SKYRIM
HOT FILES
Wildcat - Combat of Skyrim
Wildcat makes combat AI more responsive, introduces combat injuries and increases lethality. The aim is to make combat more dangerous and varied and less like a water balloon fight. It accomplishes this with minimal scripting and no save bloat.
Punipuni Maid Meia
Add adoptive wearing a maid.
Judgment Wenches
Allows Dwemer automatons to spawn automaton wenches to fight alongside them. They have custom spells,perks, ai and combat classes. Wenches will increase Dwemer automatons´ population too since they can spawn them, so see the mod as a way to increase dungeons dwemer automatons´ population.
High Poly Project
An on going process to improve meshes with more polys and UV edits.
giant thistle
Replacement Vanilla tundrascrub on a giant thistle
Skyla Blackbourne CBBE-UNNP Tank Follower
Skyla Blackbourne is a Tank follower that has 5 set perks, Armsman, Deflect arrows, Wellfitted, Shield Wall, Shield Charge.
Comes with a CBBE and UNNP Body.
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  • added 2 days ago

    Creation Kit and Modder's forums

    posted by Dark0ne Site News
    In light of recent changes to the official Bethesda forums and a lack of a dedicated place for mod authors to discuss and help others with specific issues related to the Creation Kit and creating mods in general on our own forums, I've created new categories in the Skyrim and Fallout 4 sections of our forums respectively.

    They're, naturally, pretty empty right now. We'll work on moving over some of the main threads from the Fallout 4 and Skyrim "Mod Talk" forums in due course.

    While this news isn't exactly major, I know of several mod authors who've bemoaned not having a dedicated place to talk ...(continue reading the full article)
  • added 1 week ago

    On console mods, theft and Bethesda.net

    posted by Dark0ne Site News
    Today’s essay is on a subject I really don’t want to cover. I don’t know if it’s a lethargy that’s come from a changing of the seasons, or more likely, whether I feel utterly drained from the past few weeks of downright stupidity surrounding the community from all sides that makes me resent having to address the situation. However, we’ve released a small update to the mod author permissions section to address some of the issues that have arisen lately (details towards the bottom of this article), so I guess addressing the elephant in the room would now make sense.

    I've posted this a ...(continue reading the full article)
  • added 1 month ago

    File Front archiving in progress

    posted by Dark0ne Site News
    Back in the middle of 2015, FileFront.com quietly shut the doors to its various gaming hub sites (which were much like Nexus sites for game mods back in their hayday in the early to mid 2000s). Over the past few years File Front was extremely out-dated, slow or outright broken in many areas, lacking some TLC that it needed despite still having an active contingent of core users who still frequented their forums.

    While File Front hadn’t really been updated properly in years with most games supported being released before 2010, it contained tens of thousands of files for lots of great (but now) ...(continue reading the full article)
  • added 1 month ago

    Change of Ad Provider

    posted by Dark0ne Site News
    While I wouldn’t normally divulge such information publically in a news post due to the “unsexy” nature of talking about advertising, and because most of it happens behind the scenes anyway, I thought I would be remiss if I didn’t update people on this topic.

    A little under two months ago we announced and released our new ad reporting functionality. The idea was to provide a very easy method to report bad ads that might come up on the site. Most importantly, for us, it was a way of gauging just how bad a problem bad ads were on our provider. Bad ads being defined as ads with auto playin ...(continue reading the full article)
  • added 2 months ago

    Changes to our file uploader and large file uploading fix

    posted by BlindJudge Site News
    As you are all probably aware we have had an issue for many, many months now with our file uploader not being able to process large file uploads (typically files above 300MB in size). During this time we’ve been working with mod authors to manually upload large files to our database for them. Obviously this isn't ideal for either you or for us, so we've also been working diligently behind the scenes to get a new uploader coded for the sites. We've finished work on this new uploader and it’s now live and available to be used on the sites.

    This new uploader brings with it a number of new bene ...(continue reading the full article)
  • added 2 months ago

    SSL Testing on Nexus Mods

    posted by Dark0ne Site News
    Hi folks,

    Just a quick heads up that we're currently testing out the implementation of SSL security across the Nexus site (not the forums, yet).

    The switch has been flicked and you should be seeing a nice padlock in your URL bar while browsing the site. Some pages aren't showing a green padlock yet due to links to the non-SSL side of the forums.

    While initial testing has been positive, we'd appreciate it if you could let us know if you notice any errors, issues or anomalies browsing the site today as we cannot extensively test every single last nook and cranny of these sites as effectively as a f ...(continue reading the full article)
  • added 2 months ago

    Wanted: NMM Testers and Focus Group

    posted by BlindJudge Site News
    We’re currently in the process of adding new features into Nexus Mod Manager, Robin covered it briefly in a previous news post, so I’ll try and expand a little more.

    What we are aiming for with NMM is a piece of software that will make the installation, management and visibility of mods incredibly easy and open. You see a mod you like on our site, you click ‘Download with NMM’ and have it seamlessly downloaded, unpacked and placed in the right location with minimal fuss. Don’t like the file, then click to uninstall and NMM will go through and ensure that all remnants of that file are ...(continue reading the full article)
  • added 3 months ago

    Downloading issues

    posted by Dark0ne Site News
    Update: This issue should now be resolved.

    Hi folks,

    We're aware of some issues with our download mechanism today which certain users are experiencing on certain files. The problem stems from our current work trying to get the sites switched over to a fully SSL secured system -- a complex and costly procedure we've been working on for some time now to better secure our sites and your user data.

    Because the way this is affecting the CDN, this issue is likely to get worse before it gets better as the CDN cache begins to empty out. We obviously hope to get it fixed as soon as possible, but it could ...(continue reading the full article)
  • added 3 months ago

    Skywind is coming to Nexus Mods

    posted by SirSalami Mod News
    Today, we’re excited to announce that Skywind, the project that is re-imagining The Elder Scrolls III: Morrowind in the Skyrim Creation Engine, is coming to the Nexus!

    In the past, Nexus discussion on the project has been moderated due to Bethesda’s stance that exchanging assets between their titles is not a situation they can condone or legally support. So for the past three years, the Skywind developers have been working tirelessly to rectify this by creating brand-new models, textures, heightmaps and audio. Literally hundreds of volunteers and more than an estimated hundred-thousand hour ...(continue reading the full article)
  • added 3 months ago

    Ad reporting functionality

    posted by Dark0ne Site News
    To help us sort out our ad serving we’ve added a new “report this ad” feature underneath any ad placements on the site. This functionality will quickly let us know about the ad placement you’re reporting which we can then pass on to our ad supplier to help them quickly get to the root of the problem.

    A bad ad that we would appreciate you reporting if you see it would be considered as:

    • Any ads with auto-playing sound.
    • Any ads that look like those crazy epilepsy inducing ads of the early 2000s with flashing colours.
    • Any pop-ups. We do not use pop-up ads.
    • Any ads that “break” the page lay
    ...(continue reading the full article)