Most endorsed files in the last two weeks
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Top 25 in the past 2 weeks

  • 51. Sounds of Cyrodiil for Oblivion

    Adds 250+ sound effects played from 5400 + hand-placed emission points. No environment or cell is soundless anymore.

    updated 4:27, 8 Aug 2011 81,003 594 116,161kb Cliffworms

  • 52. Oblivion Grass Overhaul for Oblivion

    Mod overhauls the grass in oblivion.

    updated 13:11, 16 Apr 2014 22,565 159 10,214kb Ferretmyster

  • 53. Unique Landscapes Compilation OMOD or BAIN for Oblivion

    Changes many outdoor locations, making them more diverse and interesting.

    updated 3:13, 24 Jan 2014 284,553 1,349 329,849kb Kerghan

  • 54. Xenius Race Compilation for Oblivion

    updated 11:00, 3 Jan 2014 202,834 952 7kb Xenius

  • 55. Elven Map Redux for Oblivion

    Version 2 of my Elven Map mod (v1.0 went by the name "Elven Cartographers"). This mod changes the default brown map to a full colour map with a slightly "elven" feel to it, accurately detailing all the changes in landscape type across the whole of Cyrodiil.

    Also included are new full colour 3-D map icons (including a better door icon

    updated 0:29, 30 Mar 2008 181,787 388 8,541kb xythen

  • 56. Auto Update Leveled Items And Spells for Oblivion

    Any leveled item or spell obtained as a quest reward or any unused sigil stone will be automatically replaced by better version of itself as player progress through levels.

    updated 9:20, 30 Jan 2012 4,801 111 92kb mitchalek

  • 57. Oblivion XP for Oblivion

    This mod completely changes the default leveling system to one similar to the classic XP systems found in games such as Baldur's Gate and World of Warcraft. For example, you now gain XP for completing quests or feeding on someone as a vampire. Explore new areas, search for Artifacts or steal items to gain XP! And best of all, every setting is fu

    updated 2:59, 12 Nov 2009 159,990 843 1,819kb SirFrederik

  • 58. Knightly Armory for Oblivion

    This mod adds lots of nice goodies for knights to the game. Armors, helmets, shields, even a few weapons. Just look at the screenshots.

    updated 3:20, 12 Feb 2011 29,150 230 12,717kb Phitt

  • 59. Clean up for Oblivion

    Prevents saved-game file-size bloating by cleaning the game of actor and item references that are no longer required.
    (e.g. inactive references created from dropped items that were picked-up by the player.)

    Cleans long-dead actors that may have been corrupted somehow.

    updated 14:18, 23 Dec 2010 12,049 128 14kb kuertee

  • 60. Reclaiming Sancre Tor for Oblivion

    Reclaiming Sancre Tor is a questbased expansion pack for the Elder Scrolls IV: Oblivion. It adds approximately 40+ gameplay hours to the game, fleshing the Blades out into a complete joinable faction. Much more than just a quest mod, see for yourself!

    updated 11:06, 30 Sep 2013 40,337 220 6kb Darkrder

  • 61. Oblivion Script Extender - OBSE for Oblivion

    OBSE extends the scripting capabilities of Oblivion.

    By ianpatt, behippo, scruggsywuggsy the ferret and ShadeMe

    Additional contributions from Timeslip, The J, DragoonWraith, SkyRanger-1, badhair, JRoush, and kyoma

    Nexus Hosting maintained by Zaldir

    updated 18:36, 20 Feb 2014 114,571 450 1,606kb Zaldiir

  • 62. 4096X4096 Normal Map-2048X2048 Border Regions-LOD_OMOD for Oblivion

    Basically, this replaces the original 1024x1024 distant landscape textures into higher resolution 4096x4096 landscape textures. The result is much sharper, and crisper looking terrain in the distance.

    updated 20:50, 15 Jun 2011 40,975 129 269,115kb bangsboomstik

  • 63. HUD Status Bars for Oblivion

    Let you add any number of new bars and other hud elements, displaying any data, also from other mods.
    Adds an encumbrance bar, a weapon charge bar and a few other useful bars by default, but easy to add the bars you want.
    Also allows for completely new HUD styles.

    updated 19:40, 23 Feb 2012 85,611 511 923kb theNiceOne

  • 64. Immersive Weapons for Oblivion

    Adds hundreds of weapons to the game, fully integrated into all levelled lists and will level with the player. Found in stores, loot, NPCs, and also adds uniques earned as rewards for completing quests. All weapons will not break immersion, hence the name.

    updated 2:12, 22 Aug 2013 14,948 145 341,572kb Ironman5000

  • 65. Illumination Within for Oblivion


    The Elder Scrolls IV Oblivion "Illumination Within" | V1.0
    Fixed Path Version..

