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  1. supporter
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    Arthmoor 1397 kudos 7874 posts

    Errors During NMM Installation

    If you get the following error:

    BOSS_API_ERROR_INVALID_ARGS: Master files must load before other plugins. The mod was not installed.

    You need to perform the following steps:

    - Uninstall and delete all the Unofficial patches in NMM.
    - Exit NMM.
    - Launch NMM again.
    - Download and install all of the updated Unofficial patches.
    - Run LOOT to sort your load order.

    Cannot Absorb Dragon Souls

    Make sure your load order is right!

    Skyrim.esm
    Update.esm
    USKP
    Dawnguard.esm
    UDGP
    Hearthfires.esm
    UHFP
    Dragonborn.esm
    UDBP
    [Other ESMs]
    Official hi-res DLC
    UHRP
    [Other ESPs]

    Use LOOT - you'll enjoy life more.

    Loose Scripts in Data\Scripts

    Check for: dragonactorscript.pex and/or mqkilldragonscript.pex. Remove them if present. They are from dragon mods that came as loose files.

    DSAMG - Dragon Soul Absorb More Glorious, and Diversified Dragons are known to cause this. Those mods need to be updated with a Dragonborn patch that incorporates the fixes from the UDBP.

    Skyrim Unbound (http://steamcommunity.com/sharedfiles/filedetails/?id=16937212 will cause this as well due to the script being unaware of the changes for Dragonborn.

    Others may be a factor as well.

    Note too that the offending mod may have the script packaged inside a BSA. That will need to be handled by that mod's author.

    If you are using Mod Organizer and are here to report issues with dragon souls, sorry, but you're on your own as we do not support issues caused by incorrectly letting that program modify the BSA load order system the game has. Your post is likely to just be ignored. We don't have time to keep fending off false bug reports caused by people who insist on unpacking their BSA files using the program and thus subverting the entire system the game relies on for proper behavior.

    I've seen something called the Skyrim Misc Patches Collection (aka USKP_Addon)? What is this? Do I need it? Is it safe?

    The mod known as the Skyrim Misc Patches Collection (aka USKP_Addon) is not an approved extension and does not have the support of the Unofficial Patch Project. It's author has decided to make some deeply subjective design changes to the game and has chosen to market in such a way as to make it seem as though our project approves of its existence. We do not. This mod is not only full of subjective game design changes but also contains poorly implemented replacements for several fixes we've already made that in turn generate conflicts in the game and can even lead to save game corruption.

    We have on several occasions attempted to contact the author, who has contributed fixes directly into the patches before and has ALSO provided Italian translations. He refused to address the issue, in fact refused to acknowledge our concerns at all and has continued to operate as though nothing is wrong.

    You are strongly advised NOT to use this mod as it will be damaging to your game. We will NOT provide support to anyone who is using it in their games.

    We will rescind this warning if and ONLY if these issues are resolved. Further details available.

    If after reading the details available you still wish to use SMPC, please be sure to install the SMPC Overwrite Fix file that's listed on the optional files tab below the USKP's main file.

    DO NOT INSTALL this file if you are not using SMPC - your game will crash.
  2. supporter
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    Arthmoor 1397 kudos 7874 posts

    Alright, in light of the new sticky comment ability, let's trial reopening the thread.

    PLEASE READ THIS STUFF!

    First, some misinformation needs to be cleared up:

    1. The patch is not the cause of your game crashing. Before each full public release, the patch enters a beta stage where several knowledgeable people put it through its paces. On only one occasion has there been any hint of a possible CTD, and that turned out to be due to another mod's influence.

    If you're getting CTDs, you need to look elsewhere for the cause. Either you have outdated mods which need to be fixed, you haven't updated your game, or your save has reached a point of no return. Removing the patch because you think it caused the problem will only result in further damaging your save (see #3).

    2. When we report an issue as being fixed, it's been fixed. Continuing to report the same issues as still being broken indicates either a failed update on the user's part or another mod that is overriding the fix.

    3. There is no such thing as a clean save. It does not matter who tells you there is, it doesn't exist in Skyrim. You cannot remove any mod, not even the patch, without there being some data that's been permanently changed. Doing this repeatedly WILL damage your save and WILL eventually lead to it becoming corrupt and unusable. Bethesda's own developers have confirmed the only way to properly remove a mod is to load a save made BEFORE that mod was introduced into the game. If you started a new game with 10 mods installed, you're going to be stuck with those 10 forever.

    This is not something the patch broke. It's just the way Skyrim works. The old days of installing and removing mods at will and without consequences that people are used to from Fallout and Oblivion are gone.

    4. The releases made here are not "beta quality". They aren't betas at all. They have been tested. They are known to work. While it is definitely true that bugs can be introduced, these are relatively easy to spot and they get fixed with the next update cycle. Not everything will be caught though. We're all human.

    5. Scripts that log messages are not the cause of whatever is crashing the game. There's no guarantee that a script is even what the problem is. Reports of "this script crashed my game because Papyrus said so" will be ignored from now on.

    6. Rude, abusive, trollish, or just plain untrue posts where it's obvious the poster is LYING will result in an immediate download block. Pick your words carefully people. We don't have to put up with you, and from now on, we simply won't. Trolls will also be forwarded to the moderators for appropriate action as needed.
  1. Zannypants 0 kudos 24 posts

    This mod makes Alduin invincible on at least two separate occasions. When you fight him in human form with him absorbing the dragon souls, he stay completely immune. Then when you fight him when he's a dragon and you have to shout him to the ground, he again, stays completely immune to damage. Had to disable the mod to progress both times.

    blackpete8427 4 kudos 158 posts

    In response to post #23680044.

    Wait. Alduin in human form? If that's what you're talking about, you clearly have a mod conflicting. Either way, the USKP isn't what is causing the issue.
  2. siuking666 0 kudos 1 posts

    There is a bug even I use the latest release.

    After I put all the dragon priest masks back to the Shrine. The 10th mask spawned.
    At this point, when I "activate mask bust", it says the 10th mask added.

    But for the other 8 masks, when I want to take them back, the mask will disappear but do not add back into my inventory.
    and if the 10th mask is put back to the bust and take it out again, same bug happens.

