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    Arthmoor 1576 kudos 8437 posts

    ATTENTION SKYPROC AND MOD ORGANIZER USERS:

    Recently, with Version 2.1.2 of the Unofficial Skyrim Patch, SkyProc and certain older versions of Mod Organizer have started malfunctioning when attempting to read the USKP.

    The root cause is a mismatch in the integer size for indices for things like the ONAM record in a Master module's header. The game itself, the CK, and a variety of other mod utilities read it as a 32-bit integer, but SkyProc and the old versions of MO are set to use a 16-bit integer.

    With the release of USKP 2.1.2, the ONAM subrecord count in its ESMified header is now at an unprecedented 18102, which is apparently too large to fit in the 16-bit integer; with 2^14 (or 16384) available values x 4 (2^2) for each record overwritten, the index size has less than the space needed for 18102 ONAM subrecords. This results in the malfunctioning behavior now seen with SkyProc patchers and older versions of MO.

    This is not the USKP's fault. Its ONAM record is now unprecedentedly huge, but still within the limits of (most importantly) the Skyrim engine itself, and a myriad of other mod utilities. The SkyProc development team are hard at work solving this problem, and Mod Organizer had already released versions with the proper 32-bit integer recognized.

    Ogerboss is heading up the effort to fix the SkyProc problem, and if you have Requiem, you can participate in the fix testing by following this link: https://requiem.atlassian.net/wiki/display/RD/2015/06/28/Requiem+1.9+and+the+latest+USKP+patch

    There is a temporary workaround to restore SkyProc functionality with USKP 2.1.2, formulated by Axonis, and requiring some operational knowledge of TES5Edit to perform:

    1. Install TES5Edit.
    2. Install the new Unofficial Skyrim Patch 2.1.2.
    3. Start TES5Edit and select the Unofficial Skyrim Patch.esp only.
    4. Wait until the message log states "Background Loader: finished".
    5. Select and delete the entire Cell group. Click yes on both warnings to do so.
    6. Close TES5Edit and click OK to save the modified Unofficial Skyrim Patch.esp.
    7. Run your Skyproc-based patcher.
    8. IMPORTANT: As a final step, you MUST reinstall the original Unofficial Skyrim Patch 2.1.2. As Arthmoor said: "for the love of Talos, don't forget to put back the proper version once you're done! BAD THINGSā„¢ happen otherwise."

    Once the SkyProc team gets an official fix out, all the various modders who made patcher apps with it will need to recompile theirs to work properly. If you use such a patcher, do note the urgency of the problem in that mod's comments thread. An official fix is already being tested by Requiem users and should be out soon. MO users should update to the latest version already available.

    And finally, The Unofficial Patch Project team will not be rolling back the official released version to 2.1.1. It is counteractive to the very nature of the Unofficial Patch Project's mission.
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    Arthmoor 1576 kudos 8437 posts

    Alright, in light of the new sticky comment ability, let's trial reopening the thread.

    PLEASE READ THIS STUFF!

    First, some misinformation needs to be cleared up:

    1. The patch is not the cause of your game crashing. Before each full public release, the patch enters a beta stage where several knowledgeable people put it through its paces. On only one occasion has there been any hint of a possible CTD, and that turned out to be due to another mod's influence.

    If you're getting CTDs, you need to look elsewhere for the cause. Either you have outdated mods which need to be fixed, you haven't updated your game, or your save has reached a point of no return. Removing the patch because you think it caused the problem will only result in further damaging your save (see #3).

    2. When we report an issue as being fixed, it's been fixed. Continuing to report the same issues as still being broken indicates either a failed update on the user's part or another mod that is overriding the fix.

    3. There is no such thing as a clean save. It does not matter who tells you there is, it doesn't exist in Skyrim. You cannot remove any mod, not even the patch, without there being some data that's been permanently changed. Doing this repeatedly WILL damage your save and WILL eventually lead to it becoming corrupt and unusable. Bethesda's own developers have confirmed the only way to properly remove a mod is to load a save made BEFORE that mod was introduced into the game. If you started a new game with 10 mods installed, you're going to be stuck with those 10 forever.

    This is not something the patch broke. It's just the way Skyrim works. The old days of installing and removing mods at will and without consequences that people are used to from Fallout and Oblivion are gone.

    4. The releases made here are not "beta quality". They aren't betas at all. They have been tested. They are known to work. While it is definitely true that bugs can be introduced, these are relatively easy to spot and they get fixed with the next update cycle. Not everything will be caught though. We're all human.

    5. Scripts that log messages are not the cause of whatever is crashing the game. There's no guarantee that a script is even what the problem is. Reports of "this script crashed my game because Papyrus said so" will be ignored from now on.

