Oblivion

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angkor

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In this vid I'm showing the Khath G'Kar combat cave.
The ELT Walkabout mod has three interconnected components: its landscape, a huge Ayleid city [G'Kar's Deep] and the G'Kar dungeon. This dungeon is a set of about 30 combat caves each embedded in a ring system of which they are both center as name giver. The concept behind this dungeon is the aboriginal idea of a "walkabout" in which you enter a "dreamstate" where you have a walkabout until you meet yourself after which you are "reborn" and ready again to face the all-day real life challenges awaiting each of us. That's why all landscape entrances to his dungeon are named "En'Trance"s ... In this dungeon there are five small player houses each having a magical portal leading you to a bigger, more central player house the "N'Qat G'Kar" where you find an extra portal leading you to the Halfway Inn which is a landscape player house with connections to Elsweyr and Leyawiin [and Black Marsh if AKE is present in your loadorder :) ].
The Khath G'Kar combat cave is the name giver of he Khath G'Kar dungeon, referring to my YouTube playlist, in the 058 vids I've shown a small part of its ring system, in the 059 series I show its combat cave which in this version is a bit too bright for my taste ...
And yes, I'm a big fan of the Babylon 5 space opera and I consider this mod as my personal hommage to both Andreas Katsulas [G'Kar] as Richard Biggs [dr Franklin], honoured be their names ...

The mod referred to is ELT Walkabout available as free download @ http://www.nexusmods.com/oblivion/mods/30816

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