Bridgeview House for Oblivion
A simple house based on the Inn building. THe house is located just west of the bridge leading into Imperial City. The house does not include any cheat items or hidden areas. It has a desk, bed, some tables to display items on and some chests for storage. I may work on adding a basement/cave later once I learn more of the intriacies of the new CS.
uploaded 1:52, 29 Mar 2006 160 7 55kb Galn
Natural Faces for Oblivion
Natural Faces Plugin for Oblivion
by Maboroshi Daikon
Version 0.95: 07 June 2006
- Fixed "pasty lips" problem with male characters.
- Fixed "lip ring" problems (mostly found on Dark Elves).
- Cleaned up male lip color to match original c
uploaded 1:42, 29 Mar 2006 396,817 5,495 2,771kb MaboroshiDaikon
NPC Equipment Rarity Mod for Oblivion
1. What does this mod do?
This mod changes most of the item lists for armor and weapons that normal NPCs (not monsters or dremora) get their equipment from. Now, most bandits and marauders should use the lower levels of equipment, not all Daedric and Glass, no matter what your level is. Scaling hasn't been removed, or really changes, Ebony st
uploaded 1:25, 29 Mar 2006 1,515 27 7kb RemyDuron
Simplified Leveling Mod, version 6.2 for Oblivion
(Version 3 removes the training cap, and reduces the attributes required to gain a level to 8. Version 4 adds armorer to the armor skills. Version 5 rebalances the magic skills, and allows mages to develop Speed without weapons. Version 5.1 fixes a minor bug some people reported in speed calculations, and marksman doesn't effect strength anymor
uploaded 0:54, 29 Mar 2006 397 19 9kb Digizen
Dark UI for Oblivion
2.40 - Replaced the container menu(merchants, loot) texture and tweaked the menu to show the popup properly and to neaten the lines. - Retextured the book and scroll backgrounds. They are a little less bright, but it is a very, very subtle change. The book texture is also much cleaner (less blotchy) than Bethesda's. - Retextured Spellmaking and
uploaded 0:36, 29 Mar 2006 29,720 597 15,442kb Greybird
Ziggys Divine Spellcrafting Knowledge for Oblivion
Ziggy's Divine Spellcraft Knowledge
Added some additional compatibility, to go with my new Spellcraft and Enchant Items anywhere mod!
Fixed a bug with the enchanting script. No clue why it skipped my notice for the uploaded version, and yet my version had it right. Please re-download.
Fixed the acc
uploaded 0:28, 29 Mar 2006 330 11 3kb Ziggarius
Forgrums Travelogue for Oblivion
A 9-slot Mark/Recall artifactual book for your amusement and adventuring convenience.
You can find it on the ledge of the prison sewer entrance.
Allows you to place up to 9 separate teleport marks and recall back to any of them at will.
NOTE: There are currently random problems with marks placed outdoors. Depending on the location, outd
uploaded 0:02, 29 Mar 2006 109 11 5kb Forgrum
Skeleton Race for Oblivion
-Skeleton as a playable character!
-4 hair styles to choose from
-Males only (srry girls)
- THIS WAS NOT DONE BY ME SO DONT GIVE ME CRADIT!!!!!!!!!!!!!!!!!!!!!!
- IT WAS ORIGANLLY DONE BY CHEEZPOOF!!!! THANK HIM FOR THIS AMAZING MOD
uploaded 23:19, 28 Mar 2006 579,133 6 0kb XTbaggerX
Balor Levelling - Vehem Edition for Oblivion
Balor Levelling - Vehem Edition V1.1
Credit for original code goes to Balor, I (Vehem) made only the following changes to his existing mod. The aim of the changes were to provide "better rounded" characters with a full set of stats at appropriate levels, based on t
uploaded 22:58, 28 Mar 2006 509 14 9kb Vehem
New NightEye and Light look for Oblivion
This mod is for anyone who think that default NightEye looks horible. It also changes the way that Light wizard spells look, its making them more red than green. If you want realistic night vision effect stay with the one Bethseda made, but if you want good looking one install this.
In zip file are two ve
uploaded 22:38, 28 Mar 2006 1,868 51 2kb fawe4
Enchanting and Spellmaking Unlocker for Oblivion
The mod allows all spell effects in spell making and enchanting.
There are two files in the zip. The balanced one uses the games internal restrictions (Of which some of the effects are impossible to enchant with thier astronomically high values) for what gems are needed and how much they cost.
The unbalanced one uses zero for the cost multipl
uploaded 21:49, 28 Mar 2006 4,783 98 6kb qazumation
Slightly Better Birthsigns for Oblivion
Ever wanted just a little better Birthsign ? If so this is for you.
The Apprentice ability confers a 100-point bonus to your Magicka attribute, but gives you a 50% Weakness to Magic.
With the Atronach ability you don't regain Magicka over time. Instead you have a 50% Spell Absorption to recharge your Magicka. Your
uploaded 20:55, 28 Mar 2006 348 12 5kb apolonas