    6. Rude, abusive, trollish, or just plain untrue posts where it's obvious the poster is LYING will result in an immediate download block. Pick your words carefully people. We don't have to put up with you, and from now on, we simply won't. Trolls will also be forwarded to the moderators for appropriate action as needed.
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    Arthmoor 1576 kudos 8437 posts

    Errors During NMM Installation

    If you get the following error:

    BOSS_API_ERROR_INVALID_ARGS: Master files must load before other plugins. The mod was not installed.

    You need to perform the following steps:

    - Uninstall and delete all the Unofficial patches in NMM.
    - Exit NMM.
    - Launch NMM again.
    - Download and install all of the updated Unofficial patches.
    - Run LOOT to sort your load order.

    Cannot Absorb Dragon Souls

    Make sure your load order is right!

    Skyrim.esm
    Update.esm
    USKP
    Dawnguard.esm
    UDGP
    Hearthfires.esm
    UHFP
    Dragonborn.esm
    UDBP
    [Other ESMs]
    Official hi-res DLC
    UHRP
    [Other ESPs]

    Use LOOT - you'll enjoy life more.

    Loose Scripts in Data\Scripts

    Check for: dragonactorscript.pex and/or mqkilldragonscript.pex. Remove them if present. They are from dragon mods that came as loose files.

    DSAMG - Dragon Soul Absorb More Glorious, and Diversified Dragons are known to cause this. Those mods need to be updated with a Dragonborn patch that incorporates the fixes from the UDBP.

    Skyrim Unbound (http://steamcommunity.com/sharedfiles/filedetails/?id=16937212 will cause this as well due to the script being unaware of the changes for Dragonborn.

    Others may be a factor as well.

    Note too that the offending mod may have the script packaged inside a BSA. That will need to be handled by that mod's author.

    If you are using Mod Organizer and are here to report issues with dragon souls, sorry, but you're on your own as we do not support issues caused by incorrectly letting that program modify the BSA load order system the game has. Your post is likely to just be ignored. We don't have time to keep fending off false bug reports caused by people who insist on unpacking their BSA files using the program and thus subverting the entire system the game relies on for proper behavior.

    I've seen something called the Skyrim Misc Patches Collection (aka USKP_Addon)? What is this? Do I need it? Is it safe?

    The mod known as the Skyrim Misc Patches Collection (aka USKP_Addon) is not an approved extension and does not have the support of the Unofficial Patch Project. It's author has decided to make some deeply subjective design changes to the game and has chosen to market in such a way as to make it seem as though our project approves of its existence. We do not. This mod is not only full of subjective game design changes but also contains poorly implemented replacements for several fixes we've already made that in turn generate conflicts in the game and can even lead to save game corruption.

    We have on several occasions attempted to contact the author, who has contributed fixes directly into the patches before and has ALSO provided Italian translations. He refused to address the issue, in fact refused to acknowledge our concerns at all and has continued to operate as though nothing is wrong.

    You are strongly advised NOT to use this mod as it will be damaging to your game. We will NOT provide support to anyone who is using it in their games.

    We will rescind this warning if and ONLY if these issues are resolved. Further details available.

    If after reading the details available you still wish to use SMPC, please be sure to install the SMPC Overwrite Fix file that's listed on the optional files tab below the USKP's main file.

    DO NOT INSTALL this file if you are not using SMPC - your game will crash.
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    ogerboss 220 kudos 9436 posts

    @Arthmoor

    The short integer in each record gives you the size of the record in bytes, so it is 2^14 entries * 4 byte for each overwritten FormID = 2^16 bytes record size. (just to clarify the small mystery in your sticky post)
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    Madcat221 311 kudos 2728 posts

    In response to post #26564144.



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    Sorry... I was the one who wrote that, and I didn't have quite as intricate a knowledge of the nature of the problem.
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    ogerboss 220 kudos 9436 posts

    In response to post #26564144. #26564354 is also a reply to the same post.



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    Could you do me a small favour and a short link for Requiem players to this blog post before the Tes5Edit instructions? If that's ok for you, it might increase the amount of feedback we receive on the SkyProc library fix.
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    Arthmoor 1576 kudos 8437 posts

    In response to post #26564144. #26564354, #26565384 are all replies on the same post.



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    Done, and I see your testing is going well, which is good. Hopefully this will all be over soon.
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    axonis 45 kudos 900 posts

    The latest USKP 2.1.2 is working perfectly in its function which is to fix the vanilla game. However, if you are using a mod that depends on a Skyproc-based patcher, you may be unable to create your auto-generated patch. Here is a temporary workaround to this problem:
     
    1. Install TES5Edit.
    2. Install the new Unofficial Skyrim Patch 2.1.2.
    3. Start TES5Edit and select the Unofficial Skyrim Patch.esp only.
    4. Wait until the message log states "Background Loader: finished".
    5. Select and delete the entire Cell group. Click yes on both warnings to do so.
    6. Close TES5Edit and click OK to save the modified Unofficial Skyrim Patch.esp.
    7. Run your Skyproc-based patcher.
    8. IMPORTANT: As a final step, you MUST reinstall the original Unofficial Skyrim Patch 2.1.2. As Arthmoor said: "for the love of Talos, don't forget to put back the proper version once you're done! BAD THING™ happen otherwise."

