Fisheyes Unicorn Mount for Oblivion
Fisheye's Unicorn Mount README
Installation: Extract the .rar file to you Oblivion/Data directory.
This mod adds an NPC in the Chorral Stables area that will sell you a unicorn. (15,000 gold - a lot of money, but the unicorn can't be killed)
The Unicorn is owned by the player, and will act like any other owned horse. It will follow
uploaded 5:12, 11 Apr 2006 1,555 79 3,668kb fisheye
Map Loop Replacement Video for Oblivion
Ok I know not so much a game play mod, but hey it does change/modify something about the game so hence a mod!
Really just wanted to see if this could actually be done and YES it can. I thought it was cool, so now I will pass it on!
I used the videos that were from the countdown videos that Bethesda was putting out as a little teaser througho
uploaded 5:03, 11 Apr 2006 310 19 17,836kb Maimas
Spell Names By Effect for Oblivion
This mod replaces the pre-made spell names with the effect name and specifications (e.g. "Captivating Touch" is "Charm, 24, 30s"). The new spell names make it easier to locate your intended effect and follow the format "Spell Name",
- , [magnitude], [radius], [duration] (where "*" or lack thereof denotes a Ranged (Target)
uploaded 4:37, 11 Apr 2006 548 19 303kb JSLSlim
BALOR LEVELLING QMans Modified VEHEM EDITION for Oblivion
This is a slight modification of Vehem's Balor Mod, v1.1c. The aim is to gain levels only when combat skills increase, thus hopefully making creatues not too powerful for non-combat types to kill. It changes the existing mod as follows:
-Reverts levelling back to skills gained, rather than stat points gained
-Gaining 5 skills causes a level
uploaded 3:46, 11 Apr 2006 71 1 43kb theqmann
Kumiko Manor for Oblivion
The Elder Scrolls IV
Kumiko Manor | V2.15
By: Shawn Dworshak of S & G Productions
A.K.A Academician Nwahs
1. INSTALLING THE PLUGIN
1- You MUST have the latest Oblivion patch is installed!
2- Run KumikoManorInstaller.exe which w
uploaded 0:34, 11 Apr 2006 26,591 803 11,480kb Academician_Nwahs
Listener Quarters for Oblivion
This mod adds a private section in the dark brotherhood cheydinall sanctuary, you get the key once you become listener trough a dialogue topic from arquen.
The listener quarters are made of five rooms:
Training room: With targets for melee/ranged combat and weapon racks
Library: With some books, alchemy tools and flora to gather igredients for
uploaded 23:08, 10 Apr 2006 669 18 1,079kb abos
Black Hand horse armor for Oblivion
This will REPLACE the steel horse armor by a black hand horse armor, so when u purchase the steel horse armor ingame u get this black hand one. Enjoy!
**IMPORTANT** u must have the horsearmor plugin in order to use this texture
uploaded 22:58, 10 Apr 2006 2,064 69 2,039kb hoodz
Warp Reality Spell for Oblivion
"Warp Reality Spell" v0.5 by Istarius
April 10, 2006
Adds a new spell called Warp Reality. This spell exchanges the location of the caster and its target. Currently, it can be purchased from Agata in the Leyawiin Mages' Guild.
0.5 - First release.
uploaded 22:56, 10 Apr 2006 943 14 3kb kokorozashi
Improved Potion of Exploration for Oblivion
Version 1.1 - (See Author's Notes for the changelist)
This adjusts the reward for the "Seeking your Roots" quest. For all the collecting of Nirnroots that is required, the potion you get for your troubles isn't that great. It seems that all the potions were aimed for the quest to be done at level one. Unfortunately, if you just occas
uploaded 21:40, 10 Apr 2006 357 16 3kb Stabbey_the_Clown
BoneGrind for Oblivion
Fixes a minor issue with the novice mortar and pestle from the first dungeon not working.
Fixes an issue where a few rare Novice Mortars and Pestles don't count as mortars and pestles. Totally my fault :(
Fixes critical issue in which I erroneously hit "Recompile All" causing it to override mods that
uploaded 20:45, 10 Apr 2006 4,602 171 2kb NVShacker
OptimizedLODHeads for Oblivion
This is only really needed for low-end comps!
extract to /data subdir, so you get /data/meshes/characters
I'm currently experimenting with adding LOD models to all the models in OB. LOD models = progressive polygon details, similar how mipmap LOD works, but except for polygons,
i was told that Bethesda did not make LOD m
uploaded 20:27, 10 Apr 2006 680 25 3,473kb fuc847
lots cheap varla stones for Oblivion
10 April 2006 ver 1.0
This mod helps easily recharge magic weapons.
Now merchant Calindil in Imperial City (Traders District, Mystic Emporium) has 999 changed Varla Stones (respawn period - 72 hours).
They still fully recharge magic weapons, but have weight only 0.1 (old weight 1.0) and base price 50 (old price 1000).
uploaded 20:11, 10 Apr 2006 382 17 1kb ss7877