Oblivion

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angkor

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Hya

Playtesting Akaviri Kojima Extended V6.2.
I like Elbethien's Cambodian Temple textures but AKE is not really compatible with these so in V6.2 I'm working hard to fix this. I've done all interior rooms but these were only fixes, in the landscape I'm really using them to give Nayada its distinct look. Of course, when this is done I must check its compatiblity with the default textures again :)
At the end of the vid you see my new challenge: what the fragg is wrong with these statues ....

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