    I can confirm this because I even disabled SKSE and all other mods.
  3. CuriouslyCurious 0 kudos 2 posts

    I'm getting the always locked during the Missing in Action quest issue too with House Grey-Mane, and have neither of the previously mentioned mods (Cutting Room Floor" and "Even Better Quest Objectives" ) that were assumed to be the cause installed. Have no other quest or objective altering mods installed, only Frosftall, Follower Tweaks, RND, Cloaks and the compatibility fix for USP and Cloaks. and have been playing a completely new game, using Unofficial fixes and mods for the first time.
  4. Rexxon 0 kudos 2 posts

    I apologize if this is the incorrect place, but I was not sure where else to go.
     
    I am having problems with ctd that occur right after displaying the Skyrim logo.
     
    The only mods I have installed are the unofficial patches, SKSE, and Sky UI.
     
    When I remove the Dawnguard, Hearthfire, and Dragonborn unofficial patches, it starts loading, but when I put them back in, the CTD returns.
     
    I have used LOOT to order the mods correctly, and have also tried a clean install. If it helps, I am using the Steam version.
     
    Can anyone provide any advice or support?
     
    Thank you for your time.
     

    sangmk123 2 kudos 172 posts

    In response to post #23602634.

    did you clean your master file?did you exactly clean it like STEP Project guide?did you use skse?and which version did you use?did you use any mod manager?i am using mod organizer with USKP and everything fine. i used to install a bunch of mod then they were conflicted each other,i had to del them all, now i choose only USKP and SkyUI.i used to have a CTD without USKP.Back at Helgen,i got CTD after i followed Ralof to the Tower.USKP fixed it for me.and i had CTD on Skyrim Legendary Edition,i had no idea but Legendary edition made my game CTD every time,with or without mod..randomly CTD made me sick then i bought Skyrim+DLC not Legendary Edition,now it's worked fine.. and if you have any question you should go to USKP forum.they will answer all your question about USKP patch or CTD..I've seen some topic about your problem,so you better go there.sorry,my language is not English,hope you could understand.have fun!
    supporter

    Mahlzeit88 35 kudos 1613 posts

    In response to post #23602634. #23617984 is also a reply to the same post.

    That sounds like the usual missing master issue.
    Use a mod organizer like NMM.
    Clicking on an ESM/ESP in the plugins shows the necessary master in the right window.
    Those must be there and above it.

    I don't follow STEP nor did I clean my masters after 1.9 ( ja ja, I know, it is recommended and I might do that again)
    but I strongly recommend that you make sure your load order is sorted with BOSS + common sense or LOOT.
    Also configure SKSE to make use of the mem patch.

    If you got rid of scripted mods (not recommended) you might at least remove the orphaned scripts with Save game script cleaner by Hadoram ( RTFM ! ) .

    Make yourself familiar with Tes5Edit.

    Don't expect a modded Skyrim to be 100% CTD free. There might be people (I would love to know their secret), but I don't know any.

    And don't overwrite your save games, at least not the latest ones !

    sangmk123 2 kudos 172 posts

    In response to post #23602634. #23617984, #23619294 are all replies on the same post.

    so you didn't clean your master file?is it OK?i had no idea but after i cleaned master file..Update and DLCs when i went to Volkihar Castle,Harkon didn't transform to Vampire Lord and he just stood there and moaning..i had to use console command to skip the quest,but i got stuck in chasing echo Quest..The Quest simple didn't show up on screen..so i couldn't continue my game .i had to abandoned my character(level 58,daeric full set..)and started a new game.but the quest again stuck in harkon transform..i afraid cleaning master file made some thing bad to the game..i used to play Oblivion,i have never use TES4EDIT or Unofficial Patch for Oblivion just deadly Reflex and beautiful character..and i was played fine for 200 hours,no CTD until i went to Skyrim.so can you pls tell me what to do now?
  5. Dubik123 0 kudos 64 posts

    I sound like a noob now, but how do I install this manually? Also, does it fix save bloating?
    premium

    AaronOfMpls 35 kudos 2207 posts

    In response to post #20643004.

    Download the archive, then unpack the .esp and the .bsa into your ...\skyrim\data\ folder.

    Dubik123 0 kudos 64 posts

    In response to post #20643004. #20648604 is also a reply to the same post.

    Thank you. However, can someone answer my other question?

    ShawnDriscoll 18 kudos 3495 posts

    In response to post #20643004. #20648604, #20747514 are all replies on the same post.

    Depends on what your definition of save bloating is? What level are you at right now and how many quests have you finished right now and what size do you expect your save file to be currently?

    Dubik123 0 kudos 64 posts

    In response to post #20643004. #20648604, #20747514, #20747619 are all replies on the same post.

    I am level 31, I finished about 130 quests, and my save file size is ridicoulous, 206MB

    ShawnDriscoll 18 kudos 3495 posts

    In response to post #20643004. #20648604, #20747514, #20747619, #20770724 are all replies on the same post.

    Mine is about 20MB right now. I'm around the same game level as you. A mod you have is not clearing its expired data from your game. I had a bird mod that did that. It was either the perching one or the flocking one. Don't remember. I just use the walking one now.
    premium

    Madcat221 282 kudos 2591 posts

    In response to post #20643004. #20648604, #20747514, #20747619, #20770724, #20771329 are all replies on the same post.

    206MB?!??! Let it go because it's goooone, man.

    Are you removing any mods? Improper removal of mods can cause save bloat.

    I remember a bird mod being a bloater too. Obviously I've long since removed it so, alas, I don't remember which it was.
    supporter

    Setekh79 10 kudos 512 posts

    In response to post #20643004. #20648604, #20747514, #20747619, #20770724, #20771329, #20783234 are all replies on the same post.

    206MB for a savegame file sounds like it's a write-off.

    I am level 32 with 108 ingame hours clocked up (I run a 3x slower levelling mod and I do not fast travel ever) and my savegame is currently at 8.66MB

    ShawnDriscoll 18 kudos 3495 posts

    In response to post #20643004. #20648604, #20747514, #20747619, #20770724, #20771329, #20783234, #20798274 are all replies on the same post.

    For fun, use this mod http://www.nexusmods.com/skyrim/mods/52363 to remove any dead wood from your saved game. A slight chance it may break an NPC or quest though.

    Dubik123 0 kudos 64 posts

    In response to post #20643004. #20648604, #20747514, #20747619, #20770724, #20771329, #20783234, #20798274, #20802599 are all replies on the same post.

