Top 25 in the past 2 weeks
26. Bevilex' modlist for Oblivion - Graphics for Oblivion
My modlist with installation order and instructions for the graphics
updated 16:20, 25 Jun 2017 6,605 387 8kb bevilex
27. 4gb Ram Patcher for Oblivion
Small .exe with sole purpose of applying >2gb patch to .exe and .dll files. Automatically makes backups of original files. Applying this to all .exe and .dll related to Oblivion MAY give some of those with 4gb plus ram a performance boost. Even then extra tweaks and additional utilities are usually necessary to optimize things.
updated 21:24, 10 Oct 2014 52,923 1,443 24kb richieaok
28. Weather - All Natural for Oblivion
All Natural is a modular weather modification that incorporates Natural Interiors (NI) for indoor weather synchronization and Real Lights. The modular nature allows you to choose add-ons for Enhanced Weather (EW), Natural Weather (NW, part of Natural Envirionments [NE]), Atmospheric Weather System (AWS) or any combination of the three at the same t
updated 13:14, 4 Feb 2017 423,642 9,007 175,677kb wrinklyninja
29. Qarls Texture Pack III Full v1_3_OMOD for Oblivion
GO TO THE MIRRORS SECTION TO DOWNLOAD THE OMOD WITHOUT THE HASSLE OF MULTIPLE PARTS!!!
What Does It Do?
This mod makes things seem much clearer and sharper in-game.
The full version of Qarl's Texture Pack III with the 1.3 patch already installed, and made into OMOD files.
updated 2:17, 26 Jul 2014 2,338,180 8,935 94,449kb bangsboomstik
30. Natural Faces for Oblivion
Natural Faces Plugin for Oblivion
by Maboroshi Daikon
Version 0.95: 07 June 2006
- Fixed "pasty lips" problem with male characters.
- Fixed "lip ring" problems (mostly found on Dark Elves).
- Cleaned up male lip color to match original c
updated 21:21, 23 Sep 2009 440,109 8,664 2,771kb MaboroshiDaikon
31. Qarl's Texture Pack III Redimized - QTP3 R for Oblivion
This is Qarl's Texture Pack 3 Redimized by Qarl, Bomret and dev_akm
updated 21:02, 28 Dec 2016 73,966 2,648 1,325,040kb CarlosS4444
34. Elven Map Redux for Oblivion
Version 2 of my Elven Map mod (v1.0 went by the name "Elven Cartographers"). This mod changes the default brown map to a full colour map with a slightly "elven" feel to it, accurately detailing all the changes in landscape type across the whole of Cyrodiil.
Also included are new full colour 3-D map icons (including a better door icon
updated 0:29, 30 Mar 2008 288,359 7,817 8,541kb xythen
36. Improved Trees and Flora 2 for Oblivion
This is a retexture of several trees,flowers,plants and fungus with 1024x1024,1024x512 & 512x512 new textures.This set also includes reworked textures from the first pack and two reworked flora textures from the improved doors and flora pack.This is the next set of textures in the Trees & Flora series.You still need the original [url=http://www.t
updated 13:41, 23 Jan 2015 348,664 5,734 20,374kb miknmel1
37. EVE HGEC Eyecandy Variants Expansion for Oblivion
Replaces the vanilla/Mods Oblivion clothing and armor to match several versions of the HGEC female body.
updated 20:12, 7 Dec 2011 473,810 7,187 15,681kb EVE Project
38. TES4Edit for Oblivion
TES4Edit is an advanced graphical module editor and conflict detector.
When started it will automatically find your Oblivion Data directory. You then get a dialog to select which masters/plugins you want to load with the current selection from your plugins.txt as default value. This is followed by a second dialog which lets you choose
updated 7:56, 27 Dec 2016 189,572 8,157 2,347kb ElminsterAU
39. Enhanced Water v20 for Oblivion
I made this mod, because I wasn't happy with any of the available water mods. They all make the water look unrealistic/silly:
-water is too easy to see through (tired of seeing the bottom of the sea while standing on the top of the nearby mountain?)
-The water is given a light blue/green/turquoise color. It might be just fine in fe
updated 1:24, 30 Aug 2011 270,205 7,741 19kb LprMan
41. Operation Optimization for Oblivion
The aim of this mod it to improve performance (FPS) without quality loss by optimizing large meshes used through out the game.
Known Issues, Incompatibilities and Notes
1.) Extract Operation Optimization.7z into your Bethesda Softworks\Oblivion\Data\ f
updated 6:59, 26 May 2007 267,241 4,932 13,095kb Quazzy
43. Bomret's Texture Pack for Shivering Isles v1 with meshes from USIP for Oblivion
This is Bomrets Texture Pack: Shivering Isles v1 with the fixed meshes from the USIP
updated 20:01, 20 Jan 2017 17,466 757 718,942kb CarlosS4444
45. Custom Race Fix for Oblivion
In the game, it is impossible to start the main quest with a custom race. The prisoner NPC in the cell across is only programmed to recognize the 10 default races. This mod adds some extra, "catch-all" dialogue to the prisoner at the beginning of the game. This dialogue will trigger the beginning of the game for any non-default race.
updated 4:14, 26 Mar 2006 336,622 8,585 1kb kynetarse
47. Capes and Cloaks for Oblivion
Capes and Cloaks by Someone1074
Excellent Textures by Belenos
Instructions: Extract to the Oblivion\Data folder and check it off from the Data Files option when you start Oblivion.
updated 15:20, 26 May 2015 216,653 6,823 17,998kb someone1074
48. DarkUId DarN for Oblivion
DarkUI'd DarN 1.6
ALRIGHT!!!! I DID IT!!!!!!!
Here you go guys, I know how much you all ask DarN and Darkbirdy and god knows who else if there's a DarkUI version of DarNified UI. I wor
updated 23:40, 15 Nov 2011 406,753 7,798 18,208kb gothic251
49. Harvest Flora for Oblivion
This mod will make all flora behave more realistically by changing their appearance when you harvest them (whether you are successful or not). When you harvest a plant if its ingredient is a flower then the plant's flowers will disappear and so on, through some plants ingredients are roots which they don't have and you can't see them anywa
updated 9:58, 3 Mar 2008 170,320 4,509 5,497kb XmirroR