    By: Slap & ModMan

    Information on Version 1.00

    This mod lights up in the evening, the external windows of most buildings throughout the world of Cyr

    updated 20:06, 20 Jul 2009 83,938 318 7,838kb slap

  • 66. Ayleid ruins retexture for Oblivion

    Retexture of the Ayleid ruins

    updated 19:32, 9 Apr 2014 2,442 47 43,134kb Lougian

  • 67. Nighteye Shader Replacement for Oblivion

    This mod contains 16 replacement nighteye shaders for oblivion.

    v1.1 adds the toned down version of the superbright shader which many people have been asking for.

    This works with or without HDR, and regardless of which shader package you're using. It isn't compatable with Oldblivion, however.

    ** This is an omod, and requires obmm 0.9

    updated 7:48, 10 Jan 2013 33,683 258 199kb Timeslip

  • 68. Symphony of Violence - Combat Sound Enhancement for Oblivion

    This mod is a tweaked compilation of the best combat sounds "Combat Sounds 300", "Walther's Oblivion Combat Sounds", and "Improved Bow Sounds" have to offer. Using the strengths of each mod, I have replaced many of the game's default sounds with more realistic counterparts. However the vanilla sounds that were of too much quality to be impr

    updated 0:53, 15 Sep 2011 55,467 322 2,478kb Rathe

  • 69. Supreme Magicka Update for Oblivion

    REQUIRES OBSE v19 and Oblivion patch 1.2

    When I first played Oblivion as a mage I found that magic was way too underpowered and it was very difficult to survive as a pure mage. I then turned to a popular mod, Mighty Magick. That just flipped it around and made magic much too powerful.

    updated 21:00, 23 Apr 2011 150,798 647 2,247kb Strategy Master

  • 70. Watch Your Step - terrain retexture - Ubanga edition for Oblivion

    Hi-ish-Res ground/terrain retex. Ubanga edition.
    Diffusion maps 1024×1024 or 2048×2048
    Normal maps 1024×1024 or 512×512 respectively

    updated 2:08, 18 Apr 2014 362 10 77,444kb maczopikczo

  • 71. Enhanced Magic Effects for Oblivion

    Enhanced Magic Effects by Cristina
    Version 1.0

    This mod replaces all spell textures with larger ones, adding some new eye-candy to the game. Enjoy!

    updated 19:49, 5 Oct 2013 45,609 203 241kb Vlad V.

  • 72. Mesh Improvement Project for Oblivion

    This project is a large undertaking with the aim of (slowly) fixing or replacing broken/ugly meshes found throughout the game's world.

    updated 18:48, 14 Mar 2014 6,710 113 6,391kb InsanitySorrow

  • 73. Koldorns LOD Noise Replacer for Oblivion

    Koldorns LOD Noise Replacer for Patch 1.2

    Replaces the noise effect on LOD textures to something I find better.

    Place the Textures folder in your Oblivion\Data directory and overwrite as it asks. Or if you prefer the old or the stronger effect one, simply unrar t

    updated 1:30, 25 Apr 2012 25,068 133 296kb Koldorn

  • 74. Oblivion Stereo Sound Overhaul for Oblivion

    Oblivion Stereo Sound Overhaul
    OSSO v0.9 (7/30/06) by PsychEroc
    Immerse yourself in the Oblivion experience with enhanced sounds including better sounding THUNDER, WIND, DUNGEONS, ARENA CROWDS, CRICKETS, etc! I have subtly enhanced most of Oblivion's stereo/ambient sounds and have increased varie

    updated 22:25, 17 Nov 2009 81,457 299 49,151kb canderoc

  • 75. Weapon Expansion Pack for Oblivion Nthusiasts for Oblivion

    Adds 625+ new Amber, Madness, Mithril, Orcish, Fine Iron, and Rusty Iron weapons to the game. Also fixes over 250 mistakes made by Bethesda not covered by the Unofficial Patches. Non-SI and MOBS/FCOM versions included.

    updated 5:14, 4 Sep 2012 53,906 176 40kb BFG99