    You can now play your game. Skyproc patchers, as far as I know, do not modify cell entries therefore your automatically generated patch will be perfect.
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    Arthmoor 1576 kudos 8437 posts

    In response to post #26516134.



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    UH... No. You don't want to do that. Deleting the CELL group will wipe out enough important data that it will break things. Some of that data may well be important to the patchers.
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    ogerboss 220 kudos 9436 posts

    In response to post #26516134. #26516934 is also a reply to the same post.



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    @Arthmoor

    For your information: SkyProc does not support CELL records at present, see this post.
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    Arthmoor 1576 kudos 8437 posts

    In response to post #26516134. #26516934, #26517079 are all replies on the same post.



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    Ah, ok. Well carry on then

    Folks, for the love of Talos, don't forget to put back the proper version once you're done! BAD THING(tm) happen otherwise.

    LucidAPs 40 kudos 469 posts

    In response to post #26516134. #26516934, #26517079, #26517204 are all replies on the same post.



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    Thank you for the guide! Kudos.

    colinswrath 3 kudos 93 posts

    In response to post #26516134. #26516934, #26517079, #26517204, #26517659 are all replies on the same post.



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    Kudos for you!!

    Loveternity 0 kudos 30 posts

    In response to post #26516134. #26516934, #26517079, #26517204, #26517659, #26517699 are all replies on the same post.



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    Thank you soooooooo much!

    da_bahamut 1 kudos 60 posts

    In response to post #26516134. #26516934, #26517079, #26517204, #26517659, #26517699, #26518239 are all replies on the same post.



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    Thank you and Dienes for this i should of been in bed at least 30 min ago i've been fussing with asis block list because every time i tried running it i was getting a error saying x mod was missing uskp as a master. I'm ending a fresh install because of a major issue I had crop up a few days ago and I didn't get motivated to reinstall till yesterday.
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    alricw 5 kudos 205 posts

    In response to post #26516134. #26516934, #26517079, #26517204, #26517659, #26517699, #26518239, #26518449 are all replies on the same post.



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    My DSR Patcher works now! KUDOS!
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    chrisaldie 2 kudos 221 posts

    In response to post #26516134. #26516934, #26517079, #26517204, #26517659, #26517699, #26518239, #26518449, #26518984 are all replies on the same post.



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    Thanks Axonis.

    passdummy1 kudos posts

    In response to post #26516134. #26516934, #26517079, #26517204, #26517659, #26517699, #26518239, #26518449, #26518984, #26521964 are all replies on the same post.



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    After wiping my 3 years old, messy, consta-crashing Skyrim installation and doing it all over, clean this time, in MO, the past couple of days, I've been desperately trying to figure out why I couldn't get SkyProc to patch. I've tried a billion different things and couldn't understand how I could possibly fail something basic like load order!
    Why won't SkyProc use my damn load order?! Why does it load USKP in 38th place according to the logs?! I placed it where it belongs! Even set up Userrules and... well this time it'll work! ... AAARRRRGGHHH! WHY! Whywhywhywhywh~

    And now I finally gave up and went here to read through comments and see this! Goddamnit!

    Anyways, thank you very much to everyone involved in identifying the issue and you, Axonis, for providing an easy workaround for this. SkyProc is patching as I'm writing this

    Have a kudos friend!
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    Z4rroc 4 kudos 73 posts

    In response to post #26516134. #26516934, #26517079, #26517204, #26517659, #26517699, #26518239, #26518449, #26518984, #26521964, #26522249 are all replies on the same post.



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    thank you, looks like it works just fine

    2ndWind 0 kudos 35 posts

    In response to post #26516134. #26516934, #26517079, #26517204, #26517659, #26517699, #26518239, #26518449, #26518984, #26521964, #26522249, #26523994 are all replies on the same post.



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    Somebody de-iced me just now? What's a Skyproc-based patcher of all stuff I don't know??

    Wait, I want to change question.
    Do I need a Skyproc-based patcher to use the new 2.1.2?

    Thanks. ?

    da_bahamut 1 kudos 60 posts

    In response to post #26516134. #26516934, #26517079, #26517204, #26517659, #26517699, #26518239, #26518449, #26518984, #26521964, #26522249, #26523994, #26524694 are all replies on the same post.