    Yes, I should let it go as much as it hurts. F*ck. 130 hours on this character. Yes, the bloat is propably caused by orphaned scripts from a removed mod. I dont know which one it is, but I hope Ill find out some day. Anyway, started a new game, but the game is still stuttering. I also tried the save cleaner, which removes all orphaned scripts. 927 scripts dude! I can see why I bloat. But when I load a game, the scripts keep returning. What should I do? I know I cant save my current save, but is there any way to fix this?

    ShawnDriscoll 18 kudos 3495 posts

    In response to post #20643004. #20648604, #20747514, #20747619, #20770724, #20771329, #20783234, #20798274, #20802599, #20814304 are all replies on the same post.

    Only to go back to a previous save before the bloating started, and if (a big if) you can remember what mods you did and didn't have installed back then.

    Dubik123 0 kudos 64 posts

    In response to post #20643004. #20648604, #20747514, #20747619, #20770724, #20771329, #20783234, #20798274, #20802599, #20814304, #20814404 are all replies on the same post.

    OK, so I just started a new and completely clean game, with only DLCs enabled. Little to no lag. Save file size is about 4600, however I am afraid the bloat will come back. Any help here?

    cridus 5 kudos 352 posts

    In response to post #20643004. #20648604, #20747514, #20747619, #20770724, #20771329, #20783234, #20798274, #20802599, #20814304, #20814404, #20816564 are all replies on the same post.

    you should start a new game with only the unofficial patches active, instead of no mods at all.
    add one/two/five mods at a time until you see the scripts errors return (in the log), then finding the culprit(s?) will be easy. just don't overwrite always the same save while doing these tests.
    also, I'm sure there's a way to check mods for errors or whatever, but I don't know/remember how to do it. somebody else will be able to tell you for sure.

    ShawnDriscoll 18 kudos 3495 posts

    In response to post #20643004. #20648604, #20747514, #20747619, #20770724, #20771329, #20783234, #20798274, #20802599, #20814304, #20814404, #20816564, #20822779 are all replies on the same post.

    I'd remove any mods that add small things to the game that you don't really see. Like perched birds and insect/butterfly mods. Things that spawn and move around. Also make sure you do not have mods loaded twice, like I had done with SkyTEST realistic predators. That is easy to find because you will see two of everything in your Skyrim. Dropped weapon and armor mods... check that they go away after killing someone. Make sure you have no mods from 2012. They are too old, unless they just edit textures. But then again, they could be old still. Try to use mods that specify using the latest Skyrim.

    Dubik123 0 kudos 64 posts

    In response to post #20643004. #20648604, #20747514, #20747619, #20770724, #20771329, #20783234, #20798274, #20802599, #20814304, #20814404, #20816564, #20822779, #20828784 are all replies on the same post.

    Are you talking about SKSE? I dont have that. Ill just play on a clean save until... Well I cant really say. I have another question though, I dont want all the Cultists and Vampires from the DLCs to bother me until after I beat Alduin. What happens if I disable the DLCs and enable them afterwards? Will they still work?

    NeoNudel 7 kudos 439 posts

    In response to post #20643004. #20648604, #20747514, #20747619, #20770724, #20771329, #20783234, #20798274, #20802599, #20814304, #20814404, #20816564, #20822779, #20828784, #20829869, #20878904, #20883214 are all replies on the same post.

    Or...you could try this for delaying certain quests: Timing is Everything

    Dubik123 0 kudos 64 posts

    In response to post #20643004. #20648604, #20747514, #20747619, #20770724, #20771329, #20783234, #20798274, #20802599, #20814304, #20814404, #20816564, #20822779, #20828784, #20829869, #20864739 are all replies on the same post.

    Once again, I dont have SKSE or any other mod loader, so this mod wont work.
    premium

    lmstearn 8 kudos 419 posts

    In response to post #20643004. #20648604, #20747514, #20747619, #20770724, #20771329, #20783234, #20798274, #20802599, #20814304, #20814404, #20816564, #20822779, #20828784, #20829869, #20864739, #20878904 are all replies on the same post.

    This patch is a mod. To get it working refer to:
    http://afkmods.iguanadons.net/index.php?/topic/3980-modding-guide-wipz/

    Dubik123 0 kudos 64 posts

    In response to post #20643004. #20648604, #20747514, #20747619, #20770724, #20771329, #20783234, #20798274, #20802599, #20814304, #20814404, #20816564, #20822779, #20828784, #20829869, #20864739, #20878904, #20883214 are all replies on the same post.

    Ok, so my game is currently at 10 000 kb. Is that too much? Also, I had to enable this mod, because I had problems with Blood on the Ice. However, I dont want the mod anymore, since my game is in Czech and the translation isnt working too well. So what happens if I disable this mod? WIll it bloat my game?
    supporter

    Arthmoor 1397 kudos 7874 posts

    In response to post #20643004. #20648604, #20747514, #20747619, #20770724, #20771329, #20783234, #20798274, #20802599, #20814304, #20814404, #20816564, #20822779, #20828784, #20829869, #20864739, #20878904, #20883214, #21954499 are all replies on the same post.

    Disabling mods is likely what got you into your original mess to start with. It's a bad idea. Skyrim cannot deal with that properly. You'll either need to live with the English text, or put up with a poor translation. There really aren't any other options at this point.

    If you're still generating bloat you need to find what's causing it. It's obviously coming from a mod you've got since there's no way for the vanilla game to get that out of control.

    Dubik123 0 kudos 64 posts

    In response to post #20643004. #20648604, #20747514, #20747619, #20770724, #20771329, #20783234, #20798274, #20802599, #20814304, #20814404, #20816564, #20822779, #20828784, #20829869, #20864739, #20878904, #20883214, #21954499, #21962339 are all replies on the same post.

    Another thing I experienced and its really weird, is that some enemies dont attacks. I already posted a thread about this on the technical support page with the details: http://forums.nexusmods.com/index.php?/topic/2509209-enemies-not-attacking/

    ShawnDriscoll 18 kudos 3495 posts

    In response to post #20643004. #20648604, #20747514, #20747619, #20770724, #20771329, #20783234, #20798274, #20802599, #20814304, #20814404, #20816564, #20822779, #20828784, #20829869, #20864739, #20878904, #20883214, #21954499, #21962339, #22080184 are all replies on the same post.

