• Potion Unlimiter for Oblivion

    The mod restores Morrowind's impossible to reach potion limit by changing Oblivion's to 9999. Enjoy as many potions as you like!

    uploaded 15:44, 28 Mar 2006 2,311 73 1kb qazumation

  • Quickstart for Oblivion

    When starting a new game, skip directly to the end of the tutorial dungeon.

    uploaded 14:46, 28 Mar 2006 22,299 386 10kb Cloud Ruler

  • passive wildlife for Oblivion

    A very minor mod that stops the wildlife attacking you on sight, kinnda like reality. That really annoyed me in morrowind and now in oblivion too. It was just going to be a personal mod but i was asked to release it.

    it only affects actual wild animals not deadra or magical creatures and only affects the random spawns not special cases like in t

    uploaded 14:02, 28 Mar 2006 1,089 68 8kb watchinthewheels

  • TES4 Pretty Elves for Oblivion

    ||| PRETTY ELVES 0.80 |||

    What does this mod changes?

    This mod changes the faces of all High Elves males and females. Now they looks much more younger and lovely than original High Elves. Also this mod changes faces of Wood Elves females to more beatiful.

    Why it is 0.80 version?

    Because I also want to change Dark Elves and Wood Elves ma

    uploaded 13:34, 28 Mar 2006 867 37 223kb HellFell

  • ESP<->ESM Changer for Oblivion

    This Program changes your ESPs to ESMs (and back).

    uploaded 12:21, 28 Mar 2006 2,409 78 38kb WhiteBit

  • Alchemy Effect Spreadsheet for Oblivion

    Oblivion is pretty good about letting you know which ingredients you can use for what effect, by default only showing you those that mix well with your current choices. But what if you want to plan a potion for a specific effect when you don't have the ingredients?
    This is a simple colour-coded spreadsheet with (almost) all of Oblivion's ing

    uploaded 11:53, 28 Mar 2006 1,756 96 17kb wodashgsj

  • Light Elven Weapons and Mithril Armor for Oblivion

    Harami Amun-Ra's Light Elven Weapons and Mithril Armor

    As I played Oblivion, I thought it was not very realistic that Dwarven weapons and armor were actually lighter than Elven weapons and armor. Hence, I decided to cut all the weights for Mithril armor and Elven weapons in half. I think this is a bit closer

    uploaded 8:28, 28 Mar 2006 597 34 2kb Harami

  • Oblivion INI Tweaker 110 for Oblivion

    -- Development has been halted at least for the moment, too busy to continue. Sorry --

    Oblivion INI Tweaker was developed for the quick tweaking of Oblivion's INI, these tweaks generally help in the performance or visual quality of Oblivion. The Tweaker relies on ini lists created by Oblivion gamers to utilize it's full tweaking ability.

    uploaded 7:51, 28 Mar 2006 6,612 191 24kb Relics

  • OrcRACEMOD for Oblivion

    OrcRACEMOD v1.0
    Released by UBERGOD

    This plugin modifies the orc race and rebalances them in order to fix some of the problems that Bethesda overlooked when balancing them. Basically the "Resist Magic" skill is bugged in that it will actually weaken the amount of strength you gain from the "Berserk" skill. In addition to this Berser

    uploaded 7:50, 28 Mar 2006 126 3 3kb UBERGOD

  • Dark Brotherhood Continues Selling Poison Apples for Oblivion

    This is intentionally vague to avoid spoilers. At some point during the Dark Brotherhood storyline the merchant at the sanctuary will disappear and no longer be available. After completing the quests you'll get a new merchant, but for some reason only Bethesda knows he will no longer sell the Poison Apples that the previous one did. This quick a

    uploaded 7:18, 28 Mar 2006 2,390 81 1kb Elenkis

  • Ring of Feather 1000 for Oblivion

    This mod adds a Ring of Feather with 1000 points of Feather to a chest in the center of the Market District in Imperial City. You will have to requip the ring every 200 encumbrance points up to a max of 1000 beyond your normal limit.

    For some reason the game will only add to your max encumbrance like this:

    Emcumbrance limit = current Encum

    uploaded 7:14, 28 Mar 2006 3,192 95 2kb Skullguise

  • max carrying capacity for Oblivion

    Tired of not beign able to carry your equip AND loot ?
    Yeah I bet.

    This changes the strenght/max carrying capacity ratio.

    Version 0.2 fixes: Fixed a typo on the mod description when you view it in TES. Nothing major. :)

    For reference, or if you wish to modify this for your own needs, the function this mod changes is 'fActorStrenghtEncu

    uploaded 3:27, 28 Mar 2006 11,595 267 0kb Darkz0r