OBLIVION

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Top 25 in the past 2 weeks

  • 26. Kvatch Rebuilt for Oblivion

    This mod will rebuild the city of Kvatch through several phases. Included are new armours, an arena to fight in and spectate, the opportunity to become Count(ess) of Kvatch …

    updated 17:10, 16 Aug 2017 446,381 10,485 117,149kb Zaldiir

  • 27. Rens Beauty Pack for Oblivion

    This mod adds custom race 'Mystic Elf' which has 4 versions; normal male / normal female / tattooed male / tattooed female.

    and 19 female hairstyles & 9 male hairstyles for all races.
    Each hairstyle has 3(4) versions; normal / blindfold(bandage) / mask.

    You can change the hair's colour in game, but cannot

    updated 2:14, 15 Apr 2014 738,715 15,215 20,329kb -Ren-

  • 28. Elven Map Redux for Oblivion

    Version 2 of my Elven Map mod (v1.0 went by the name "Elven Cartographers"). This mod changes the default brown map to a full colour map with a slightly "elven" feel to it, accurately detailing all the changes in landscape type across the whole of Cyrodiil.

    Also included are new full colour 3-D map icons (including a better door icon

    updated 0:29, 30 Mar 2008 298,203 8,059 8,541kb xythen

  • 29. Qarl's Texture Pack III Redimized - QTP3 R for Oblivion

    This is Qarl's Texture Pack 3 Redimized by Qarl, Bomret and dev_akm

    updated 21:02, 28 Dec 2016 85,543 2,875 1,325,040kb CarlosS4444

  • 30. Capes and Cloaks for Oblivion

    Capes and Cloaks by Someone1074
    Excellent Textures by Belenos

    Instructions: Extract to the Oblivion\Data folder and check it off from the Data Files option when you start Oblivion.

    ------------------------------------------------------------

    updated 15:20, 26 May 2015 224,762 7,021 17,998kb someone1074

  • 31. Oblivion - Enhanced Camera for Oblivion

    This is an obse plugin that enables a visible body when in first person. Also, any points where the game force switches to 3rd person (sitting, death, etc) are now in 1st person.

    updated 3:48, 2 Jul 2017 153,391 5,999 12kb LogicDragon

  • 32. Oblivion Grass Overhaul for Oblivion

    Mod overhauls the grass in oblivion.

    updated 1:47, 10 Jul 2017 171,073 4,476 10,214kb Ferretmyster

  • 33. Improved Trees and Flora 2 for Oblivion

    This is a retexture of several trees,flowers,plants and fungus with 1024x1024,1024x512 & 512x512 new textures.This set also includes reworked textures from the first pack and two reworked flora textures from the improved doors and flora pack.This is the next set of textures in the Trees & Flora series.You still need the original [url=http://www.t

    updated 13:41, 23 Jan 2015 372,687 5,956 20,374kb miknmel1

  • 34. Bevilex' modlist for Oblivion - Graphics for Oblivion

    My modlist with installation order and instructions to completely remaster Oblivion's graphics

    updated 13:34, 21 Aug 2017 13,285 606 8kb bevilex

  • 35. Enhanced Water v20 for Oblivion

    THE MOD:

    I made this mod, because I wasn't happy with any of the available water mods. They all make the water look unrealistic/silly:

    -water is too easy to see through (tired of seeing the bottom of the sea while standing on the top of the nearby mountain?)
    -The water is given a light blue/green/turquoise color. It might be just fine in fe

    updated 1:24, 30 Aug 2011 283,931 7,981 19kb LprMan

  • 36. Weather - All Natural for Oblivion

    All Natural is a modular weather modification that incorporates Natural Interiors (NI) for indoor weather synchronization and Real Lights. The modular nature allows you to choose add-ons for Enhanced Weather (EW), Natural Weather (NW, part of Natural Envirionments [NE]), Atmospheric Weather System (AWS) or any combination of the three at the same t

    updated 13:10, 29 Jul 2017 433,601 9,212 175,677kb wrinklyninja

  • 37. EngineBugFixes for Oblivion

    An OBSE plugin containing bug fixes for the Oblivion game engine.

    updated 18:19, 17 May 2017 22,901 749 108kb Tiawar

  • 38. TES4Edit for Oblivion

    TES4Edit is an advanced graphical module editor and conflict detector.