    And the opposite is when friendlies are all attacking you. Reloading a saved game gets the heap stack cleared,

    Dubik123 0 kudos 64 posts

    In response to post #20643004. #20648604, #20747514, #20747619, #20770724, #20771329, #20783234, #20798274, #20802599, #20814304, #20814404, #20816564, #20822779, #20828784, #20829869, #20864739, #20878904, #20883214, #21954499, #21962339, #22080184, #22097149 are all replies on the same post.

    As I said in the thread, reloading a save doesnt work...

    Dubik123 0 kudos 64 posts

    In response to post #20643004. #20648604, #20747514, #20747619, #20770724, #20771329, #20783234, #20798274, #20802599, #20814304, #20814404, #20816564, #20822779, #20828784, #20829869, #20864739, #20878904, #20883214, #21954499, #21962339, #22080184, #22097149, #22110219 are all replies on the same post.

    Also, the enemies are marked on my compass and they have their weapons drawn, but they are stuck and dont attack. Please help, Im so frustrated, no one replies to my thread on the Tech Support and theres nothing about it on the web.

    ShawnDriscoll 18 kudos 3495 posts

    In response to post #20643004. #20648604, #20747514, #20747619, #20770724, #20771329, #20783234, #20798274, #20802599, #20814304, #20814404, #20816564, #20822779, #20828784, #20829869, #20864739, #20878904, #20883214, #21954499, #21962339, #22080184, #22097149, #22110219, #22111014 are all replies on the same post.

    Shoot one of them to get things going. If they are really borked, you'll need to decide which saved game to fall back on and then start removing mods that allow such bad behavior (that is, if you're expert at removing mods).

    Dubik123 0 kudos 64 posts

    In response to post #20643004. #20648604, #20747514, #20747619, #20770724, #20771329, #20783234, #20798274, #20802599, #20814304, #20814404, #20816564, #20822779, #20828784, #20829869, #20864739, #20878904, #20883214, #21954499, #21962339, #22080184, #22097149, #22110219, #22111014, #22157669 are all replies on the same post.

    Well, I am not exactly an expert on removing mods, since I bloated several of my saves. And I can shout at them, shoot them or attack them as much as I want, but they just dont do anything about it.

    Dubik123 0 kudos 64 posts

    In response to post #20643004. #20648604, #20747514, #20747619, #20770724, #20771329, #20783234, #20798274, #20802599, #20814304, #20814404, #20816564, #20822779, #20828784, #20829869, #20864739, #20878904, #20883214, #21954499, #21962339, #22080184, #22097149, #22110219, #22111014, #22157669, #22159434 are all replies on the same post.

    Also, I dont have any combat overhauls or anything that could cause this behavior.

    chuckos8 2 kudos 522 posts

    In response to post #20643004. #20648604, #20747514, #20747619, #20770724, #20771329, #20783234, #20798274, #20802599, #20814304, #20814404, #20816564, #20822779, #20828784, #20829869, #20864739, #20878904, #20883214, #21954499, #21962339, #22080184, #22097149, #22110219, #22111014, #22157669, #22159434, #22159464 are all replies on the same post.

    Stop removing mods from Gameplay.

    I think you may have to take a radical action and nuke Skyrim all together from your PC, every last remant including saves and ini's. Then re-install, include the Unofficial Patches, sort with LOOT, clean the dirty DLC's again with TES5Edit, create the Bashed Patch and then start the new game. Play for a while and you shouldn't be having your issues.

    Dubik123 0 kudos 64 posts

    In response to post #20643004. #20648604, #20747514, #20747619, #20770724, #20771329, #20783234, #20798274, #20802599, #20814304, #20814404, #20816564, #20822779, #20828784, #20829869, #20864739, #20878904, #20883214, #21954499, #21962339, #22080184, #22097149, #22110219, #22111014, #22157669, #22159434, #22159464, #22160649 are all replies on the same post.

    I didnt remove any mods on this character, all the mods that I didnt want were already disabled when I started a new game, then I just added the mods I wanted. The radical step is a last resort, which I dont need just now. Perhaps when my save file reaches around 200 MG like the character before. Also, I tested the save on the save cleaner tool and it said that there are no orphaned scripts, so I dont know whats the issue. I already sorted out my load order with LOOT, so I really dont know why I am still bloating. About the bug with the enemies, I can beat that single quest with the bug, but I am afraid that it will ruin the immersion of other, more epic battles, like battle for Windhelm. I really wouldnt want to delete this character, since I grew too fond of him, completed so many quests and I would hate to delete anothe 100 hour character. I just pray that there are more solutions.

    ShawnDriscoll 18 kudos 3495 posts

    In response to post #20643004. #20648604, #20747514, #20747619, #20770724, #20771329, #20783234, #20798274, #20802599, #20814304, #20814404, #20816564, #20822779, #20828784, #20829869, #20864739, #20878904, #20883214, #21954499, #21962339, #22080184, #22097149, #22110219, #22111014, #22157669, #22159434, #22159464, #22160649, #22163329 are all replies on the same post.

    Disabling mods doesn't work for me, since sometimes they overwrite files that enabled mods are using.

    ShawnDriscoll 18 kudos 3495 posts

    In response to post #20643004. #20648604, #20747514, #20747619, #20770724, #20771329, #20783234, #20798274, #20802599, #20814304, #20814404, #20816564, #20822779, #20828784, #20829869, #20864739, #20878904, #20883214, #21954499, #21962339, #22080184, #22097149, #22110219, #22111014, #22157669, #22159434, #22159464, #22160649, #22163329, #22179799, #22187989 are all replies on the same post.

    The new NMM forces you now to completely delete a mod that you disabled, if you want to enable it again using different options since installing it the first time. Otherwise, the fomod doesn't get run and no setup screens.
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    lmstearn 8 kudos 419 posts

    In response to post #20643004. #20648604, #20747514, #20747619, #20770724, #20771329, #20783234, #20798274, #20802599, #20814304, #20814404, #20816564, #20822779, #20828784, #20829869, #20864739, #20878904, #20883214, #21954499, #21962339, #22080184, #22097149, #22110219, #22111014, #22157669, #22159434, #22159464, #22160649, #22163329, #22179799, #22187989, #22207904 are all replies on the same post.

