Due to a security flaw found in the code today someone has managed to exploit a hole in the system and subsequently remove all download information for all files on the database. As a result I have had to restore the system to the last database backup, which was on the 26th of November (6 days ago).
I apologise for the inconvenience but all database related information, including download stats and any new downloads added to the database since this date will no longer be present.
The restore is now complete and you can reupload/edit your files as necessary again.
This has only affected those people who have uploaded or edited their files in the past week.
Over the past few days I've been busy at work trying to add a 'Download History' system to the file database for people who have paid for Supporter Time. Basically this new page allows you to see all the files you've downloaded over the past year. It checks the date of when you downloaded the file against the date of when the file page was last updated and lets you know whether there has been an update since then. This feature is up and running in a beta mode through the member area for TESSource.net You can use it both to see what files you've downloaded in the past (handy if your system has a nasty break down and you lose all your mods!) and check for updates.
One thing to note is that there was no way to check the version of the file you downloaded against the latest version that's been uploaded so a file may be flagged as 'updated' but may not necessarily have been updated with a new version (it may have a changed description, new images, etc. on the file page).
The file tracking/author tracking systems are still in place. This feature is for Supporters only since it's quite intensive on the server resources and would not be able to cope with mass usage.
In other news I've setup an IRC channel recently for visitors of TESSource to talk about things or get support on any problems they are having with the site. I'm in there, and hopefully more will join up from the forums soon. You can access the channel directly via your own IRC client (server: irc.quakenet.org , channel: #gamingsource) or you can use the web client I've setup (for people who have no experience with IRC).
Have fun and come idle with us :)
Knights of the Nine is now available for download on Xbox Live, and the retail version has hit the shelves, which includes Knights of the Nine and all downloadable content to date. The PC version of Knights of the Nine will also be available for download on OblivionDownloads.com on December 4th. Ohh, the excitement.
Another preview has been posted as well, but the link never works for me. I guess being linked on elderscrolls.com has killed their server!
IGN have posted a preview of the new KotN "expansion". They've also posted a bunch of videos and high resolution screenies. It sounds like the KotN questline consists of "go here and fetch/kill this" for pretty much all of it. Spectacular.
Important for Supporters
A bug was recently found and fixed in the "top-up" system that meant that, over the past fortnight if you paid for a subscription it more than likely won't have gone through (although payment has been received) unless you emailed me letting me know.
If you have paid for supporter time but are not receiving the benefits please contact me with the email you used to pay for the time as well as your username and I'll credit your account. Never fear, your supporter time will start from when I set it, not from when you paid :)
Lots of aesthic changes to the site have been done today. Most noteable change is moving the "Files" news, which mostly contained news on the day's uploaded/updated mods directly into the file system and out of the front page of the site. This was done because important general news to do with Morrowind/Oblivion/The site was getting quickly shunted down the page before being seen by a lot of people.
You can see the past 10 days worth of uploaded/updated mods in the left-hand navigation of the file system now.
I've also changed the "Support The Source" notice so that it only shows on the index page of the file system. On any other page it is no longer visible so less scrolling needs to be done to get to actual content.
There's a new interview over at Killer Betties with Pete Hines about Knights of the Nine that clears up quite a few questions. Most importantly, it confirms that this release does behave like an expansion pack:
The disc for PC includes Knights of the Nine plus all the other downloadable content (DLC). So you have to own Oblivion and have it installed to play it.
Unlike some of Pete's pre-release/pre-Knights comments, what he says in this interview should be reliable, as Knights of the Nine is close to release.
I've installed a new beta system which still needs full testing but has worked on every test I've tried so far.
Authors/Uploaders can now choose from two seperate methods of getting their files on the server. The first is the normal upload method good for files up to 50MB in size. The second (new) method is the Transfer function which allows you to select a direct download location for your file and have the server upload the file for you. To futher clarify..
You've uploaded your file to your own webspace or a free upload/download service like RapidShare. You simply need to enter the download location for the file and the system will upload the mod for you straight from the site, saving you a good deal of time being sat around waiting for your upload to finish (and save you some bandwidth!).
This is the only way you can add files greater than 50MB at this time.
As always if anyone finds any issues with the new system please let me know ASAP.
I've put up a new poll on the site in regards to the newly announced mod from Bethesda which introduces a new faction/questions to Oblivion. To clarify the question, it asks how much you'd be willing to spend on the new faction/quests alone (i.e. not for the boxed package you'll be able to buy in the stores).
The last poll question asked "How many mods are you currently using in Oblivion?" with the following results:
None - 9% / 411 Votes
Less than 10 - 22% / 978 Votes
Less than 25 - 27% / 1161 Votes
Less than 50 - 19% / 813 Votes
Less than 100 - 10% / 421 Votes
More than 100 - 13% / 570 Votes
Total Votes: 4354
Thought I'd post this up in the main news since many people have asked for this functionality since the rating system was first introduced. Quoting the file database change log:
Re-Rating Of Files
You can now re-rate files that you have already rated. Your old vote will be removed from the database and your new vote cast (therefore stopping you from voting twice for the same mod).
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