• Better Horse Eyes for Oblivion

    This mod gives new eyes for all the horses in the game. I thought the original horse eyes the game came with looked terrible, so I decided, as my first mod, to repaint and replace them with deeper, more realistic eyes. Like I said, this is my very first mod, so let me know if something doesn't work right. Version 2.0 adds REAL eye shines.


    uploaded 3:05, 12 Apr 2006 13,629 457 40kb Joshawowo

  • Inebriation + Skooma addon for Oblivion


    Adds the drunk effect to skooma.

    This is an addon file so you must have Lap's Inebriation mod v1.21 in order for this mod to work. Download the Inebriation mod here:

    uploaded 2:58, 12 Apr 2006 1,492 45 0kb Sumguy21

  • Ethereal Horses for Oblivion

    SeiGGy's Elemental
    V 3.0 FINAL

    1. Installation

    Extract archive to your Oblivion/Data installation folder
    Launch TES4, go to Data Files, and make sure the check box
    for Elemental Horses.rar is checked...

    2. Ver

    uploaded 2:37, 12 Apr 2006 5,822 120 3,669kb seiggy

  • Larger Ogres and Trolls Etc v12 for Oblivion


    Author: Neeboo Nine
    File Size: 1.74 Mb

    New troll sounds more appropriate to the larger size
    to replace the

    uploaded 2:30, 12 Apr 2006 1,494 77 1,544kb neeboo9

  • WPHealthRegen for Oblivion

    WPHealthRegen mod
    Version 1.0
    by Willow's Puppy

    Mail me with any bugs, suggestions, questions or comments -


    Version 1.0: 4/11/2006
    - Initial Release.

    This mod adds a constant health re

    uploaded 1:55, 12 Apr 2006 7,772 314 2kb willowspuppy

  • Rizzts Manor v11 for Oblivion

    A quite large house North od Bruma. Containers and everything shall work.

    uploaded 1:49, 12 Apr 2006 901 28 17kb rizzt

  • Improved Barter Gold for Oblivion

    By default, merchants are given an arbitrary maximum amount of gold that they will pay for an item. Even if that shiny suit of armor is worth 5,000 gold, most merchants won't give you more than 1,200 for it.

    This mod changes that maximum barter gold amount based on your character's Mercantile skill level. A merchant's maximum barter gol

    uploaded 1:40, 12 Apr 2006 1,549 112 59kb Rehevkor

  • Trade Daedric for Imperial Palace Armor for Oblivion

    Trade Daedric for Imperial Palace Armor
    created by: Sumguy21

    This mod is for those who don't want to look like a demon once they get Daedric armor and
    instead want to look more knight-like while still keeping the feel of the game alive.

    ----------------------What it adds------

    uploaded 1:37, 12 Apr 2006 183 17 4kb Sumguy21

  • Bruma House Fireplace with Fire for Oblivion

    When I first bought the house at Bruma I was disappointed to see that there was no fire in the fireplace. How boring! :(

    So I decided to make my first mod ever (for any game) and correct the problem.

    This is the result. I know it's nothing special but I certainly like it!

    Enjoy! :)

    To my knowledge there are no problems or other iss

    uploaded 1:25, 12 Apr 2006 1,177 62 0kb vezner

  • Menu Video Replacement Scenery for Oblivion

    This video replaces the default map video that plays on the TES IV: Oblivion main menu.

    The video was created by finding a nice, sceneic spot to film, typing "TM" in the console to remove HUD elements, and recorded using Fraps at 1280x800 30fps. The recorded video was edited with VirtualDub 1.6.14 and Ulead VideoStudio 9, and encoded using

    uploaded 1:21, 12 Apr 2006 62,252 1,462 26,854kb Rehevkor

  • BoneArrows for Oblivion

    This first version is quite simple, and only supports creating arrows at this time. Players can obtain a "Bone Slicer" from the Fire and Steel shop vendor in Chorrol. Upon using this Bone Slicer, you will be able to craft your bones into arrows. The arrows made are based off of a players level. though will be slightly better (better attack ra

    uploaded 1:13, 12 Apr 2006 2,445 79 3kb Brainspackle

  • Better Staff of Worms for Oblivion

    Better Staff of Worms by MrDarkSim

    What does this do?
    It makes the reanimation spell on the Staff of Worms last 5 minutes instead of a measly 30 seconds.

    Install to your Data folder in your Oblivion directory.Make sure yo

    uploaded 1:13, 12 Apr 2006 1,040 48 302kb MrDarkSim