    The best bet is to Google something like "bloat mods skyrim" and find mention of mods that were likely to cause bloating.
    If any of these suspects that you use or have used haven't been updated, there may be still be a problem.
    Try removing the form data of these mods from the save with the script cleaner as well as uninstalling them & any of their compatibility patches, if such exist.

    Dubik123 0 kudos 64 posts

    In response to post #20643004. #20648604, #20747514, #20747619, #20770724, #20771329, #20783234, #20798274, #20802599, #20814304, #20814404, #20816564, #20822779, #20828784, #20829869, #20864739, #20878904, #20883214, #21954499, #21962339, #22080184, #22097149, #22110219, #22111014, #22157669, #22159434, #22159464, #22160649, #22163329, #22179799, #22187989, #22207904, #22210039 are all replies on the same post.

    Okay, thanks guys, you gave me another hope. Another noob question though, what exactly do I need to do in the Manager?
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    lmstearn 8 kudos 419 posts

    In response to post #20643004. #20648604, #20747514, #20747619, #20770724, #20771329, #20783234, #20798274, #20802599, #20814304, #20814404, #20816564, #20822779, #20828784, #20829869, #20864739, #20878904, #20883214, #21954499, #21962339, #22080184, #22097149, #22110219, #22111014, #22157669, #22159434, #22159464, #22160649, #22163329, #22179799, #22187989, #22207904, #22210039, #22216009 are all replies on the same post.

    Manager? If it's NMM then, well install/uninstall.
    BTW have you read the modding guide yet?

    Dubik123 0 kudos 64 posts

    In response to post #20643004. #20648604, #20747514, #20747619, #20770724, #20771329, #20783234, #20798274, #20802599, #20814304, #20814404, #20816564, #20822779, #20828784, #20829869, #20864739, #20878904, #20883214, #21954499, #21962339, #22080184, #22097149, #22110219, #22111014, #22157669, #22159434, #22159464, #22160649, #22163329, #22179799, #22187989, #22207904, #22210039, #22216009, #22219589 are all replies on the same post.

    With the Mod Manager, I was replying to the comment before, where he mentioned the new features in NMM. No, I havent read the Modding Guide. Can you tell me where to find it?
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    lmstearn 8 kudos 419 posts

    In response to post #20643004. #20648604, #20747514, #20747619, #20770724, #20771329, #20783234, #20798274, #20802599, #20814304, #20814404, #20816564, #20822779, #20828784, #20829869, #20864739, #20878904, #20883214, #21954499, #21962339, #22080184, #22097149, #22110219, #22111014, #22157669, #22159434, #22159464, #22160649, #22163329, #22179799, #22187989, #22207904, #22210039, #22216009, #22219589, #22222714 are all replies on the same post.

    Link I posted above: There's also a bunch of reading here:

    http://www.nexusmods.com/skyrim/mods/56894/?
    http://wiki.step-project.com/Main_Page
    http://wiki.tesnexus.com/index.php/How_to_install_Skyrim_mods
    http://www.uesp.net/wiki/Tes5Mod:Main_Page
    http://www.theengineeringguild.co.uk/featured-stories/167-facts-about-mods-mod-managers-and-what-your-save-game-records

    Just "flick" through stuff that doesn't appeal and stay with something you like.
    This should also help:
    http://www.nexusmods.com/skyrim/mods/32363/?

    NeoNudel 7 kudos 439 posts

    In response to post #20643004. #20648604, #20747514, #20747619, #20770724, #20771329, #20783234, #20798274, #20802599, #20814304, #20814404, #20816564, #20822779, #20828784, #20829869, #20864739, #20878904, #20883214, #21954499, #21962339, #22080184, #22097149, #22110219, #22111014, #22157669, #22159434, #22159464, #22160649, #22163329, #22179799, #22187989, #22207904, #22210039, #22216009, #22219589, #22222714, #22241534 are all replies on the same post.

    All good suggestions Imstearn. I would add Only YOU Can Prevent Forest Fires to the reading list. It has a really good section on load order and should help with diagnosing mod conflicts.

    Dubik123 0 kudos 64 posts

    In response to post #20643004. #20648604, #20747514, #20747619, #20770724, #20771329, #20783234, #20798274, #20802599, #20814304, #20814404, #20816564, #20822779, #20828784, #20829869, #20864739, #20878904, #20883214, #21954499, #21962339, #22080184, #22097149, #22110219, #22111014, #22157669, #22159434, #22159464, #22160649, #22163329, #22179799, #22187989, #22207904, #22210039, #22216009, #22219589, #22222714, #22241534, #22242624, #22247399 are all replies on the same post.

    Well, after a month or so and after reading all of that stuff, I dont feel any smarter. Maybe its just me being slow, otherwise IDK. I really wish I could fix the issues, Skyrim is propably the most problematic game on my PC D:
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    lmstearn 8 kudos 419 posts

    In response to post #20643004. #20648604, #20747514, #20747619, #20770724, #20771329, #20783234, #20798274, #20802599, #20814304, #20814404, #20816564, #20822779, #20828784, #20829869, #20864739, #20878904, #20883214, #21954499, #21962339, #22080184, #22097149, #22110219, #22111014, #22157669, #22159434, #22159464, #22160649, #22163329, #22179799, #22187989, #22207904, #22210039, #22216009, #22219589, #22222714, #22241534, #22242624, #22247399, #23566384 are all replies on the same post.

    Not at all. Drop a few coins of enquiry in a fountain of knowledge and receive the solutions you seek. Or not at all.
    Navigate over to the Script Cleaner and find out how that can repair your save.

    Dubik123 0 kudos 64 posts

    In response to post #20643004. #20648604, #20747514, #20747619, #20770724, #20771329, #20783234, #20798274, #20802599, #20814304, #20814404, #20816564, #20822779, #20828784, #20829869, #20864739, #20878904, #20883214, #21954499, #21962339, #22080184, #22097149, #22110219, #22111014, #22157669, #22159434, #22159464, #22160649, #22163329, #22179799, #22187989, #22207904, #22210039, #22216009, #22219589, #22222714, #22241534, #22242624, #22247399, #23566384, #23583049 are all replies on the same post.

