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So here we are, week 4 of our Facebook and Steam group competition. This is the final week of results before the release of Skyrim.
As promised upon reaching 2,500 members in the Steam community the number of winners has gone up from 1 to 2, and, literally just this minute, our Facebook page has hit the 10,000 likes mark (I wonder why it took me so long to announce the winners today...) and so there will be 2 Facebook winners as well.
Lets do the Steam winners first. TwistedNav and No Name King are our two lucky winners of a free copy of Skyrim. I've got their unique profile addresses saved so don't even think about trying to change your name on Steam to get a free copy! You two will have to PM me a link to your Steam profiles along with your steam email addresses so I can send you your prize.
Lastly, our final Facebook winners. Stand up and take a bow, Vladimir Zasypkin (aka Vlad the Impaler in my notebook) and Pete Zimmerman. You've just won a copy of Skyrim each. You two will have to PM me a link to your Facebook profiles to verify you're the correct people, along with your steam email addresses so I can send you your prize.
That, as they say, is that folks. Thank you for your continued support and I hope those of you who haven't won the 7 free copies of Skyrim I've handed out will still be able to get the game on release! Less than a day and a half now guys. Not long *bites nails*
One thing I hear a lot from people when browsing the file databases is that finding a file that suits what you're looking for can often be quite hard when browsing categories that have hundreds and hundreds of files in.
The tagging system was brought in a couple of years ago to help with that problem by allowing you to only see files in categories with specific tags attributed to them that provide a bit more drill-down depth in category browsing. However, what if there's a specific tag that you're really not interested in? Shouldn't you be allowed to pick tags you're not interested in as well as tags that you are interested in? Well now you can!
There is now a new page (accessible from your member area, or from the "more tags" drop-down menu in categories if you lose the link) that allows you to select any tags in the tag list that you don't want to see files for. For example, select the "Adult-only" tag and you'll double up on your Not Safe For Work protection. Don't want to see files in other languages? Select all the tags that are in the languages you don't speak and you'll not see any files in other languages when browsing categories.
A few notes on the effect and affects; this only affects the category view and not search results (it could be changed to affect search results, if needed), and files with no tags (like very old files) will be visible no matter what you select. Your tag selections are Nexus site specific, so they only work on the Nexus site you are changing them on as each Nexus site has different sets of tags.
I'm going to be doing a bit of tag spring-cleaning soon, adding some new tag filters and making some modifications so we can continue to categorise individual files as much as possible. I know, for example, that "skimpy" armours are a marmite situation: you either like them or you don't like them. And some people don't like them enough to feel the need to tell me they don't like them. So if mod authors were able to categorise these files with specific tags, then those folks who are uninterested in them could block those tags and hey presto, no more skimpy outfits for people who don't like them.
I'll update you on tag changes in the coming days/weeks.
And now for something completely different..! I'm pleased to announce the launch of Dungeon Defenders Nexus which I hope will be a helpful resource for Dungeon Defenders players and mod authors.
It might come as a surprise to be launching this site so close to the launch of Skyrim but I have Dungeon Defenders to thank for helping me retain my sanity while we all wait for Skyrim to come out and I've clocked countless hours already levelling up all my characters. If you haven't heard of Dungeon Defenders it's a highly addictive new game that mixes elements of tower defense maps with action RPGs for an extremely fun experience either solo or co-op with up to 4 players online. The idea is to place towers in strategic positions across a map to defend your core against continually spawning waves of monsters. You control a hero who brings his own talents and skills to the fray, who can gain experience that will help him to level up (in typical action RPG fashion) and aquire bigger and better items. If you like tower defense maps or action RPGs like Diablo then you'll want to give this game a try.
I absolutely love tower defense maps and spent a lot of my gaming time at university playing Warcraft 3 TD maps (Zoator, anyone?), so when I heard the Dungeon Defenders devs were planning to make the game open source to modders, and that the modding potential was practically limitless, I couldn't help but want to make a Nexus site for this great game.
The game is supposed to be going open source for mod authors to bite their teeth in to some time this week. At which point the Unreal Development Kit (UDK) will become useful and mod authors will be able to add and change practically anything and everything within the game. The modding potential for this game is huge and I look forward to seeing what the community can come up with.
