Shadowrun Returns

File information

Last updated

Original upload

Created by

Gevrik

Uploaded by

gevrik

Virus scan

Safe to use

Tags for this mod

About this mod

One year after the Dead Man's Switch run has ended you are back in the gutter. Your bank account has seen better days and it is about time to get another job.

Permissions and credits
One year after the Dead Man's Switch run has ended you are back in the gutter. Your bank account has seen better days and it is about time to get another job... You are not aware yet that your journey might drag you deeper into the abyss than you ever could have imaged...

Please import your Dead Man's Switch character. There might be minor spoilers for the main campaign if you have not finished it yet.

This module features:

34 scenes
diverging storylines
9 repeatable Mr Johnson runs
sandbox gameplay
over 9-hours of playtime
Unique and exclusive items (storyline rewards, new decks, new programs, new drugs)
Thrilling and challenging combat scenes
A world that changes depending on your actions
Stealth- and face-based gameplay
weapon and armor mods (crafting)
custom hirelings (unlocked as you play)

The current version is 2.8 (23.02.2014)

There are now about nine hours of play-time in the module. There are several repeatable missions available from a Mr. Johnson. So if you need some gear or Karma, talk to your friendly neighbourhood Johnson.

You can download the module here:

https://www.dropbox.com/s/4ojaxe0nyuzywi2/51f4026a643431dd08e509ff-The Deep One.zip

Shadowrun Returns Nexus:

http://shadowrunreturns.nexusmods.com/mods/5/?

Steam Workshop:

http://steamcommunity.com/sharedfiles/filedetails/?id=167198066&searchtext=

Have fun, and never forget:

Watch your back, shoot straight, conserve ammo, and never, ever, cut a deal with a Dagon.

v1.1: imcomplete chapter 1 for testing
v1.2: chapter 1 complete
v1.3: changed once scene to make it harder
v1.4: correct version of Monorail Station area
v1.5: fixed bug in conversation logic with Coyote in Market after Monorail scene, also added some more fluff and easter-eggs
v1.6: bug fixes
v1.7: bug fixes
v1.8: combat scene rebalancing
v1.9: new group Johnson run and SSC weapons&cyberware
v1.91: bug fixes
v1.92 (dropbox only): chapter 2 alpha
v1.93: chapter 2 part 1 and new johnson run "saturday night firefight"
v1.99: chapter 2 complete
v2.0: chapter 3 part 1, SSC fully integrated, SNF reworked, bug fixes
v2.1: new run Explosive Cargo, SSC rebalancing, custom hirelings, reskill NPC and more
v2.2: chapter 3 part 2
v2.3: The Gauntlet repeatable event
v2.4: SSC item tweaks and new activity in Tacoma
v2.5: SSC removal, new run Zombie Town
v2.6: part 1 of chapter 4 complete, bugfixes
v2.7: new Rickshaw run - velvet underground
v2.8: new RIckshaw run, new city hub, new mini run in new city hub