Top 25 in the past 2 weeks
28. Enhanced Water v20 for Oblivion
I made this mod, because I wasn't happy with any of the available water mods. They all make the water look unrealistic/silly:
-water is too easy to see through (tired of seeing the bottom of the sea while standing on the top of the nearby mountain?)
-The water is given a light blue/green/turquoise color. It might be just fine in fe
updated 1:24, 30 Aug 2011 253,494 7,405 19kb LprMan
29. Oblivion Character Overhaul for Oblivion
A massive, comprehensive revamp of the entirety of vanilla races of Oblivion, with new face shapes and textures to create more visually appealing and consistent looks for both playable characters and NPCs. Brings Oblivion's aesthetics closer to the art directions of Skyrim and Morrowind.
No more Mr Potato Heads!
updated 23:43, 2 Mar 2015 226,273 9,874 153,785kb nuska
30. Improved Trees and Flora 2 for Oblivion
This is a retexture of several trees,flowers,plants and fungus with 1024x1024,1024x512 & 512x512 new textures.This set also includes reworked textures from the first pack and two reworked flora textures from the improved doors and flora pack.This is the next set of textures in the Trees & Flora series.You still need the original [url=http://www.t
updated 13:41, 23 Jan 2015 323,844 5,468 20,374kb miknmel1
31. Bevilex' modlist for Oblivion - Graphics for Oblivion
My modlist with installation order and instructions for the graphics
updated 17:56, 25 Mar 2017 1,041 119 8kb bevilex
34. 4gb Ram Patcher for Oblivion
Small .exe with sole purpose of applying >2gb patch to .exe and .dll files. Automatically makes backups of original files. Applying this to all .exe and .dll related to Oblivion MAY give some of those with 4gb plus ram a performance boost. Even then extra tweaks and additional utilities are usually necessary to optimize things.
updated 21:24, 10 Oct 2014 32,212 1,113 24kb richieaok
35. TES4Edit for Oblivion
TES4Edit is an advanced graphical module editor and conflict detector.
When started it will automatically find your Oblivion Data directory. You then get a dialog to select which masters/plugins you want to load with the current selection from your plugins.txt as default value. This is followed by a second dialog which lets you choose
updated 7:56, 27 Dec 2016 182,141 7,868 2,347kb ElminsterAU
37. Elven Map Redux for Oblivion
Version 2 of my Elven Map mod (v1.0 went by the name "Elven Cartographers"). This mod changes the default brown map to a full colour map with a slightly "elven" feel to it, accurately detailing all the changes in landscape type across the whole of Cyrodiil.
Also included are new full colour 3-D map icons (including a better door icon
updated 0:29, 30 Mar 2008 275,543 7,460 8,541kb xythen
39. Natural Faces for Oblivion
Natural Faces Plugin for Oblivion
by Maboroshi Daikon
Version 0.95: 07 June 2006
- Fixed "pasty lips" problem with male characters.
- Fixed "lip ring" problems (mostly found on Dark Elves).
- Cleaned up male lip color to match original c
updated 21:21, 23 Sep 2009 431,796 8,377 2,771kb MaboroshiDaikon
40. DarkUId DarN for Oblivion
DarkUI'd DarN 1.6
ALRIGHT!!!! I DID IT!!!!!!!
Here you go guys, I know how much you all ask DarN and Darkbirdy and god knows who else if there's a DarkUI version of DarNified UI. I wor
updated 23:40, 15 Nov 2011 395,531 7,563 18,208kb gothic251
41. Qarl's Texture Pack III Redimized - QTP3 R for Oblivion
This is Qarl's Texture Pack 3 Redimized by Qarl, Bomret and dev_akm
updated 21:02, 28 Dec 2016 61,778 2,373 1,325,040kb CarlosS4444
43. Custom Race Fix for Oblivion
In the game, it is impossible to start the main quest with a custom race. The prisoner NPC in the cell across is only programmed to recognize the 10 default races. This mod adds some extra, "catch-all" dialogue to the prisoner at the beginning of the game. This dialogue will trigger the beginning of the game for any non-default race.
updated 4:14, 26 Mar 2006 330,267 8,353 1kb kynetarse
46. Creature Diversity for Oblivion
What this mod does is to add new creatures to the existing Leveled Lists. It doesn't add new spawn points, it doesn't remove any spawn points or leveled lists - it only adds to the existing ones, extending them with new creatures. The models and textures are created by various artists.
updated 11:15, 30 Jun 2016 83,101 2,826 229,592kb zaldiir
47. Harvest Flora for Oblivion
This mod will make all flora behave more realistically by changing their appearance when you harvest them (whether you are successful or not). When you harvest a plant if its ingredient is a flower then the plant's flowers will disappear and so on, through some plants ingredients are roots which they don't have and you can't see them anywa
updated 9:58, 3 Mar 2008 162,773 4,314 5,497kb XmirroR
49. EVE HGEC Eyecandy Variants Expansion for Oblivion
Replaces the vanilla/Mods Oblivion clothing and armor to match several versions of the HGEC female body.
updated 20:12, 7 Dec 2011 460,900 6,931 15,681kb EVE Project
50. Improved Signs for Oblivion
This is a retexture of about 90 to 95% of the signs in the signs folder.The texture sizes are now 1024x1024,512x512 and 1024x256 for the city signs.I only did one sign in Leyawiin.A uninstall list is included in the read me.
updated 20:04, 30 Dec 2014 111,648 2,953 47,166kb miknmel1