    Thank you, although the tool says there are no script instances and I didnt find any damaged or orphaned scripts in there. My save file size isnt that big after all, its around 10000 kb. What bothers me more is the glitch with enemies not attacking. Now if you could help with that, maybe the game would be playable again.
    premium

    lmstearn 8 kudos 419 posts

    In response to post #20643004. #20648604, #20747514, #20747619, #20770724, #20771329, #20783234, #20798274, #20802599, #20814304, #20814404, #20816564, #20822779, #20828784, #20829869, #20864739, #20878904, #20883214, #21954499, #21962339, #22080184, #22097149, #22110219, #22111014, #22157669, #22159434, #22159464, #22160649, #22163329, #22179799, #22187989, #22207904, #22210039, #22216009, #22219589, #22222714, #22241534, #22242624, #22247399, #23566384, #23583049, #23623204, #23644364 are all replies on the same post.

    See the comments on the Save game cleaner page: try removing unused form data.
    Check Ugridstoload is 7 or less.
    Update and configure any mods that use the Reproccer.
    If not using any FNIS mods run the FNIS Removal Tool
    If this doesn't help, clean the old save of form data, backup the saves, wipe the Skyrim install, re-install and start a new game. Re-install just the DLC and USKP, run LOOT, and verify cache with Steam, check if everything is okay. Use TES5edit to clean Update.esm.
    Then re-install the mods 10 at a time, following the readmes of the mod authors, run LOOT each time and check the NPC AI.
    If all is well load the old (cleaned) save and hope for the best. That's all I can suggest. Good luck with it, Dubik.
  6. cantarie1 1 kudos 67 posts

    I scrolled through and read the entire first page of comments just to see if it was here and I don't see it (might be going blind if it is there ) but can someone please give the the instructions for doing a manual install for this as i get a "system out of memory" error when I try to install it with NMM. I get movig the esp and bsa to the data folder but do i need to move the other files at all or put them anywhere? ( .bsl , config settings .ini , docs folder ) any info and/or help would be apperciated
    supporter

    noobzor 69 kudos 2133 posts

    In response to post #23626829.

    Just put all of it directly in your Data folder (though you really only need the esp, bsa, and ini files...the other stuff doesn't affect the game in any way). The memory error is an NMM issue and has nothing to do with this mod specifically.

    For future reference, there is a search function in the forum view. If you are looking at the comments for the mod, on the right above the comments click "View forum thread", then on the next page, there is a search box at the top right.
    premium

    AaronOfMpls 35 kudos 2207 posts

    In response to post #23626829. #23627734 is also a reply to the same post.

    Yup. Just make sure you reply on the mod page, so your reply gets threaded properly below the original post.

    cantarie1 1 kudos 67 posts

    In response to post #23626829. #23627734, #23628894 are all replies on the same post.

    thanks for the info, installed and no ill effects so must have done it right lol
  7. supporter
    report

    Mahlzeit88 35 kudos 1613 posts

    Just in case somebody had this, too...

    Just updated to USKP 2.1.0 and finally continued and FINISHED Taste of Death with a little obstacle:

    Stage 40 - Eola kept attaking and forcing Verulus to his knees on sight.
    Solved with setstage DA11 50 just before entering the main hall, then pushing him / waiting for a long time until he finally was on the altar.

    I am almost certain, it was only bugged for me due to using Simple Multiple Followers / Fight Or Fly , which force quite some behaviours on NPCs (too many MCM settings to be tested).

    Edit: Aware of the follow-fix in 2.0.9
  8. arcanehost1 2 kudos 188 posts

    Without Unofficial Patches of any kind loaded I do not get the "heart consumed" messages after lycanthropy duration is over, but with the patches loaded I will continue to get such messages for any corpses I approach that I also consumed a heart from while in werewolf form. Is anyone else having this issue?
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    Arthmoor 1397 kudos 7874 posts

    In response to post #23559679.

    We have a report for this on the tracker but it's definitely a vanilla issue and not something the patch caused. We have no idea where the problem is even coming from so have no idea how to go about trying to fix it. Assuming we even can.

    arcanehost1 2 kudos 188 posts

    In response to post #23559679. #23565279 is also a reply to the same post.

    I recently reinstalled Skyrim and played without any mods, although I did use a few tweaks via SKSE plugins, and I did not encounter this bug then, only after I applied mods (many with lots of scripts). I'm thinking this is an engine issue with Papyrus and having lots of scripts that end up lagging. Maybe it's not cleared from memory or something along those lines after transforming back to normal?
  9. Llano 0 kudos 7 posts

    Has anyone encountered this bug:

    All my enchantments are weakened for no reason.

    For example, I get an armor with enchantment "Fortify Health for 70 points" and suddenly it becomes "Fortify Health for 49 points"
    The maximum increase of health only by perks was supposed to be 62 points but mine is only 43 points.

    Is there any method to fix this problem?

  10. Doesntcareaboutname 2 kudos 539 posts

    Very unofficial Skyrim patch is more like it. Been trying to figure out for a very long time now, maybe years, why my damn Stormcloaks prisoners attack me whenever I try to free one of them being escorted by Imperials, turns out they attack me for attacking their captors because of the Unofficial Skyrim Patch, who knows what else is wrong with the patch with this in mind. Sorry, I'm just really frustrated after taking so long going through my mods meticulously trying to pinpoint the problem for once, only to have thee very last mod of all mod that I would have suspected of being the problem turn out to be the problem. I don't even like Stormcloaks but ... I don't know what to do. Leaving the patch on means at least this bug, and turning it off isn't an option at this point, too many mods unofficially dependent upon this one to be sure which.

    It's especially difficult to figure out that USKP is the culprit because it seems to require a completely brand new save game to get it to not show up i.e. it's being saved. Removing the mod does nothing. The only mods I kept active on the brand new test playthrough is alternate start and the official DLC
    http://www.nexusmods.com/skyrim/mods/9557/? to skip the tutorial dungeon of course, which is, of course, your own mod, so it shouldn't be an issue if related.
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    AaronOfMpls 35 kudos 2207 posts

    In response to post #23324939.

    I've never had that happen, and I've been using the USKP for more than 2 years. The prisoners always just say their thing and run away after their captors are dead.

    Maybe you have a stray script somewhere in your data folder, changing the prisoners' faction info or something.

    Doesntcareaboutname 2 kudos 539 posts

    In response to post #23324939. #23327764 is also a reply to the same post.

