• King Crab for Oblivion

    Adds a Giant Mudcrab near the Talos bridge. Try and kill him if you dare

    uploaded 3:14, 7 Apr 2006 493 20 1kb Psycho Muppet

  • Deadlier Sneaking (Unofficial Lesser) for Oblivion

    Deadlier Sneaking (Unofficial Lesser) mod for Oblivion
    by isthar
    Version 1.0, 2006-04-06

    A mod intended to make sneak attacks deadlier (from the default Master 6x melee, 3x marksman multipliers, this mod reaches 10x/7x), and allowing a better chance (by a factor of 4) at being undetected when pick-pocketing a sleeping person.

    uploaded 2:13, 7 Apr 2006 1,026 34 1kb

  • Automatic Spell Learning for Oblivion

    Adds a book that will teach your character spells as his skill advances to new levels. Read the book upon obtaining a new rank (Apprentice, Journeyman, etc.) in any school of magic.

    Automatic Spell Learning v. 1.2
    by Shimeru/Foxmaiden

    == Changes ==

    1.2 - Altered spell lists slightly. Some spells are now learned at different levels than

    uploaded 1:29, 7 Apr 2006 740 35 13kb shimeru

  • Better Alchemy Shops for Oblivion

    Makes the alchemy shops and inns/taverns have more ingredients for sale. Deadric ingredients will be a little less in stock than more common items like plants.

    uploaded 0:42, 7 Apr 2006 1,222 52 3kb NeoPendragon

  • More Skingrad for Oblivion


    - 7 houses (with interiors)
    - 11 NPC (they work, chat, worship)

    Nothing special, just i wanna bring a little more life to my favorite city. :)

    uploaded 0:41, 7 Apr 2006 2,976 93 301kb ^Sunrise^

  • Illumination for Oblivion

    Adds two rings to the floor of the dungeon cell you start in, a Ring of NightEye and a Ring of Light. (They're on the floor near the bones.) Eliminates the need for torches, at least until you have two other magic rings you'd rather wear. A quick mod by request.

    Illumination v. 1.1
    by Shimeru/Foxmaiden

    == Changes ==

    1.1 - Changed

    uploaded 0:03, 7 Apr 2006 705 51 2kb shimeru

  • New Equipment Tutorial for Oblivion

    This Is a tutorial, with full .doc explanation of how to make new weapons with new skins in Oblivion. Also includes an example .esp using two new weapons to demonstrate these new equipment pieces in action.

    uploaded 23:39, 6 Apr 2006 1,101 75 4,214kb Alpha_Vortex

  • Vargos Dark Fur Armor for Oblivion

    2.0 RELEASE Now includes female skins!

    This is a 1 hour reskin of the fur armor making it darker in color.
    It does not create a new armor it mearly changes the color of the old one. Enjoy it please!

    PS: It looks cool!

    Dont forget to add this/create then add this to your



    uploaded 23:10, 6 Apr 2006 263 13 7,837kb daguy33

  • Decoy for Oblivion

    Decoy Mod V.01

    This is a for-fun mod based loosely on Reznod's Mannequins Plug-in v1.0

    unzip to the "Oblivion\Data" directory
    Start the Oblivion Launcher, select Data files and check the box next to the decoy.esp plugin

    Go to The Copious Coinpurse in the Market District of the Imperial City to buy the decoys.


    uploaded 22:30, 6 Apr 2006 936 12 4kb butters12

  • Sexy Beautiful High Elf for Oblivion

    Saved Game feauturing beautyful girl called Doriana Tilly

    Recommended MD Natural Faces 0.7

    Screens are converted so they can look low quality


    uploaded 22:15, 6 Apr 2006 235 10 179kb vincentnazareth

  • Imperial Palace Armor for Oblivion

    This allows you to take palace armor from those imperial palace guards. So now you can enjoy the armor that should have been included with the game.

    uploaded 20:48, 6 Apr 2006 2,089 66 2kb BGH122

  • Emperors Face Redone for Oblivion

    This mod changes the Emperor's face to look more like the intro's version and to look less urk'ish.

    uploaded 20:30, 6 Apr 2006 5,398 186 100kb jamessph