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40 comments
By the way, would you think about releasing your armors that you crafted?
As for your question, the main reason I haven't is because they aren't really functional armors, they were created to work with the animation poses of the scenes in which I portray them, and as such they aren't properly rigged to the Skyrim skeleton and animations, they weren't intended for playability. Not to mention the geometries and textures are far from optimized, and some use elements form other nexus mods and there would be an odyssey of permision asking and seeking in order to release them with a clear conscience.
Btw I hope you make a shot with full body of your armor, I want to see the glory of your armor !
Also, thank you very much friend, for expressing your support for my work, even after so long. :]
sorry for my bad english... im from argentina
Thank you for commenting, and I'm glad you like this. :]
Anyway, thank you very much for the kind words friend, I appreciate having your support.
As for the resources, I don't know if I'll ever have the time to arrange them into mods, but they are mostly built form elements posted here on the Nexus, I'll see if I can list the mods used at the end of my posts.
I'm just sitting here wondering how you got all the flying arrows alone in the first shot, let alone every other detail in the image.
I could sit here gushing for hours, but instead I'll just say you're incredibly talented at this, great job .
And to answer your question, I made a Nif file consisting of a hail of arrows pointed in the same direction, which is very easy to do with 3d modeling software, and then I just used the creation kit to set up the scene, those arrows you see on the title image are actually like 3 or 4 of these arrow groups. :]
Thank you very much for the kind comment friend