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    You dont this tips for those that use em but have been having issues. If you dont have one to run then ignore this.

    alt3rn1ty 130 kudos 1850 posts

    In response to post #26516134. #26516934, #26517079, #26517204, #26517659, #26517699, #26518239, #26518449, #26518984, #26521964, #26522249, #26523994, #26524694, #26525749 are all replies on the same post.



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    @ 2ndWind

    No you dont need any such thing. USKP is still the same as it has always been. No additional dependancies.

    2ndWind 0 kudos 35 posts

    In response to post #26516134. #26516934, #26517079, #26517204, #26517659, #26517699, #26518239, #26518449, #26518984, #26521964, #26522249, #26523994, #26524694, #26525749, #26525929 are all replies on the same post.



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    @ da_bahamut
    @ alt3rn1ty

    Kudos for the relief. 10x again.
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    StephanePare 0 kudos 58 posts

    In response to post #26516134. #26516934, #26517079, #26517204, #26517659, #26517699, #26518239, #26518449, #26518984, #26521964, #26522249, #26523994, #26524694, #26525749, #26525929, #26527734 are all replies on the same post.



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    hmm, would it be possible to just provide a download link to the last version instead?

    Mkwawa26 0 kudos 2 posts

    In response to post #26516134. #26516934, #26517079, #26517204, #26517659, #26517699, #26518239, #26518449, #26518984, #26521964, #26522249, #26523994, #26524694, #26525749, #26525929, #26527734, #26531959 are all replies on the same post.



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    Sorry to come of unintelligent but could you pls provide some form of video showing this because I don't understand TES5Edit all that well.


    NVM did a bit of research for a while and found how to do it...sorry for the inconvenience.

    Miguel2009 1 kudos 91 posts

    In response to post #26516134. #26516934, #26517079, #26517204, #26517659, #26517699, #26518239, #26518449, #26518984, #26521964, #26522249, #26523994, #26524694, #26525749, #26525929, #26527734, #26531959, #26533359 are all replies on the same post.



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    Maybe I'm a bit nerd, but... previous versions of the USKP doesn't have CELL edits too? What's different with 2.1.2?

    kennyrogers999 0 kudos 287 posts

    In response to post #26516134. #26516934, #26517079, #26517204, #26517659, #26517699, #26518239, #26518449, #26518984, #26521964, #26522249, #26523994, #26524694, #26525749, #26525929, #26527734, #26531959, #26533359, #26535954 are all replies on the same post.



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    that is the question that doesn't get answered.... why not just put a link to the old file ?????????????????????
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    Madcat221 311 kudos 2728 posts

    In response to post #26516134. #26516934, #26517079, #26517204, #26517659, #26517699, #26518239, #26518449, #26518984, #26521964, #26522249, #26523994, #26524694, #26525749, #26525929, #26527734, #26531959, #26533359, #26535954, #26537549 are all replies on the same post.



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    No, but SkyProc doesn't handle them, and removing the cell edits reduces the ONAM record count below the 16-bit integer limit when TES5EDIT saves and regenerates the ONAM list.

    At least... I *think* that's what's going on.
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    Yamakasinge 0 kudos 1 posts

    In response to post #26516134. #26516934, #26517079, #26517204, #26517659, #26517699, #26518239, #26518449, #26518984, #26521964, #26522249, #26523994, #26524694, #26525749, #26525929, #26527734, #26531959, #26533359, #26535954, #26537549, #26537554 are all replies on the same post.



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    There is a problem with the latest version with mod organizer : [C] failed to parse esp file E:\Programmes\Mod Organizer\mods\Unofficial Skyrim Patch\Unofficial Skyrim Patch.esp: sub-record incomplete.
    The result of this error is that USP is not a master file. And as a consequence, USP cannot be patched by any SkyProc Patcher

    hassary 0 kudos 12 posts

    In response to post #26516134. #26516934, #26517079, #26517204, #26517659, #26517699, #26518239, #26518449, #26518984, #26521964, #26522249, #26523994, #26524694, #26525749, #26525929, #26527734, #26531959, #26533359, #26535954, #26537549, #26537554, #26538189 are all replies on the same post.



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    Thanks axonis!!!
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    lomenar 2 kudos 113 posts

    In response to post #26516134. #26516934, #26517079, #26517204, #26517659, #26517699, #26518239, #26518449, #26518984, #26521964, #26522249, #26523994, #26524694, #26525749, #26525929, #26527734, #26531959, #26533359, #26535954, #26537549, #26537554, #26538189, #26538609 are all replies on the same post.