    When started it will automatically find your Oblivion Data directory. You then get a dialog to select which masters/plugins you want to load with the current selection from your plugins.txt as default value. This is followed by a second dialog which lets you choose

    updated 7:56, 27 Dec 2016 196,202 8,375 2,347kb ElminsterAU

  • 39. Fast Exit for Oblivion

    Makes Oblivion quit instantly.

    updated 0:45, 12 Feb 2011 207,504 7,116 81kb skyranger-1

  • 40. Better dungeons for Oblivion

    FINAL VERSION

    This is a remake of all the caves in oblivion.

    updated 21:31, 27 Nov 2016 144,538 3,969 1,464kb scot

  • 41. DarkUId DarN for Oblivion

    DarkUI'd DarN 1.6
    By Gothic251

    *********************************************************************************************
    ALRIGHT!!!! I DID IT!!!!!!!

    Here you go guys, I know how much you all ask DarN and Darkbirdy and god knows who else if there's a DarkUI version of DarNified UI. I wor

    updated 23:40, 15 Nov 2011 415,556 7,967 18,208kb gothic251

  • 42. OOO - Oscuro's Oblivion Overhaul - Updated for Oblivion

    Oscuro's Oblivion Overhaul is an overhaul mod that aims to make Oblivion a much more interesting, challenging, realistic, and dangerous place, and also offers great rewards for the daring adventurer, regardless of your level.

    updated 1:03, 20 Aug 2017 102,529 1,963 5,885kb WalkerInShadows

  • 43. Harvest Flora for Oblivion

    This mod will make all flora behave more realistically by changing their appearance when you harvest them (whether you are successful or not). When you harvest a plant if its ingredient is a flower then the plant's flowers will disappear and so on, through some plants ingredients are roots which they don't have and you can't see them anywa

    updated 9:58, 3 Mar 2008 177,456 4,654 5,497kb XmirroR

  • 44. Creature Diversity for Oblivion

    What this mod does is to add new creatures to the existing Leveled Lists. It doesn't add new spawn points, it doesn't remove any spawn points or leveled lists - it only adds to the existing ones, extending them with new creatures. The models and textures are created by various artists.

    updated 11:15, 30 Jun 2016 102,194 3,115 229,592kb zaldiir

  • 45. Realistic Leveling for Oblivion

    This mod changes leveling and attribute advances to be more realistic and provide better game play. Level and attributes will increase naturally as your skills improve, without the need to micromanage them or worry about what skills to use to optimise your advancement.

    updated 14:10, 6 Apr 2013 129,752 3,770 19kb abo2

  • 46. Bomret's Texture Pack for Shivering Isles v1 with meshes from USIP for Oblivion

    This is Bomrets Texture Pack: Shivering Isles v1 with the fixed meshes from the USIP

    updated 20:01, 20 Jan 2017 23,051 882 718,942kb CarlosS4444

  • 47. CM Partners Mod Basic for Oblivion

    CM Partners Mod Basic 2.0 provides a companion system on which you can include up to 70 Partner NPC's which are provided or add any number of custom NPC's that you or others have created.

    updated 22:49, 16 Aug 2014 508,898 10,512 2,158kb Blackie

  • 48. ArchiveInvalidation Invalidated for Oblivion

    If you have used previous version of ArchiveInvalidation Invalidated! (versions lower then v1.1.0) uninstall it before installing the new version.

    This little mod will allow you to totally eliminate the need of ArchiveInvalidation, no more messing around with ArchiveInvalidation.txt or BSA edits from Oblivion Mod Manager, your replacement textur

    updated 3:23, 15 Jul 2008 221,927 5,373 298kb Quazzy

  • 49. MoreHeap for Oblivion

    Experimental memory tweaks for Oblivion

    updated 2:22, 25 Apr 2015 26,582 954 101kb shademe

  • 50. Improved Signs for Oblivion

    This is a retexture of about 90 to 95% of the signs in the signs folder.The texture sizes are now 1024x1024,512x512 and 1024x256 for the city signs.I only did one sign in Leyawiin.A uninstall list is included in the read me.

    updated 20:04, 30 Dec 2014 127,110 3,238 47,166kb miknmel1