A word on open vs. ranked play for Dungeon Defenders players. Ranked play is supposed to be free of user modifications and cheating and, as such, we will not be supporting any sort of modding or cheating that affects ranked play until Trendy Entertainment tell us otherwise. Similarly, Trendy have made their position on cheating very clear on their forums and we will not support any methods for cheating that are not recognised by Trendy. This means you can use the UDK (when released) to cheat as much as you want, but if you use third-party tools that are not supported or approved by Trendy you risk losing your account. You have been warned!
In brighter news, Trendy have expressed an interest in getting some of the best mods patched in to the full release of the game as supported game modes (which might well enable your mods to be VAC-enabled/cheat protected), which I think is a great gesture. I look forward to seeing how that develops.
If you need any help feel free to use our Dungeon Defenders forums. Happy modding!
It's Wednesday again and you know what that means? That's right, I'm here to announce another winner in our Facebook competition. Entering is simple; all you need to do is like us on Facebook and/or join our Steam group. The winner receives a free copy of Skyrim via Steam.
This week's winner is Annabelle Rivera. Annabelle, you'll need to PM me on the forums here with a link to your Facebook page (you can get the link from the top-right hand corner of Facebook when you're logged in) so I can verify your identity, and also provide me with your steam account name or email address so I can get the gift over to you. You have until 11.11.11 to claim your prize!
Next week's announcement will be on Wednesday the 9th of November, at which point I will also be announcing our Steam group winners as well. We've hit the 2,500 member milestone on Steam so there will now be 2 Skyrim winners via Steam. We're still 1,000 likes short of the 10,000 like milestone on Facebook so at this point there will only be 1 more Facebook winner. So get liking!
As per my recent news on the Nexus Mod Manager (NMM) we are finally ready to go in to an extended closed beta with the mod authors on the Nexus sites.
If you're a mod author with access to our private mod author forums (that's about 7,000 of you) then you'll find a new forum has been setup for discussion about NMM along with the download location to get the client. While NMM currently only supports Oblivion, Fallout 3 and Fallout New Vegas you'll be able to access the beta whether you've modded these three games or not.
Participation is optional and you don't have to use the client, but if you're a mod author you will notice that the layout of file pages has been changed slightly to accommodate NMM's features. These new features will, naturally, only work if you have NMM installed.
I'm hoping this testing phase will be short-lived and there aren't too many bugs to squash. If all goes to plan, we'll be going in to open beta, for everyone, very soon. Stay tuned.
My thanks go out to the small group of mod authors who have already helped us iron out some bugs and features thus far.
We're now in to week two of our Facebook and steam Skyrim competition and we're well on target for getting to the 10,000 likes on Facebook and 2,500 members in our Steam group before the 9th of November (at which point the last draw will be for 2 free copies of Skyrim for each competition!).
And on to this week's winner, a Steam gift of Skyrim goes to Marcus A David. Marcus, you'll need to PM me on the forums here with a link to your Facebook page (you can get the link from the top-right hand corner of Facebook when you're logged in) so I can verify your identity, and also provide me with your steam account name or email address so I can get the gift over to you. You have until 11.11.11 to claim your prize!
Congratulations to Marcus! Next week's draw will be on Wednesday the 2nd of November, at which point we'll only be 9 days away from Skyrim's release. Cannot. Wait!
So here we are, the first Wednesday of our Facebook page competition. Over the past 24 hours almost 1,000 more users have liked our Facebook page, and we've had double the number of people join our Steam community, so great stuff! In fact, just for added incentive and to increase your chances of winning, if we get 10,000 likes on Facebook before the 9th of November (the last Wednesday before Skyrim's launch) I'll do a double-draw that day, so two people can win. And not to leave out the Steam group, if 2,500 people join our Steam community before the same date, I'll do a double draw for the Steam group on that Wednesday too!
But on to our first competition winner, a Steam gift of Skyrim goes to Mike Crouch. Mike, you'll need to PM me on the forums here with a link to your Facebook page (you can get the link from the top-right hand corner of Facebook when you're logged in) so I can verify your identity, and also provide me with your steam account name or email address so I can get the gift over to you.
