Oblivion

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angkor

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Installing a new sound system with a bloody Mess :)

I start with that irritating problem at the end of my last vid - @ https://www.youtube.com/watch?v=zlhhyCjqtqA [12:30] - where Wrye Bash prevented me from installing 127ms' Immersive Interiors - Bravil Leyawiin New_Sheoth because of a "corrupt header".
First of all, notice that this problem was NOT DETECTED by either OBMM or BOSS.
Since the "Immersive" OMOD did not work I used OBMM to delete it from its OMOD archive.
The file I downloaded is packed as a .7zip file and since W10 OBMM has problems with these - and .rar - files so as a first attempt I unpacked it in a temp map and then repacked it - using Windows - to a .zip file which I used to make a new OMOD. This time, after installing with OBMM and using BOSS to adjust the load order, Wrye Bash gave no error message any more and I consider this problem as fixed :)
Next I downloaded - and installed using OBMM - Ronin's A Bloody Mess and brucevayne n lubronbrons' Sound Sets to give my body some more "immersion", I also downloaded Betty's A Bloody Mess - No Glow Fix but since this is one of those fixes you only need when you have a specific problem - in this case your avatar with blood on the body becomes a shiny ghost during foggy wheather - I have not installed the OMOD I made of it.
And last I've made some changes to the default sound scape - again :)
I started with downloading Forli's Dynamic Music System and its requirements: shadeMe's RuntimeEditorIDs and HawkleyFox, Scanti and Forli's Enhanced Music and Control 2.
I made OMOD files of these which I tried to install using OBMM.
However, OBMM has problems seeing the OBSE folder so it's highly recommended to install all OBSE plugins manual :)
Next I modified the music I have in my Battle, Dungeon, Explore and Public maps.
First I added some new music: I used Tashin's Oblivion Symphonic Variations Music Suite to give me some extra explore and public music, used Morrowind explore music to add to my Oblivion Explore and Public maps and searched YouTube for other immersive music which I downloaded with a Firefox YouTube plugin named - ? - YouTube-mp3.org which allows you to download the music on a YouTube video in mp3 format. After installing these new files in my music map I first had to rename them, then - because this is a requirement for using Enhanced Music and Control 2 - I used mp3tag to remove all tags on any of the music files and then I used mp3gain to give all music the same audio level.
In this vid I'm showing how to do this with one YouTube file - which I use in my battle music folder -and the music\public folder.



MP3TAG @ http://www.mp3tag.de/en/
mp3gain @ http://mp3gain.sourceforge.net/

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