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    Thanks for the fix, works perfectly with the latest version of MO. Might want to share it with the people over on the Unofficial Dawnguard page too if they don't think to look here.

    kennyrogers999 0 kudos 287 posts

    In response to post #26516134. #26516934, #26517079, #26517204, #26517659, #26517699, #26518239, #26518449, #26518984, #26521964, #26522249, #26523994, #26524694, #26525749, #26525929, #26527734, #26531959, #26533359, #26535954, #26537549, #26537554, #26538189, #26538609, #26541459 are all replies on the same post.



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    @axonis THANKS for this info

    I can now play the game again

    Xilyana 1 kudos 60 posts

    In response to post #26516134. #26516934, #26517079, #26517204, #26517659, #26517699, #26518239, #26518449, #26518984, #26521964, #26522249, #26523994, #26524694, #26525749, #26525929, #26527734, #26531959, #26533359, #26535954, #26537549, #26537554, #26538189, #26538609, #26541459, #26541684 are all replies on the same post.



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    So since im just using DSR cant i just pull the unofficial esps out of my folder, run my patcher then put them back in?
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    axonis 45 kudos 900 posts

    In response to post #26516134. #26516934, #26517079, #26517204, #26517659, #26517699, #26518239, #26518449, #26518984, #26521964, #26522249, #26523994, #26524694, #26525749, #26525929, #26527734, #26531959, #26533359, #26535954, #26537549, #26537554, #26538189, #26538609, #26541459, #26541684, #26546239 are all replies on the same post.



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    @Madcat221 You're right, that's exactly the point. Since Cell records are not processed by Skyproc, they can be temporarily removed to do what you say.

    @Requiem players: Ogerboss has updated the Reqtificator (Requiem's Skyproc-based patcher) to deal with the issue. So this workaround is no longer necessary for you.
    supporter

    axonis 45 kudos 900 posts

    In response to post #26516134. #26516934, #26517079, #26517204, #26517659, #26517699, #26518239, #26518449, #26518984, #26521964, #26522249, #26523994, #26524694, #26525749, #26525929, #26527734, #26531959, #26533359, #26535954, #26537549, #26537554, #26538189, #26538609, #26541459, #26541684, #26546239, #26546709 are all replies on the same post.



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    @Xilyana no, your Skyproc patcher needs to process USKP edits such as weapons and NPCs. Not to mention that several mods are using it on their master list.
    supporter

    sunhawken 24 kudos 349 posts

    In response to post #26516134. #26516934, #26517079, #26517204, #26517659, #26517699, #26518239, #26518449, #26518984, #26521964, #26522249, #26523994, #26524694, #26525749, #26525929, #26527734, #26531959, #26533359, #26535954, #26537549, #26537554, #26538189, #26538609, #26541459, #26541684, #26546239, #26546709, #26546889 are all replies on the same post.



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    So 2.1.3+ will all have these problem.

    nords15 0 kudos 149 posts

    In response to post #26516134. #26516934, #26517079, #26517204, #26517659, #26517699, #26518239, #26518449, #26518984, #26521964, #26522249, #26523994, #26524694, #26525749, #26525929, #26527734, #26531959, #26533359, #26535954, #26537549, #26537554, #26538189, #26538609, #26541459, #26541684, #26546239, #26546709, #26546889, #26564924 are all replies on the same post.



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    Kudos man, thank you so much!
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    Arthmoor 1576 kudos 8437 posts

    In response to post #26516134. #26516934, #26517079, #26517204, #26517659, #26517699, #26518239, #26518449, #26518984, #26521964, #26522249, #26523994, #26524694, #26525749, #26525929, #26527734, #26531959, #26533359, #26535954, #26537549, #26537554, #26538189, #26538609, #26541459, #26541684, #26546239, #26546709, #26546889, #26564924, #26565089 are all replies on the same post.



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    @sunhawken: No, because the problem isn't with the USKP. Once SkyProc updates and all the mods using it update, the problem goes away.
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    Madcat221 311 kudos 2728 posts

    In response to post #26516134. #26516934, #26517079, #26517204, #26517659, #26517699, #26518239, #26518449, #26518984, #26521964, #26522249, #26523994, #26524694, #26525749, #26525929, #26527734, #26531959, #26533359, #26535954, #26537549, #26537554, #26538189, #26538609, #26541459, #26541684, #26546239, #26546709, #26546889, #26564924, #26565089, #26565229 are all replies on the same post.



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    *deleted nevermind, Arth got to it before me*
  3. nords15 0 kudos 149 posts

    Ok, have been awhile, decided to play the game again, never had problems with unofficial patches, and now can't move Skyrim Unofficial Patch.esp before other unofficial patches esps, and ReProccer won't do it's job, because it says that masters are missing, can anyone point me to where can I find how to fix that, or explain it here?

    Sorry I don't follow forums, to get new info on mods, and didn't find fix on the mod page.
    Thanks in advance.

    EDIT: In MO all other unofficial patches esps are bolded, just Skyrim one is not, so I am guessing its not a master esp, or something?
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    Madcat221 311 kudos 2728 posts

    In response to post #26561729.



