PROJECT ZOMBOID
HOT FILES
ApCom Radio Communication Mod
Adds walkie talkies and HAM radios to game, works in mp and sp.
Homemade Bats
Craft bats and clubs from wood, glue, and tape. Great for pillaged multiplayer servers and extended survival runs where good weapons are in short supply.
Fur Clothes
Make warmer clothing from Rabbit / Squirrel furs.
-Resident Evil- Claire Redfield skin
Mods the vanilla female textures to Claire Redfield.
Craftable Molotov Cocktails
Re-adds the previously disabled molotov cocktail crafting recipe.
Zombie Duplication Mod
When you kill a zombie two more will take its place.
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  • added 1 week ago

    BLOG PIECE: Modding as a hobby versus modding as a career, and the position ...

    posted by Dark0ne Site News
    Ever since Valve announced their curated Workshops update for Steam Workshop back at the end of January and Bethesda announced an update to their Skyrim Workshop to remove the 100MB file size limit I've been meaning to write one of my long-winded, often nonsensical blog pieces that goes off on extreme tangents rife with radical speculation. It's been quite a while since I've done one of these, so excuse me if I'm rusty.

    I'm going to begin by clarifying that I still stand by the fact I think Steam Workshop has been great for modding, great for bringing modding to the forefront of showcasing the ...(continue reading the full article)
  • added 4 weeks ago

    New paid full-time community manager and development lead job role open for ...

    posted by Dark0ne Site News
    Just a quick update to let you all know that we've added a new full-time paid position to the site that's immediately available to be filled. We are looking for a dedicated community manager and development lead who will become a public facing ambassador for the sites both domestically, on the Nexus, and abroad, within official game communities. Improving the community for those of us already here while helping to spread the word about the Nexus to other (official) game communities.

    I alluded to this role in my State of the Union post back at the start of the year. A few people showed concern t ...(continue reading the full article)
  • added 1 month ago

    Author blocking, user area tweaks and general updates

    posted by Dark0ne Site News
    A quick update today to let you know about a few new features we've added to the sites over the past few weeks.

    Author blocking

    First up we've implemented the ability to block user's files, images and videos from showing on the site at all for you, much like how our tag blocking system works. If you block an author you will no longer see any new files, images or videos they add on the site whether it's in the hot files, file searches or otherwise.

    A lot of our Nexus sites have a lot of files in them now and we're happy to implement any functionality that lets you get more control over the type of ...(continue reading the full article)
  • added 2 months ago

    Latest site updates

    posted by Dark0ne Site News
    We've made lots of updates to the sites recently. Because quite a few of the changes we make these days are subtle, rather than obvious, here's a run-down.


    Notifications

    This is the least subtle of the changes we've made recently. We've completely revamped the notifications system on the sites to be much more powerful and useful, especially for mod authors. Notifications are still located in the top bar of the site. If you have notifications you will see a globe symbol with a number next to it which indicates how many new notifications you have.

    The new notification system follows a similar style ...(continue reading the full article)
  • added 2 months ago

    NMM 0.60 Alpha release with profiling, ready for testing

    posted by Dark0ne Site News
    It's been a year in the making but we're finally ready to release what we think will be our final build for the next major step in NMM functionality, profiling. The download link for this build is at the bottom of this article, however, before you rush off, I highly recommend you read this article as it contains important information about this version of NMM.


    What is profiling?

    Profiling is the ability to create and switch between multiple different mod setups within NMM to facilitate different playthroughs of your game. One profile might be for your axe wielding Nord with mods specific to that ...(continue reading the full article)
  • added 2 months ago

    NMM 0.53 release and fixes

    posted by Dark0ne Site News
    We released NMM version 0.53.0 at the beginning of the week which includes a new mod activation queue window. The idea is to allow you to queue up multiple installations or uninstallations of your mods as well as not locking out the other functions of NMM while your mod actions are being processed.

    This update also enables you to select multiple mods and decide whether to install them or uninstall them, potentially saving a lot of clicking if you're doing a fresh install of hundreds of mods. Where before you would have to select each mod individually and either double-click it or press the acti ...(continue reading the full article)
  • added 3 months ago

    The Nexus State of the Union - 2015

    posted by Dark0ne Site News
    As far as I'm concerned I'm dubbing 2014 "The Year of Stability and Sleep" for the Nexus. The first year where we finally grappled with and beat the recurring downtime issues that have plagued the site ever since its inception back in 2001, and, once we finally stabilised our new cloud and cluster setup around about the middle of the year, myself and the staff have had practically 5 months of uninterrupted sleep. No more text messages or phone calls at 3am telling us the sites are down again. That, in itself, makes 2014 a success for me.

    Indeed, the sites have been so stable that it enabled me ...(continue reading the full article)
  • added 5 months ago

    Slow download speeds? Please use our Download Speed Diagnoser

    posted by Dark0ne Site News
    Back in August we moved to a new CDN server setup for serving our downloads. For many, download speeds have stayed the same or improved with this move but for some, download speeds have gotten worse.

    We're continuing to work on the download setup within the CDN as we continue to learn all the little intricacies involved in such a complex setup but we're struggling to troubleshoot a lot of people's download speed issues, a lot of the time, because we're not getting the right sort of feedback. For example, simply saying "I'm getting bad download speeds" isn't useful at all for us!

    As such, we've c ...(continue reading the full article)
  • added 7 months ago

    August holidays, Fileserver to CDN switchover and WYSIWYG editor for descrip...

    posted by Dark0ne Site News
    Hello, and let me start by apologising for the lack of updates recently. August is typically our holiday month where most of us take at least a week or two off (or 4, in my case) to have our holidays, rest and recuperate away from the sites. I'll doubly apologise to those people who've sent in support tickets via the contact form. As I am the sole point of contact for support tickets if I'm not around they go unanswered, and a lot have gone unanswered this month (though I've tried to at least cover the Premium Members who are having issues with their payments). So, sorry about that. Service sh ...(continue reading the full article)
  • added 8 months ago

    Downloading issues update

    posted by Dark0ne Site News
    Following on from an update on the downloading situation made at the start of the month I want to write a quick post to say we're still working on the CDN setup I touted in the original update.

    Many people are (wrongly) blaming the new download system we added to the site back in the middle of June, which worked fine up until the Steam sales made everything go a bit crazy. To enable us to fully discount this update as a factor for those of you who are getting slow downloads and downloading issues we've re-enabled the old file server selection download method which we'll likely keep up and runni ...(continue reading the full article)

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