About this image
Ever since 11.11.11 I wanted to give Skyrim guards a major overhaul as their appearance bothered me.
This is my WIP guard overhaul concept art, with major viking inspired elements. This concept is mainly targeted towards the nationalist Nord faction sympathizers (Stormcloaks and allies) while the Imperialized guards will have a mix of Nord / viking elements combined with Imperial elements (as to a tiny degree already seen in the game).
The intention is to eventually create new armor for the guards in Skyrim, with minor variations just for the sake of diversity and major variations depending on rank (wolf / bear headed cloak for veterans or wolf cloak specifically for scouts with warpaint for better camouflage?)
I am new to 3d modeling but I am fairly decent at it so far - my highest concern so far is learning and properly applying mesh rigging and weighing. If you know of any guides or is an expert yourself, I'd appreciate any help you can give me.
Also, that beard is/could be a concept for a future beard style for my excising mod Beards. Again, if I ever get around tackling rigging - we'll see.
Enjoy
17 comments
Stay heavy, brother ImI
The vanilla Skyrim guards always bothered me, mostly because of how they looked. If this concept will ever see a light, that would be awesome.
Really, this is an excellent idea.
Hope this help, the idea is awesome.
P.S.: on my burned Hd i've this helmet: http://www.nexusmods.com/skyrim/images/362396/?
i've rigged it and work good, it only needs better textures.
I'm almost sure that i can fully recover the content of my old HD, it has only software issue (probably caused by the firmware), and, if you are interested on that helmet, i can send it to you without any problem.
Consider that in the last version i've removed the horns (but i haven't taken a screenshot...).
I appreciate the offer, but I actually started on the helmet already have have pretty decent results so far (although, not completed yet). That also means, once I release (if ever) this I'll be able to say it's 100% my own work - sounds better. I would have taken the offer hadn't I already started working on it.
In this way you have a weighted and rigged helmet that you can export as a nif.
Hope this is clear and helpfull, but if you need more clarification contact me without problem.
P.S.: sorry if i've made some mistakes with the english, but i'm a little drunk, so be patient
That is especially why I'm concerned when even experienced 3d modelers may have concerns about rigging. I'd appreciate any help I can get, so you have my thanks.