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    Do you have the most up-to-date version of MO? Have you read other recent comments in this thread about SkyProc stuff? USKP is not the root problem.

    nords15 0 kudos 149 posts

    In response to post #26561729. #26563114 is also a reply to the same post.



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    I thought I did have the latest version, because I downloaded everything like two days ago, started to play again. Now I am able to move it higher where is supposed to be in MO, but ReProccer still says that Unofficial Dawnguard Patch.esp has some missing master: Unofficial Skyrim Patch.esp

    No, I have not read those threads about SkyProc stuff, where can I find them?

    And thanks for the response...
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    Madcat221 311 kudos 2728 posts

    In response to post #26561729. #26563114, #26564324 are all replies on the same post.



    Spoiler




    It's a sticky post now, with all the pertinent information, since it's foreseen that there may be posts about both MO and SkyProc for some time to come.

    nords15 0 kudos 149 posts

    In response to post #26561729. #26563114, #26564324, #26564709 are all replies on the same post.



    Spoiler




    I see it now, thanks anyway
  4. Thryann Silver Arrow 0 kudos 48 posts


    I use MO and have just now replaced the Unofficial Skyrim Patch (working perfectly) with this latest one. I get the below error report in MO and there is no way I can move the Unofficial Skyrim patch esp just below the "Update esm" as per STEP. Could it be that I also need to update the Dawnguard/hearthfire/Dragonborn unofficial patches? I am using the 1.2.18 MO version.

    20:43:23 [C] failed to parse esp file D:\Programmi Installati\Steam\SteamApps\common\Skyrim\Mod Organizer\mods\Unofficial Skyrim Patch-19-2-1-2\Unofficial Skyrim Patch.esp: sub-record incomplete
    20:43:25 [D] D:\Programmi Installati\Steam\SteamApps\common\Skyrim\Mod Organizer\profiles\STEP CORE\modlist.txt saved

    Any help would be appreciated. Thank you

    nords15 0 kudos 149 posts

    In response to post #26562074.



    Spoiler




    I have the same problem, tried using Wrye Bash to move it upwards, it does move it, but soon as I close it, MO move it down, and can't now use ReProccer...
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    Madcat221 311 kudos 2728 posts

    In response to post #26562074. #26562204 is also a reply to the same post.



    Spoiler




    Update your copy of MO to the latest version. That version, and all but the most recent experimental versions of SkyProc, both have bugs that are the root of the problem, not USKP. Read elsewhere in this thread to find a temporary solution for the SkyProc problem.
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    jeromycraig 16 kudos 661 posts

    In response to post #26562074. #26562204, #26563049 are all replies on the same post.



    Spoiler




    Maybe the workaround should be stickied.

    Thryann Silver Arrow 0 kudos 48 posts

    In response to post #26562074. #26562204, #26563049, #26563154 are all replies on the same post.



    Spoiler




    Thankyou for the quick reply Madcat. Before updating MO I was wondering if the problem is with Skyproc. I use a Step Core profile with MO (no Perkus Maximus or SkyRe) and still have the problem I cannot load order the Unofficial Skyrim Patch just after the Update esm and before the other unoficial patches. But I guess I am not sure what Skyproc is... could other mods be using it or require it?

    Thanks
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    rsagris 1 kudos 42 posts

    Nooby123, on 30 June 2015 15:29:56, said:



     
    In response to post #26551524. #26552184, #26553784 are all replies on the same post.



    Spoiler




    I'm afraid it's PerMa and Dual Sheath Redux. Yeah I did have a backup of all my mods dated February but ironically I deleted it last week because I noticed a lot of updates. In hindsight, real stupid move.
     


    If you would be bothered to do the workaround that is mentioned in this thread (i.e. install a second copy of USKP 2.1.2, lable it USKP -SkyProc Version, open it in TES5Edit, delete the entire CELL records subtree, save the ESP, load this edited ESP in MO instead of the unedited version, run your SkyProc patchers, deactivate the edited ESP, activate the unedited ESP, and play-on) you would be able to play the game.
     
    Problems with solutions tend to work when the instructions are followed.
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    jeromycraig 16 kudos 661 posts

    In response to post #26559699.



    Spoiler




    "If you would be bothered to do the workaround that is mentioned in this thread (i.e. install a second copy of USKP 2.1.2, lable it USKP -SkyProc Version, open it in TES5Edit, delete the entire CELL records subtree, save the ESP, load this edited ESP in MO instead of the unedited version, run your SkyProc patchers, deactivate the edited ESP, activate the unedited ESP, and play-on) you would be able to play the game.

    Problems with solutions tend to work when the instructions are followed."

