• Merchant Fence for Oblivion

    Adds a new merchant fence in Faregyl Inn called Darius the Fence. As well as buying your stolen merchandise, Darius can sell you lockpicks and jewels (10 of each then reloads after 24 hour) Darius can also train your sneak skill.

    uploaded 2:30, 8 Apr 2006 270 7 2kb Madakoo

  • Shady Sam Enhanced Fence for Oblivion

    TES IV, Oblivion
    Shady Sam Enhanced 1.0

    Many people might not know Shady Sam, since many people may not ever discover him. Shady Sam is a merchant, a fairly shady one in fact, that is included in the Oblivion game by Bethesda. What Sam sells is various poisons and lockpicks to those casual thieves who arn't members of the Thieves Guild, in f

    uploaded 2:07, 8 Apr 2006 2,328 129 3kb Kilderon

  • Summon Creature Pack Beta for Oblivion

    NEW AND IMPROVED. Summon 19 different creatures! Boar, Bear, Rat, Dog, Wolf, Spriggan, Troll, Ogre, Wisp, Unicorn, Goblin, Mountain Lion, Ram, Deer, Slaughterfish, Mudcrab, Land Dreugh, Imp, Minotaur! NO COMPATABILITY PROBLEMS! Use all of them!


    Eventually will be balanced and the spells will be put in stores rather than you

    uploaded 1:53, 8 Apr 2006 1,818 35 7kb Xaziv

  • TeMpOs Jewellery for Oblivion

    TeMpO`s Jewellery 1.0

    This Mod gives you the following equipment:
    TeMpO`s Amulet of Power, TeMpO`s Ring of Attributes, and TeMpO`s Ring of Restoration.

    TeMpO`s Ring of Restoration Constantly restores all attributes, Fatigue, Health and Magicka. The Others, you`ll have to see for yourself.

    uploaded 1:06, 8 Apr 2006 1,165 76 1kb TempoJMFS

  • Difficulty Scaler for Oblivion

    This mod will make the hardest setting 5 times harder than normally hardest. and the easiest 5 times easier than normally easiest. just use the slider as usual, but remember, any change couts 5 times more.

    uploaded 0:57, 8 Apr 2006 487 29 0kb xuphor

  • Cask of Souls for Oblivion

    "Cask of Souls" v1.1 by Istarius
    April 8, 2006

    This mod replaces one of the enchanting altars with a "Cask of Souls" in the Arcane University Chinosarium. Upon casting dispel on the cask, all soul gems inside will be emptied.

    1.1 - Added support for emptying Azura's Star.

    uploaded 0:56, 8 Apr 2006 412 19 3kb kokorozashi

  • TeMpO Stealth for Oblivion

    TeMpO`s Stealth Equipment 1.2

    You only get Chameleon and Invisibility when in Sneak Mode while wearing the robe.

    This Mod gives you the following equipment:
    TeMpO`s Shoes of Speed, TeMpO`s Robe of Stealth, and TeMpO`s Hood of all Seeing.

    The shoes Fortify Speed, Acrobatics, and Athletics by 100.

    The Robe gives you Fortify Securit

    uploaded 0:53, 8 Apr 2006 988 37 2kb TempoJMFS

  • Anpu 1 for Oblivion

    A small village in Solstheim, near Himmelhost Barrow.

    Miners from Raven Rock later settled here, in Anpu,
    a miner's village east of Fort Frostmoth. This small hamlet has boat access, several mines of ebony, diamond, and raw glass; some farmland, 3 main buildings, and plenty of security. The main building is a tavern/Inn, with kitchen, walk

    uploaded 0:46, 8 Apr 2006 206 6 0kb morsepone7

  • Arctic Gear for Oblivion

    > --- Description --- <

    This mod adds a new set of arctic armor, as well as an arctic bow. These are just retextured versions of the fur armor and elven bow, but they do not replace fur.

    You can buy the Arctic Fur set at a shop called Nord Wind in Bruma. You will know the merchant when you see him. :)

    Each armor piece has this enchant:

    uploaded 23:56, 7 Apr 2006 568 53 6,695kb perditio44

  • Anvil Sword for Oblivion

    This mod adds a sword and a statue to Chorral thw sword is called "Anvil" and is basicly a edited ebony longsword its lighter it does 25 damage instead of 20 and is worth alot more
    the sword is stuck in the satue and only the true son or daughter of the hero can pull out the sword

    uploaded 23:52, 7 Apr 2006 795 25 1kb hellwege

  • Skill Bonuses for Oblivion

    The Elder Scrolls IV

    Skill Bonuses by: ska8tdude

    1. Description
    2. Installation
    3. Uninstallation
    4. Bugs
    5. Credits
    6. Usage


    1. Description

    This mod adds the skill

    uploaded 23:29, 7 Apr 2006 208 21 6kb ska8tdude

  • Identify NPCCreature for Oblivion

    ------------Changes in 1.3---------------
    Made a suite of Ranges:
    Indentify within 15 ft (Good for Dungeon strategies)
    Identify within 10ft (Also Good for Dungeon strategies with more than one creature in a bigger roon)
    Identify within 5 ft (VERY close but can still be used for strategies)
    and Indentify on Impact (has to actually HIT the

    uploaded 23:15, 7 Apr 2006 160 8 3kb gideon25