If on the off chance there's more than one Mike Crouch who likes us on Facebook I've got a link to the account that has been picked stored for verification.
Congratulations Mike, and thank you to everyone who has liked us so far! The next draw will be on Wednesday the 26th of October.
According to the infallible Skyrim launch countdown on Skyrim Nexus we are close to 3 weeks short of the official launch of Skyrim on 11.11.11. That's 3 weeks to mentally prepare yourself for getting very little sleep, and stockpiling as much hand-food and caffeinated drinks as possible.
Because we've got 3 weeks left, and because we've got 2.5 million members and only 5,700 likes on Facebook and 600 members on our Steam Group, I'm going to run a very simple competition (please don't heckle me!). If you like our page on Facebook then you'll be entered in to a free draw to win a copy of Skyrim every Wednesday, starting tomorrow, until the last Wednesday before Skyrim's launch (that'd be Wednesday the 9th). By my calculation there's 4 Wednesday's to go until 11.11.11 so for the mathematicians among you that's...you guessed it...4 chances to win a copy of Skyrim through our Facebook page.
On top of that if you join our Steam community group then you'll be entered in to a draw to win a (as in one) copy of Skyrim that will be announced on the 9th of November, along with the last Facebook page winner. So all-in-all that's 5 chances to win a free copy of Skyrim.
The winners will be announced each Wednesday (at some random point!) on Facebook and on Skyrim Nexus because there's no way of linking your name on Facebook to your account on the Nexus, so keep your eyes peeled each Wednesday, because if you don't claim your prize before the 9th of November, you're not getting it! But wait, there's more stipulations as well! The game is going to be sent by...Steam (*hides*). So if you're a Steam hater (what's wrong with you?), you don't have Steam, you don't want Steam or you just plain disagree then..well..that's that I guess! No alternative is being offered. However, considering Skyrim is going to be using Steam it stands to reason that you'll need Steam to play the game, so you might as well accept the gift of Skyrim on Steam...! If you are a Steam philistine please let me know if you win so your prize can go to someone else! Oh, and you can only win a copy of Skyrim once, so in the unlikely event your name comes up twice, I'll do the draw again.
So really, this is a long-winded way of saying please and . Oh, and have a free bribe on me.
Back in September I officially announced the work we've been doing on a Nexus Mod Manager.
To recap, we will soon be releasing a Nexus Mod Manager that expands and improves upon the current OBMM and FOMM offerings. On top of the mod managing capabilities you expect, the Nexus Mod Manager will integrate with the sites, allowing you to one-click download and install from the sites themselves through the manager. And what's more, it's free, advertisement free, and completely open source.
We have been in a state of closed beta for over a month now with help from a select few mod authors in the community, and we are very close to entering phase 2 of our release schedule. In phase 2 we will be offering support for Oblivion, Fallout 3 and Fallout: New Vegas, and we are going to be opening up the beta to everyone with access to the mod author forums. We're hoping this beta phase will be short so we can go in to an open beta, for everyone, soon afterwards. However, that will depend on the feedback provided and the number and severity of the bugs found!
The mod author forums (announcement article) are private forums for the mod authors of the Nexus sites to come together and talk about anything they want. It is open to any mod authors who have over 1,000 unique downloads to their name on a Nexus site, and there are currently close to 7,000 members who have access to them. It's been a really helpful source of feedback for me, and a few mod authors have told me how nice it is to be able to communicate with each other through the private forums.
While the Mod Manager does not currently support Morrowind, the Dragon Age games or the Witcher games (or Skyrim...obviously!) we are planning to support every game we have a Nexus site for. It'll just take a little while longer as we work to improve the software while expanding its compatible games. Having said that, we hope to get Skyrim support out the door as soon as possible so the Skyrim modding experience can be as simple as can be. Bear in mind that we are releasing the source code for the mod manager under a copy-left GPL license, so if you're a budding C# programmer and think you can help us bring modding support to one of the Nexus site games then feel free to get in contact with me and we can chat.
As always, I'll be back with more updates when I have more information.
Just a reminder that the 2.5 millionth member competition closes tonight at 12am GMT, so you now have a little under 12 hours to publish your mods to the competition category if you want them to be accepted for the competition.
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