    Tone.
  6. Gota115 0 kudos 164 posts

    Since this most recent update the other unofficial patches (dawnguard, hearthfire and dragonborn) doesn't recognize the unofficial skyrim patch. I try to use a skyproc patch, and it just tells me that the unofficial dawnguard patch has some missing masters: unofficial skyrim patch.

    Help.

    DHKAMITY 1 kudos 79 posts

    In response to post #26562774.



    Spoiler




    Same problem here. Help would be appreciated.
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    Madcat221 311 kudos 2728 posts

    In response to post #26562774. #26562994 is also a reply to the same post.



    Spoiler




    Please refer to the myriad of other recent posts on the subject of the SkyProc malfunction. And again... it is not the fault of the USKP.
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    ff7legend 40 kudos 4464 posts

    I don't know if this has ever been reported but why is it when one completes the Civil War for the Imperials that Jarl Ulfric's & Galmar Stone-Fist's bodies never clean up properly/are never purged when enough time passes? I've been using the various unofficial patches since Day 1 of buying the PC version of Skyrim (over 2 years now) & have yet to see a fix for this bug. I literally have to drag both corpses away from the throne so poor Brunwulf Free-Winter can sit down without said bodies clipping through him when he holds court. Thanks.
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    Arthmoor 1576 kudos 8437 posts

    In response to post #26478219.



    Spoiler




    Uh. That should have been fixed AGES ago. Like, I think all the way back in 1.0.
    supporter

    AaronOfMpls 39 kudos 2491 posts

    In response to post #26478219. #26478569 is also a reply to the same post.



    Spoiler




    Indeed. Even a few very early saves I started before I had the USKP don't have that problem, since the fix (like most in the USKP) is retroactive.

    You probably have another mod that overwrites the fix.
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    ff7legend 40 kudos 4464 posts

    In response to post #26478219. #26478569, #26480669 are all replies on the same post.



    Spoiler




    I have zero mods that alter/modify the Civil War period. Ulfric's/Galmar's bodies have never properly cleaned up for me at all & I've had the PC version of Skyrim for over 2 years now. Every playthrough I've had to move the bodies to the corner of the Palace of the Kings in order to stop them from clipping into Brunwulf Free-Winter while he's sitting on the throne.
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    Arthmoor 1576 kudos 8437 posts

    In response to post #26478219. #26478569, #26480669, #26550694 are all replies on the same post.



    Spoiler




    It means you've got a mod that has overwritten the NPC records for Ulfric and Galmar which will have caused the body cleanup scripts to be canceled out. Relatively easy to fix by forwarding the changes into whatever esp blocked it, but doing so won't make a difference in the save now.
  8. Nooby123 0 kudos 18 posts

    Would it be possible for you to upload previous versions? A lot of us didn't keep backups and can't effectively play with reproccer-mods.

    alt3rn1ty 130 kudos 1850 posts

    In response to post #26551524.



    Spoiler




    The UPP team do not keep or support old versions, its been said many times in these comments before.

    Beta testing is usually announced on AFK mods forum and Bethesda forum topics a week in advance of the latest version going live, the last announcement and beta upload was on the 20th Jun, here in this post, and also here in this post, one week later it was uploaded to nexus.

    That week before release would have been the ideal time for anyone using java based patchers to actually test it. Its a community, we help each other to help ourselves, if everyone just takes and does not contribute nothing gets done, no advancements are made, no bugs are solved before they create a much bigger problem. I participated, and made a backup of my save games in case things became broken while testing .. But I dont use any kind of SkyProc patchers, nor does any of the team who tested it, so the problem was not brought out into the light during beta testing <shrugs>

    Making these plugins is also quite a complex procedure, so churning out an old version again just isnt viable. And there is too much potential for support issues to be caused by anyone refusing to update their games.


    Considering how important this one plugin is to the community, its surprising that there are not a thousand and one eager eyes on during beta testing periods.

    If I wrote a Modding 101 - No1 would be "Make backups of your mod zips, and test each mod before moving on, only installing one mod at a time"

    KennyTheKlever 0 kudos 102 posts

    In response to post #26551524. #26552184 is also a reply to the same post.



    Spoiler




    In case Requiem is the problem, ogerboss has released a hotfix already. Just read his blogpost on the issue.

    Nooby123 0 kudos 18 posts

    In response to post #26551524. #26552184, #26553784 are all replies on the same post.



    Spoiler




    I'm afraid it's PerMa and Dual Sheath Redux. Yeah I did have a backup of all my mods dated February but ironically I deleted it last week because I noticed a lot of updates. In hindsight, real stupid move.
  9. sangmk123 2 kudos 347 posts

    i am still not understand,i had a old save with USKP 2.1.1 what will happen if i del the old USKP and replace by new 2.1.2?i read some cmmt,some said it is safe to replace all and continue play on the old save file,some said i had to play a new game..