    Just for you I removed the script folder I found after you said that, did not help.
    supporter

    yum2014yum 0 kudos 93 posts

    In response to post #23324939. #23327764, #23342424 are all replies on the same post.

    I get this issue too. If I use Fury to get the three guards to kill each other (sometimes getting the prisoner killed) it's fine. If I attack an Imperial either accidentally or on purpose, the prisoner somehow frees himself and punches me. It doesn't happen with the Thalmor though, only Imperials.
    supporter

    yum2014yum 0 kudos 93 posts

    In response to post #23324939. #23327764, #23342424, #23348744 are all replies on the same post.

    On this same issue, I'm curious, once I was at Whitewatch Tower when some Stormcloaks walked by and aggro'd the Imperials there. I helped the Imperials to kill the Stormcloaks, but got a bounty and Imperial wrath when the Stormcloaks were dead...is that normal?

    blackpete8427 4 kudos 158 posts

    In response to post #23324939. #23327764, #23342424, #23348744, #23366359 are all replies on the same post.

    These type of issues are sometimes due to the way the crime (bounty) system works in the game. If you commit a crime in a given hold (not necessarily actually acquiring a bounty) that is witnessed sometimes other NPCs in that hold will attack you on sight when they logically shouldn't. To an extent this type of behavior is just a result of the way the game engine handles crime and isn't really something that could ever be fixed by anyone except the developers.

    As far as the issue that the original poster mentioned goes, we would need a save file to be able to reproduce it. By the way, we haven't edited anything that would cause this type of behavior during that quest, so the culprit is something else. It "could" be a vanilla game issue because I've heard it mentioned before, but again we would need a save to be able to do anything about it.
    supporter

    yum2014yum 0 kudos 93 posts

    In response to post #23324939. #23327764, #23342424, #23348744, #23366359, #23411989 are all replies on the same post.

    Hi BP,

    Sorry to hijack this thread . For the issue I mentioned, I always have 0 bounty. I'm a good guy .

    It was basically me, Janessa (will do anything crime wise), the three guards at Whitewatch Tower, and the three attacking Stormcloaks. I attacked one of the mid-combat Stormcloak's and instantly got 40 gold on a bounty and when the Stormcloak's were dead, the Imperials I'd just helped turned on me .

    I've only had one similar issue whereby I was fighting the Stable guy at Riften, using only my fists as per any other duel. A minute through he said 'oh so it's a real fight you're after', pulled a dagger and I got a 40 gold bounty, mid duel :S. No spells, no weapons, no active spell effects :S. Thankfully I fixed it by setting the difficulty to novice for that fight, so I could defeat him quickly. Saving and loading didn't fix it, but reducing his health etc with the difficulty setting meant I could whoop him before he went all weird.

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    AaronOfMpls 35 kudos 2207 posts

    In response to post #23324939. #23327764, #23342424, #23348744, #23366359, #23411989, #23419294 are all replies on the same post.

    Yum: Regarding the stable guy fight: Are you using the Brawl Bug patch or another mod that includes it?
    supporter

    yum2014yum 0 kudos 93 posts

    In response to post #23324939. #23327764, #23342424, #23348744, #23366359, #23411989, #23419294, #23420979 are all replies on the same post.

    I'm not .

    Doesntcareaboutname 2 kudos 539 posts

    In response to post #23324939. #23327764, #23342424, #23348744, #23366359, #23411989, #23419294, #23420979, #23443884 are all replies on the same post.

    "As far as the issue that the original poster mentioned goes, we would need a save file to be able to reproduce it."

    https://drive.google.com/file/d/0B9Cl4MHE5M17ajR0MXR2clI0a2c/view?usp=sharing

    Not sure what I was thinking but I activated a couple of standards (Jaxonz Save naming thing and SkyUI) for the sake of testing and making the save after the USKP turned out to be the cause. Hope they don't matter.

    Doesntcareaboutname 2 kudos 539 posts

    In response to post #23324939. #23327764, #23342424, #23348744, #23366359, #23411989, #23419294, #23420979, #23443884, #23467289 are all replies on the same post.

    Realizing I shouldn't have installed any mods for this shared save, I have a better save now available. No Jaxonz save naming which was a dumb idea for me to install for this bug report. Sorry, here is a clean one, not even Skyui installed, just alternate start to skip to it.

    https://drive.google.com/folderview?id=0B9Cl4MHE5M17flZEUHNYWC1iblJVbFh2LTdsbHk2QlgxcVQ4TGdwVVpfOWVqb2JQcnR1VmM&usp=sharing

    OnHolyServiceBound 8 kudos 600 posts

    In response to post #23324939. #23327764, #23342424, #23348744, #23366359, #23411989, #23419294, #23420979, #23443884, #23467289, #23492929 are all replies on the same post.

    I get this type of thing all the time, if I release the stormcloak first though, he won't attack even if I kill the imperials. Though I've had imperials attack guards in stormcloak holds, when I go to kill them, the guards turn on me.
  11. khanc24 0 kudos 59 posts

    After installing I found my houses no longer has any of my purchased furnishes; it went back to basic empty house. Running LOOT for better load order doesn't help either. My only custom home is Bathing Beauties which I don't really see a conflict there. I do use BreezeHomeEnchantingTable.esp but disabling this mod doesn't do anything to help. Also, female NPCs wearing fine shoes have no feet whereas male NPCs wearing fine shoes have strange skin texture from the ankle down. Uninstalling USP with NMM makes Skyrim unplayable, instant CTD before getting to Main Menu. The only active mod I use that overhauls everything together is dual sheath redux, which requires running a program to patch and make another .esp file to be loaded at the bottom of the load order; none of the unofficial patches are listed as master esm files for it so I don't see a conflict there. Keep in mind, my game and all my mods are up to date. If installed but left unchecked in load order, but keeping USP.esp in correct load order the game is playable; some regular glitches USP fixes are noticeable and my houses are back to normal (could this be due to the BSA file?) The fine shoes glitch for NPCs is still there though. For now I have left it as previously mentioned, unchecked. Any help would be appreciated. Listed below is my load order:

