Rimworld
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Digitaldave18

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digitaldave18

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About this mod

Tired of your colonists being such little ♥♥♥♥♥es? Well then this is the mod for you!

Who am I to say, but if I survived a crash landed on a planet my mentality would not be to view art, and and have a mental breakdown if I didnt find any, I would be focused on surviving, and that's what this mod aims to do!

Permissions and credits
Added from workshop per request.
http://steamcommunity.com/sharedfiles/filedetails/?id=730770130

At a glance
 
-Many mental breaks are now changed in order to be more realistic (ex. Bezerk now requires the trait Psychopath in order to even occur) 
-Many of the mood priority chains are now lower, meaning your colonists will worry less about them.
-The length of most breakdowns are either increased or decreased based on logic. 
-Many new descriptions for these breakdowns. 

In Detail 
Minimum mental state recovery days reduced 
Bezerk - Required Trait Psychopath needed, time decreased 
Fire Starting spree reduced 
Alcohol binge time reduced 
Psychotic wandering time reduced and minimum vaules edited. Description also changed. 
Food Binge time reduced and minimum vaules edited. Description also changed. 
All low intensity wander min values changed and time decreased. 

Joy, Beauty, Mood, Space and comforty level Rise per hour values adjusted, as well as priority for mood. (This will make it so that our colonists are less focused on art and other pointless ♥♥♥♥.)