• Half Devil for Oblivion

    By: FireHeaven
    April 16, 2006

    Having been sick of the standard races in Oblivion. I decided to make my own race from scratch. Loosely based off of DMC, this mod are for all those fighters out there who want a decent punch and roleplay as a their Devil counterparts.

    Half-Devil's are despised by the pe

    uploaded 6:32, 17 Apr 2006 1,584 24 169kb FireHeaven

  • Dremora hair styles for Oblivion

    Adds the 3 Dremora hair styles to all races except the beast races and orcs.

    uploaded 6:24, 17 Apr 2006 1,145 20 2,102kb knixx

  • Exterminator for Oblivion

    UPDATE: To make the exterminator MUCH stronger, get the updated .esp here

    Read Me:
    -==Model Man Presents==-
    Exterminator (Large 2 Handed Mace)

    1. Copy "Model Man Exterminator.esp" to your "obliv

    uploaded 5:46, 17 Apr 2006 157 8 214kb ModelMan

  • Recastable Summons for Oblivion

    Recastable Summons
    Author: kab
    Version: 1.3
    E-mail: kab AT thekab DOT com


    [1] UPDATES
    [7] CREDITS

    [1] UPDATES

    * No more leaving summons behind in unloaded cells (and causing numerou

    uploaded 4:41, 17 Apr 2006 4,199 65 31kb kab

  • Battledress for Oblivion

    Battle Dress Plugin
    Version 1.2
    By: ChiZ
    E-mail: [email protected]

    What does this add?
    The Battle Dress Plugin adds one light, and one heavy Braided set of armor to the Best Defense, and matching weapons of all varieties to A Fighting Chance, both in the Market District of the Im

    uploaded 4:32, 17 Apr 2006 12,353 549 19,712kb cgramnaes

  • Real Water for Oblivion

    Enhances the reflections in the water, the sky is reflected as nicely as it often is IRL, rather than as if the water was unnaturally dark and muddy.

    My own edit of another dudes water mod, this lowers the opacity levels to the original opacity levels, since its kinda stupid to be able to see to the bottom of a huge ocean..
    The underwater is al

    uploaded 4:15, 17 Apr 2006 1,526 51 1kb Baleur

  • Sunnier Weather for Oblivion

    Originally while playing the game it gives the impression that bad weather is more common than sunlight!
    And guess what, that was the case! Not anymore :)

    Simply changes the "AllClimates" settings so that Clear and Cloudy is at a combined 60% chance for good weather. Overcast, Rain and Thunderstorm is at 10%, while Fog and Snow remains at

    uploaded 4:14, 17 Apr 2006 869 48 1kb Baleur

  • Timescale for Oblivion

    Gives the option to choose between 1x, 5x or 10x the timescale of Real Life.
    Originally it is set at 30x, which is way too fast. The days end before they even started!
    This wont conflict with any quests or anything, since the npc's work and sleep depending on the time of the clock, and its just the clock that goes slower.

    Basically this mod

    uploaded 4:12, 17 Apr 2006 1,564 82 1kb Baleur

  • Severians Katanas for Oblivion

    IF you already have Version 1.2, RE-DOWNLOAD IT

    I made a mistake in the initial V1.2 (released 19/04/06) which basically made the Steel Katana the most powerful weapon in the entire game...oops

    The katana's can be purchased from A Fighting Chance in the Imperial City Market Place
    Well my f

    uploaded 3:19, 17 Apr 2006 9,106 322 3,863kb severian1981

  • Frodos Blade Sting for Oblivion

    oblivion weapon - Frodo's Sting blade

    fixed the lighting issues, now looks normal.
    only problem, it is mixed with the iron claymore in the status screen. just ignore that :)


    This is

    uploaded 2:23, 17 Apr 2006 2,080 80 1,152kb bonebrew22

  • Lamorak for Oblivion

    This mod adds a new recolored armor set and a weapon to TESIV that is meant for paladin type characters. It also adds a modest dungeon and hopefully an interesting and challenging boss fight. You can find the new armor and weapon inside Ronehus' Lair which is located Northeast of Lake Arrius. You will need very high stats and qaulity gear to def

    uploaded 2:16, 17 Apr 2006 146 10 5,086kb iconokill

  • More Books Teach for Oblivion

    This mod simply makes several more books in the game teach the player a skill. It seemed odd to me that books such as "history of lockpicking" and "Introductory to Alchemy" did not teach anything (skill point wise). I tried to add this to any book that seemed obviously releated to any specific skill. So now if you see a book that migh

    uploaded 2:15, 17 Apr 2006 4,442 155 21kb moonracer