OBLIVION

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Top 25 in the past 2 weeks

  • 26. Oblivion - Enhanced Camera for Oblivion

    This is an obse plugin that enables a visible body when in first person. Also, any points where the game force switches to 3rd person (sitting, death, etc) are now in 1st person.

    updated 22:11, 29 Nov 2014 125,645 5,435 12kb LogicDragon

  • 27. Kvatch Rebuilt for Oblivion

    This mod will rebuild the city of Kvatch through several phases. Included are new armours, an arena to fight in and spectate, the opportunity to become Count(ess) of Kvatch …

    updated 14:30, 2 Mar 2017 418,558 9,845 117,149kb Zaldiir

  • 28. Enhanced Water v20 for Oblivion

    THE MOD:

    I made this mod, because I wasn't happy with any of the available water mods. They all make the water look unrealistic/silly:

    -water is too easy to see through (tired of seeing the bottom of the sea while standing on the top of the nearby mountain?)
    -The water is given a light blue/green/turquoise color. It might be just fine in fe

    updated 1:24, 30 Aug 2011 253,494 7,405 19kb LprMan

  • 29. Oblivion Character Overhaul for Oblivion

    A massive, comprehensive revamp of the entirety of vanilla races of Oblivion, with new face shapes and textures to create more visually appealing and consistent looks for both playable characters and NPCs. Brings Oblivion's aesthetics closer to the art directions of Skyrim and Morrowind.
    No more Mr Potato Heads!

    updated 23:43, 2 Mar 2015 226,273 9,874 153,785kb nuska

  • 30. Improved Trees and Flora 2 for Oblivion

    This is a retexture of several trees,flowers,plants and fungus with 1024x1024,1024x512 & 512x512 new textures.This set also includes reworked textures from the first pack and two reworked flora textures from the improved doors and flora pack.This is the next set of textures in the Trees & Flora series.You still need the original [url=http://www.t

    updated 13:41, 23 Jan 2015 323,844 5,468 20,374kb miknmel1

  • 31. Bevilex' modlist for Oblivion - Graphics for Oblivion

    My modlist with installation order and instructions for the graphics

    updated 17:56, 25 Mar 2017 1,041 119 8kb bevilex

  • 32. Keychain for Oblivion

    Adds a keychain to your inventory to hold your keys, reduce inventory clutter, and decrease Journal and Container load times.

    Requires Oblivion v1.2.0416 and OBSE v.0017a

    updated 23:17, 6 Sep 2009 299,810 9,329 38kb mmmpld

  • 33. Oblivion Grass Overhaul for Oblivion

    Mod overhauls the grass in oblivion.

    updated 17:50, 9 Dec 2016 136,617 3,909 10,214kb Ferretmyster

  • 34. 4gb Ram Patcher for Oblivion

    Small .exe with sole purpose of applying >2gb patch to .exe and .dll files. Automatically makes backups of original files. Applying this to all .exe and .dll related to Oblivion MAY give some of those with 4gb plus ram a performance boost. Even then extra tweaks and additional utilities are usually necessary to optimize things.

    updated 21:24, 10 Oct 2014 32,212 1,113 24kb richieaok

  • 35. TES4Edit for Oblivion

    TES4Edit is an advanced graphical module editor and conflict detector.

    When started it will automatically find your Oblivion Data directory. You then get a dialog to select which masters/plugins you want to load with the current selection from your plugins.txt as default value. This is followed by a second dialog which lets you choose

    updated 7:56, 27 Dec 2016 182,141 7,868 2,347kb ElminsterAU

  • 36. NifSE for Oblivion

    NifSE is an OBSE plug-in that allows Oblivion script to operate on Nif files during run-time. More specifically, NifSE uses the NifTools' NifLib to create new functions through OBSE's plug-in API.

    updated 21:21, 8 Feb 2015 310,823 6,071 976kb DragoonWraith

  • 37. Elven Map Redux for Oblivion

    Version 2 of my Elven Map mod (v1.0 went by the name "Elven Cartographers"). This mod changes the default brown map to a full colour map with a slightly "elven" feel to it, accurately detailing all the changes in landscape type across the whole of Cyrodiil.