    1=checked 0=unchecked
    Skyrim.esm=1
    Update.esm=1
    Unofficial Skyrim Patch.esp=0
    Dawnguard.esm=1
    Unofficial Dawnguard Patch.esp=1
    HearthFires.esm=1
    Unofficial Hearthfire Patch.esp=1
    Dragonborn.esm=1
    Unofficial Dragonborn Patch.esp=1
    ApachiiHair.esm=1
    SharedSeranaDialogue.esm=1
    EagleEyePerk.esm=1
    BBLuxurySuite.esm=1
    hdtHighHeel.esm=1
    JSwords.esm=1
    Populated Cities NPCListMaster.esm=1
    HighResTexturePack01.esp=0
    HighResTexturePack02.esp=0
    HighResTexturePack03.esp=0
    CrimsonTwilightArmor.esp=1
    ImmersiveFP.esp=1
    Northborn Fur Hoods.esp=1
    SkyUI.esp=1
    WeightlessDragonClaws.esp=1
    ImmersiveWater3.esp=1
    Northgirl.esp=1
    Mighty Beasts - Vampire Lord.esp=1
    Sovngarde Steel Armor and Weapons.esp=1
    Auto Unequip Ammo.esp=1
    calyps-bosmer.esp=1
    Black Lotus.esp=1
    Dovahkiin Mercenary Armor and Weapons CBBE.esp=1
    Convenient Horses.esp=1
    Field Mage Craftable Armor.esp=1
    DandelionArmor.esp=1
    dD - Realistic Ragdoll Force - Realistic.esp=1
    BBLSapachii.esp=1
    Dual Sheath Redux.esp=1
    Dual Wield Parrying_SKSE.esp=1
    FemaleWerewolf.esp=1
    Follower Trap Safety.esp=1
    Daedric Extra Armor.esp=1
    Economics of Skyrim.esp=1
    JackshKasumiArmor3.esp=1
    Headtracking.esp=1
    Field Mage Outfit.esp=1
    Hentai_mixed_Armor.esp=1
    BVFE_Serana.esp=1
    Dynasty Armor.esp=1
    smash locks and more.esp=1
    MoreNastyCritters.esp=1
    BS-TheHag_Overlays.esp=1
    Brawl Bugs CE.esp=1
    Mighty Beasts - Werewolf.esp=1
    dD - Enhanced Blood Main.esp=1
    dD-No Screen Blood.esp=1
    RaceMenuPlugin.esp=1
    Ivy Valentine Armor.esp=1
    Katarina.esp=1
    LFArmors.esp=1
    Earth Breaker.esp=1
    lrq_af0001.esp=1
    comvex-hmpriestess.esp=1
    MidnightBreed.esp=1
    Muiri.esp=1
    WeightlessPotions.esp=1
    No More Glowing Edges Mod.esp=1
    Onechanbara Kagura Set.esp=1
    OpenFaceHelmets.esp=1
    Locational Damage.esp=1
    Perkbow50percent.esp=1
    PSQ Aroused.esp=1
    WeightlessDwemerSmeltables.esp=1
    RaceMenu.esp=1
    Schwertleite Set.esp=1
    WeightlessDragonBones.esp=1
    fox_ThroneXX.esp=1
    Unlimited_Rings.esp=1
    SexyVest.esp=1
    SGEyebrows.esp=1
    Smithing Perks Overhaul - Balanced.esp=1
    Superjump_2x.esp=1
    Sotteta Necromancer Outfit.esp=1
    spellsneak.esp=1
    Better Vampires.esp=1
    NS_HuntingGroundsOutfit.esp=1
    DeadlyDragons.esp=1
    Cloaks.esp=1
    JaxonzBlinkTeleport2.esp=1
    Run For Your Lives.esp=1
    Sprint0.esp=0
    Sprint1.esp=0
    Sprint2.esp=0
    Sprint3.esp=0
    Sprint4.esp=0
    Sprint5.esp=0
    Sprint6.esp=1
    SUNMagicArmor.esp=1
    TERAArmors_CBBE.esp=1
    The Dance of Death - Ultimate Edition.esp=1
    Marriable Serana.esp=1
    housecarl_fem_plus.esp=1
    HuntingbowFix.esp=1
    New Hand to Hand Skill by Budcat.esp=1
    WeightlessFood.esp=1
    JSwordsDistributionBalancePlugin.esp=1
    Guard Build (HF) 1.esp=1
    BBLuxurySuiteExt.esp=1
    Populated Cities.esp=1
    BBLSVisitors.esp=1
    BBLSspouse.esp=1
    BBLSHousecarlsmovein.esp=1
    Gwelda Armor Pack.esp=1
    Lady of Death UNP.esp=1
    Lady of Death.esp=1
    Light Elven Armor.esp=1
    TemptressVixen.esp=1
    navetsea female face preset.esp=1
    Spousetocustomhome.esp=1
    Marriable Serana HF.esp=1
    SpouseHouseCarlFix.esp=1
    Skyrim Shadow Striping Fix.esp=1
    BreezehomeEnchantingTable.esp=1
    Earrings Set1.esp=1
    SummonSuccubus.esp=1
    Sotteta Huntress Armor.esp=1
    wjunlady.esp=1
    Vampire Skin Color Fix.esp=1
    Chesko_WearableLantern.esp=1
    DragonboneBarbarianArmor.esp=1
    LustmordVampireArmor.esp=1
    Mannequin.esp=1
    Female Orc Walk Only.esp=1
    VanHelsing.esp=1
    WeightlessAlchemyIngredients.esp=1
    WeightlessCraftedPotions.esp=1
    WeightlessOreIngotsPeltsGems.esp=1
    ViceroyInquisitor.esp=1
    WeightlessScrolls.esp=1
    Dual Sheath Redux Patch.esp=1
    UFO - Ultimate Follower Overhaul.esp=1
    UFO - Dawnguard AddOn.esp=1
    UFO - Heartfire AddOn.esp=1

    Edit:
    I messed around with installation orders of some of my mods and everything is running smoothly now. Don't know which one but it works.
  12. QuerciaX 0 kudos 85 posts

    after my first werewolf transformation during companion questline Aela get stuck in combat mode in the beginning of the next quest and she wont follow me in the silver hand base.....the problem is..i'm not sure if the unofficial patch is causing this....what else it might be? my load order is small

    blackpete8427 4 kudos 158 posts

    In response to post #23560509.

    Most likely a conflicting mod. I just played this quest the other day and didn't experience any such issue and never have before, so it isn't the patch.