    2ndWind 0 kudos 35 posts

    In response to post #26549614.



    Spoiler




    No, there's no need to start over.

    1) Save your game.

    2) Quit the game. Don't touch your load order. Don't touch the active mods. Don't touch anything.

    3) Extract your new 2.1.2 patch files somewhere.

    4) Copy the 2.1.2 Patch files inside your \Skyrim\Data folder.

    5) Windows will ask if you want to overwrite. 'Yes' it all.

    6 -- this is OPTIONAL) IF, and only IF, you were using a Bashed Patch created with Wrye Bash then you should rebuild it now. If you don't know what Wrye Bash or a Bashed Patch are, you don't need concern yourself with this. Go to #7.

    7) Done. You upgraded.

    sangmk123 2 kudos 347 posts

    In response to post #26549614. #26550489 is also a reply to the same post.



    Spoiler




    thank,my game is update!
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    ff7legend 40 kudos 4464 posts

    Is anyone else having issues with the Volunruud quest Silent Tongues starting? Every playthrough, I cannot get Silenced Tongues to fire when I read the journal, activate the door to the Elder's Cairn, or pick up the Ceremonial Sword/Ceremonial Axe.

    alt3rn1ty 130 kudos 1850 posts

    In response to post #26550724.



    Spoiler




    Picking up the book does it for me, I did this quite a few days ago ( in fact its over a week ago ) too in another run through as part of the Dark Brotherhood questline you can also be sent there to meet someone, as I stepped through the door I checked it out then aswell as today ( I had USKP 2.1.1 installed on the previous run, and now I have installed USKP 2.1.2 for the following screenshot - and this time it was not part of the Dark Brotherhood questline .. So it works in both cases for me, I have also on another previous occasion started the quest by grabbing the weapons instead )




    Along with your civil war problems sounds like you have something messing up your game setup.
  11. ag1963 3 kudos 30 posts

    Hello pleasure to make your acquaintance, I would like to ask you if I can publish all the unofficial patch in text-only version in Italian. Thank you. Sorry for my English!
    supporter

    AaronOfMpls 39 kudos 2491 posts

    In response to post #26523169.



    Spoiler




    Translations are allowed, as far as I know, though I forget the specific details. Some already exist for several languages.

    ag1963 3 kudos 30 posts

    In response to post #26523169. #26544829 is also a reply to the same post.



    Spoiler




    I thank you for the answer. Hi.
  12. Max235 1 kudos 102 posts

    USKP version 2.1.2
    NMM version 0.55.7

    USKP seems to be not registering in the load order as a master (or in correct place), and causing about a dozen other mods that rely on it as one to fail and cause CTD.

    Have ran both BOSS and NMM Auto Sort; doesn't help.

    Checked Skyprocer patchers' Debug.txt files. Seems they are registering USKP as in the 32th load order slot instead of the 3rd on (Skyrim, Update, ___)

    NMM and BOSS both register USKP as 3rd. Also downloaded and ran LOOT in case that'd say something different. LOOT reports USKP as third. Manually checked the Loadorder.txt, also registers USKP as third.
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    Madcat221 311 kudos 2728 posts

    In response to post #26533689.



    Spoiler




    As said before, check the rest of this thread. SkyProc has a problem, not USKP. They are aware of it..

    Max235 1 kudos 102 posts

    In response to post #26533689. #26534644 is also a reply to the same post.



    Spoiler




    Mhmm, thanks for that link. (Some reason I never found out this issue after reading the last five pages of this forum)

    Until there's a fix, I'll just use the previous version of USKP I have stored.
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    Madcat221 311 kudos 2728 posts

    In response to post #26533689. #26534644, #26534804 are all replies on the same post.



    Spoiler




    Be sure to stick with previous versions of the other Unofficial Patches as well then, as they're all version-interdependent.
    supporter

    DeltaAgent26 0 kudos 142 posts

    In response to post #26533689. #26534644, #26534804, #26535384 are all replies on the same post.



    Spoiler




    If this is the case can we please get links to the last versions of each of the unofficial patches?
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    Madcat221 311 kudos 2728 posts

    In response to post #26533689. #26534644, #26534804, #26535384, #26541544 are all replies on the same post.



    Spoiler




    There is nothing inherently wrong with the USKP, as all other mod utilities that would handle such records do not have issues, and most importantly, neither does the Skyrim game engine itself. Its unprecedentedly large ONAM record in its ESMified header caused a SkyProc bug to be brought to light, but that cannot be faulted to USKP. There is currently no intent for a rollback on the Unofficial Patch versions available for download. There is a temporary workaround detailed elsewhere in this thread: if you do choose to try this workaround for yourself, follow its instructions to the LETTER.