    Also included are new full colour 3-D map icons (including a better door icon

    updated 0:29, 30 Mar 2008 275,543 7,460 8,541kb xythen

  • 38. CM Partners Mod Basic for Oblivion

    CM Partners Mod Basic 2.0 provides a companion system on which you can include up to 70 Partner NPC's which are provided or add any number of custom NPC's that you or others have created.

    updated 22:49, 16 Aug 2014 493,211 10,054 2,158kb Blackie

  • 39. Natural Faces for Oblivion

    ==========================
    Natural Faces Plugin for Oblivion
    Version 0.95
    ==========================
    by Maboroshi Daikon

    History
    =======
    Version 0.95: 07 June 2006
    - Fixed "pasty lips" problem with male characters.
    - Fixed "lip ring" problems (mostly found on Dark Elves).
    - Cleaned up male lip color to match original c

    updated 21:21, 23 Sep 2009 431,796 8,377 2,771kb MaboroshiDaikon

  • 40. DarkUId DarN for Oblivion

    DarkUI'd DarN 1.6
    By Gothic251

    *********************************************************************************************
    ALRIGHT!!!! I DID IT!!!!!!!

    Here you go guys, I know how much you all ask DarN and Darkbirdy and god knows who else if there's a DarkUI version of DarNified UI. I wor

    updated 23:40, 15 Nov 2011 395,531 7,563 18,208kb gothic251

  • 41. Qarl's Texture Pack III Redimized - QTP3 R for Oblivion

    This is Qarl's Texture Pack 3 Redimized by Qarl, Bomret and dev_akm

    updated 21:02, 28 Dec 2016 61,778 2,373 1,325,040kb CarlosS4444

  • 42. TES4LODGen for Oblivion

    One-Click DistantLOD Generator

    updated 7:40, 6 Nov 2015 170,380 5,671 1,147kb ElminsterAU

  • 43. Custom Race Fix for Oblivion

    In the game, it is impossible to start the main quest with a custom race. The prisoner NPC in the cell across is only programmed to recognize the 10 default races. This mod adds some extra, "catch-all" dialogue to the prisoner at the beginning of the game. This dialogue will trigger the beginning of the game for any non-default race.

    updated 4:14, 26 Mar 2006 330,267 8,353 1kb kynetarse

  • 44. Fast Exit for Oblivion

    Makes Oblivion quit instantly.

    updated 0:45, 12 Feb 2011 188,899 6,690 81kb skyranger-1

  • 45. Better dungeons for Oblivion

    FINAL VERSION

    This is a remake of all the caves in oblivion.

    updated 21:31, 27 Nov 2016 121,928 3,639 1,464kb scot

  • 46. Creature Diversity for Oblivion

    What this mod does is to add new creatures to the existing Leveled Lists. It doesn't add new spawn points, it doesn't remove any spawn points or leveled lists - it only adds to the existing ones, extending them with new creatures. The models and textures are created by various artists.

    updated 11:15, 30 Jun 2016 83,101 2,826 229,592kb zaldiir

  • 47. Harvest Flora for Oblivion

    This mod will make all flora behave more realistically by changing their appearance when you harvest them (whether you are successful or not). When you harvest a plant if its ingredient is a flower then the plant's flowers will disappear and so on, through some plants ingredients are roots which they don't have and you can't see them anywa

    updated 9:58, 3 Mar 2008 162,773 4,314 5,497kb XmirroR

  • 48. DMZ Archmagus Robes for Oblivion

    Arch-mage robes for the DMZ Body, not a replacer.

    updated 16:16, 18 Mar 2017 701 29 2,428kb Darigaz17

  • 49. EVE HGEC Eyecandy Variants Expansion for Oblivion

    Replaces the vanilla/Mods Oblivion clothing and armor to match several versions of the HGEC female body.

    updated 20:12, 7 Dec 2011 460,900 6,931 15,681kb EVE Project

  • 50. Improved Signs for Oblivion

    This is a retexture of about 90 to 95% of the signs in the signs folder.The texture sizes are now 1024x1024,512x512 and 1024x256 for the city signs.I only did one sign in Leyawiin.A uninstall list is included in the read me.

    updated 20:04, 30 Dec 2014 111,648 2,953 47,166kb miknmel1