Skyrim
claymore

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CaBaL120

About this image

bit tired to work always with vanilla crap... guess it's time to make my models.
this is my first one...a claymore ...clearly

12 comments

  1. Corvinus18
    Corvinus18
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    Alredy missing cabals work lol
  2. lordanestis
    lordanestis
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    Nice! You should make the armor that William Wallace is wearing in the movie Braveheart.

    https://www.google.gr/search?q=Braveheart&biw=1920&bih=936&noj=1&source=lnms&tbm=isch&sa=X&ei=HpwoU_ahIeaq7Qatk4HoCg&sqi=2&ved=0CAkQ_AUoAQ#facrc=_&imgdii=_&imgrc=8dsOz6G_p2X4zM%253A%3BQHbYQ857h5XQ2M%3Bhttp%253A%252F%252Fmedia.tumblr.com%252Ftumblr_l4r4ajrffB1qc3zef.bmp%3Bhttp%253A%252F%252Ftylerandzach.tumblr.com%252Fpost%252F747648351%252Fbraveheart%3B339%3B425


    When we will see your next work?
    1. Witcher5688
      Witcher5688
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      I think we'll see his next work when its done
    2. lordanestis
      lordanestis
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      I cant wait you know!
    3. Witcher5688
      Witcher5688
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      me too
  3. Hein84
    Hein84
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    cool mesh

    I wrote you some weeks ago about forts, lod's and stones...
    if you are still interested pursuing it
  4. KettleWitch
    KettleWitch
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    Congrats on your first mesh mate, can't wait to see what else you come up with

    Probably being a little silly offering help, I'm sure you have it all covered, but for what it's worth.....

    João Costa's little tutorial/crib sheet over on polycount

    http://wiki.polycount.com/3DTutorials/Modeling%20High-Low%20Poly%20Models%20for%20Next%20Gen%20Games

    has pretty much been my mini bible making meshes since I started and it's always worth a quick read over again before starting a new one. Lots of useful links in it as well to other mesh related stuff.

    While it's still looked down on by many, Blender (imo) is the easiest program ever to UV map with and has a great UV test grid to test the mesh for UV distortion. Well worth a look.

    While zbrush is obviously HP king, Mudbox is great for weapons. You can do some really cool stuff using organic sculpt techniques on a hard surface object. You can build your own textures directly into the normal rather then be constrained by photo resources. Things like the freeze function make material separation near perfect.
    http://www.mediafire.com/view/m9tzl4rrap15jym/cabal1.jpg

    You can get a totally free and legit version here (along with 3ds max and a host of others) with a 3 year student license once you sign up.
    http://www.autodesk.com/education/free-software/mudbox



  5. Witcher5688
    Witcher5688
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    very nice for your 1st model cab
  6. Serindas
    Serindas
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    Ecco perchè eri sparito...
    Bel modello, complimenti
  7. Halivar1
    Halivar1
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    im soooooo esited
  8. VATROU
    VATROU
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    Awesome work, I really need to learn how to use Max. I played around with it. But couldn't figure it out.
    1. CaBaL120
      CaBaL120
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      youtube overdose is the best way to learn it... there's pretty much everything about 3dsmax or blender there
      i spent some hour watching basic tutorials and made this the day after....it's unfinished,and lacks of unwrap....but has been damnly fast.
      worth ....definitely