Oblivion

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Created by

HammerfellTeam

Uploaded by

lady nerevar

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About this mod

Adds Hammerfell to a separate worldspace and adds border forts to Cyrodiil. Alpha version 1.0, contains Goldmoor, Rihad, Taneth, and the Helkori.

Permissions and credits
This is an ALPHA release!

Included in this release:
Goldmoor: full exteriors, some dungeons and encounters.
Rihad: full exteriors, some interiors, and some NPCs.
Taneth: exteriors (with the exception of Upper class and Temple area, which have been walled off).
Helkori: procedurally generated, no hand detailing.
Colovia (border region): procedurally generated, some hand detailing.

Additionally, HammerfellBorders.esp includes the following:
-Full exteriors and interiors for Fort Brena, Stonegate, and Siddle Cave, as well as their surroundings.
-NPCs, dialog, and three quests in these areas.

Hammerfell is located in its own worldspace, and can be reached through one of three ways: Fort Brena (located in the mouth of the Brena River), Stone Gate (located up the road from Chorrol), and Siddle Cave (located in the wilderness between the two forts). Head to one of these locations and activate the doors to be transported to Hammerfell. Fort Brena will drop you right outside of Rihad, Stone Gate in the town of Stonedale, and Siddle Cave in the south of the Helkori.

Please report errors in this thread!


Full Readme:

Name: Hammerfell: The Eastern Grasslands
Version: 1.0
Date: 09/06/2010
Category: New Lands
Requirements: Oblivion Patch 1.2.0.416
Author(s): Hammerfell Team
Forum: http://z10.invisionfree.com/Hammerfell/index.php?
Homepage: Hammerfell.daryam.com

Description
===========
This alpha release of Hammerfell. It includes the eastern grasslands, Goldmoor and Helkori, as well as the cities of Rihad and Taneth. Additionally, this release includes the border crossings needed to get to Hammerfell.

See the Details section for more.

Location
========
Hammerfell is located in its own worldspace, and can be reached through one of three ways: Fort Brena (located in the mouth of the Brena River), Stone Gate (located up the road from Chorrol), and Siddle Cave (located in the wilderness between the two forts). Head to one of these locations and activate the doors to be transported to Hammerfell. Fort Brena will drop you right outside of Rihad, Stone Gate in the town of Stonedale, and Siddle Cave in the middle of Goldmoor.

Details
=======
This is an Alpha release. As such, you will encounter unfinished areas. This is not an error.

Included in this release:
Goldmoor: full exteriors, dungeons, and encounters.
Rihad: full exteriors, some interiors (in the exterior, Middle Class, Harbor districts), and some NPCs.
Taneth: exteriors (with the exception of Upper class and Temple area, which have been walled off).
Helkori: procedurally generated, no hand detailing.
Colovia (border region): procedurally generated, some hand detailing.

Additionally, HammerfellBorders.esp includes the following:
-Full exteriors and interiors for Fort Brena, Stonegate, and Siddle Cave, as well as their surroundings.
-NPCs, dialog, and three quests in these areas.

Install
=======
1. Extract the files to a temporary location.
2. Examine the folder structure and make corrections where necessary.
3. Copy files to (install folder)\Oblivion\Data\
4. Start Oblivion Launcher, click 'Data Files', place a checkmark beside Hammerfell.esm and TR_OoT_Main.esm.
4b. To get to Hammerfell via the border crossings, you must also check HammerfellBorders.esp.

To get to Hammerfell without using the border forts, open the console and type “cow Hammerfell 10,10”

NOTE: If you are also using Stirk, Hammerfell’s TR_OoT_Main.esm will overwrite Stirk’s TR_OoT_Main.esm. This is OK and Stirk will still work.

Uninstall
=========
1. Start Oblivion Launcher, click Data Files, uncheck Hammerfell.esm, TR_OoT_Main.esm and HammerfellBorders.esp
2. Delete the textures/tr and meshes/tr folders as well as Hammerfell.esm, TR_OoT_Main.esm, and Hammerfell Borders.esp

NOTE: If you are also using Stirk, leave TR_OoT_Main.esm active.

Incompatibility
===============
No issues have been reported.

-Problems will likely occur if another mod edits the same area as HammerfellBorders.esp. In this case, you can disable HammerfellBordes.esp after you have entered Hammerfell. Hammerfell can also be reached by typing “cow Hammerfell 10,10” in the console.

Known Issues or Bugs
====================
-Exterior and interior worldspaces don’t always match up in Rihad and Taneth.

Please report all issues and bugs in the official error reporting thread: http://z10.invisionfree.com/Hammerfell/index.php?showtopic=24 . You can post in it without registering.

History
=======
1.0 - public release. Corresponds to internal releases Hammerfell .13, Objects of Tamriel .18, and Map 9 .73

Contact
=======
The Hammerfell Team can be reached at our forums, z10.invisionfree.com/Hammerfell. General information about the team and project can be found at our website, Hammerfell.daryam.com

I am known as "Lady Nerevar" on TESNexus, the official forums, and elsewhere. You can also send me an email at: LadyNerevar [AT] Gmail [DOT] com

Licensing/Legal
===============
You may NOT redistribute, modify, or use parts of this mod without my (Lady Nerevar's) explicit written permission. Ignoring this rule will unleash my squirrely wrath D:

I AM willing to negotiate for use of assets, my contact information is listed above.

Credits
=======
_Special Thanks_
Michael Kirkbride (MK) - for defining Hammerfell and continual support of the lore community
Display Name is Already in Use (Vorians) - for assistance and comments
Sload - for contributions to lore and firm guidance of the project
Lutemoth - for establishing Hammerfell's visual style
Noirgrim - for giving us our start

_Heightmap & Procedural Generation_
Noirgrim
Lady Nerevar

_Exteriors_
Adanorcil
Ayedail
Billay
CleverClothe
FLESH
Lady Nerevar
JonarusDrakus
Nemon
PoHa
ShadowBeast
Tyrion
Rockwell
Vegor

_Interiors_
4 Greyhounds
Adense
Angelus6
Blackbird
C-A-G-E
FLESH
Hemitheon
Herennius Volsinius
Jonarus_Drakus
Lady Nerevar
MorgothBauglir
Nanu
Nemon
PoHa!
Sload
Thrignar Fraxix

_Review & Testing (Int/Ext)_
Andres Indoril
Angelus6
Blackbird
Fiore1300
Haplo
Jonarus_Drakus
Lady Nerevar
Nanu
PoHa!
Thrignar Fraxix
Sload
Stryker

_AI & Quests_
Fstony
Herennius Volsinius
TheGooch
TheViking

_Models & Textures_
Adanorcil
Aewen
Aiwyn the Breton
Aro101
Balthazar
Ciin
Doxas
Eraser
Eyeball88
Fairwater
Fishcake
FLESH
Jelle
Joopson
Lady Nerevar
Morden
Mr.Siika
NexUmMonastica
Noirgrim
PoHa!

Tools Used
==========
7-Zip - http://www.tesnexus.com/downloads/file.php?id=15579
3D Studio Max - http://www.autodesk.com/3dsmax
Blender - http://www.tesnexus.com/downloads/file.php?id=12248
CrazyBump - http://www.crazybump.com
NIFSkope - http://niftools.sourceforge.net/wiki/NifSkope
Photoshop - http://www.adobe.com/products/photoshop/
TES4Gecko - http://www.tesnexus.com/downloads/file.php?id=8665
TES Construction Set - http://www.tesnexus.com/downloads/file.php?id=11367
Readme Generator - http://lhammonds.game-host.org/obmm/tools_readme_generator1.asp