRES ACTIVATION OF THE BED TO ENABLE CERTAIN EVENTS)
30- Follow Ikard
35- search cellar, book stacks and Natural science gallery
36- search cellar, book stacks and Natural science gallery(with marker)
40- Show ikard the journal
45- Find the painting
46- Find the painting(with marker)
50- show painting to Ikard
55- Hang painting
56- Set Ikard to greet
60- Have a rest (REQUIRES ACTIVATION OF THE BED TO ENABLE CERTAIN EVENTS)
65- search for clues in the nightmare
66- search for clues in the nightmare(with marker)
70- Found black horse courier issue, look for another clue
71- Found black horse courier issue, look for another clue(With marker)
75- Return from the nightmare
80- Wake up and greet from Ikard
85- look for a clue at the hot springs
86- look for a clue at the hot springs(with marker)
90- show contract to ikard
95- find Morgaine Olfstead
96- return to Morgaine and pay for statue (if you didn't have enough money before)
100- statue bought, wait 24 hours
105- statue delivered, check back with Ikard
110- Quest complete
111- Quest cleanup, Ikard disabled

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Change bed function: This changes the safe house bed to be a standard bed without canopy (per someone's request

DBM_CHANGEBED 0 : Set to the fancy bed
DBM_CHANGEBED 1 : Set to vanilla double bed

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Outfit fix: a stage you can set to reassign Ulfric, the ritual master and Vyrthul their legacy added content.

DBM_OUTFITFIX 1 : re-initializes the outfits

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