OBLIVION
  • QuickChar for Oblivion

    QuickChar v1.0
    by Marc

    QuickChar allows you to skip the entire intro dungeon with one click. This can be very useful for anyone making and/or testing mods or for anyone replaying the game.

    No original game scripts were touched and only 1 item was added that will not conflict with anything.

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    uploaded 12:39, 29 Mar 2006 610 19 3kb marc54

  • Elven Mages Companion for Oblivion

    Elven Mages Companion
    by Blocky

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    Description: Originally made this plugin for myself, got started digging in the CS and couldn't pull myself away. The .esp includes elf mage companion.

    April 14, 2006 v 1.2
    ***********************************************
    Updates:
    - Torch use and sneakin

    uploaded 12:23, 29 Mar 2006 473 9 975kb Blocky

  • Poison Machine v125 for Oblivion

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    Readme
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    Poison Machine v1.25 by Bioxx

    This mod adds a mixing barrel in the Dark Brotherhood Sanctuary that allows the player to create poisoned food assuming that they have the necessary ingredients. The barrel

    uploaded 7:03, 29 Mar 2006 475 14 11kb bioxx

  • Shock Animation Change for Oblivion

    Changes the Shock Animation to Single bolt, also changes the color.

    Version 1.0 will have the long following trail eliminated and make the bolt wider. Expect it withen a few days.

    uploaded 7:02, 29 Mar 2006 355 8 2kb Alpha_Vortex

  • Call Steed 1.5 for Oblivion

    I am very pleased to announce that I have updated the Call Steed mod to version 1.5. Here's the lowdown:

    In my first mod, there was one ring that, when equipped, would cause any purchased horses to start running to you from wherever they were located. In 1.5 I have created a ring for each of the bought horses, the quest horses (Shadowmere and

    uploaded 6:57, 29 Mar 2006 857 34 4kb mcallon

  • Enchantment Reduction for Oblivion

    == VERSION 1.1 ==

    The mod should now work with every weapon and staff in the game, correctly reducing the cost to use their enchantments to zero. This will allow you to use them... forever and always, without having to stop to recharge or bother with messy soul traps!

    Keep in mind that this works for all weapons and staves in the whole game,

    uploaded 6:17, 29 Mar 2006 1,145 33 12kb Veraticus

  • Unicorn Sociability for Oblivion

    This mod is entitled "Unicorn No Longer A Bastard". If you've found the unicorn, you'll know exactly what I'm talking about.

    Well, this fixes that & that alone - it's pretty freaking cool already! :)

    More specifically - it'll still defend itself & fight anything attacking you if it's nearby, but you can draw your weap

    uploaded 5:35, 29 Mar 2006 411 23 2kb corvan

  • WCGL - Wilderness Creatures List - Updated! for Oblivion

    Modifies wilderness levelled lists for more variation in creatures and difficulty at all levels.

    No more wolves stopping existing once you hit level 10 magically, and percent chances to have harder things spawn at lower levels. Be careful exploring, you are no longer able to survive against everything in existence.

    Furthermore, creatures can

    uploaded 3:10, 29 Mar 2006 3,452 56 3kb WinterborneTE

  • Rare Items for Oblivion

    Rare Items Mod
    By Tom Servo
    30 March 2006

    Rare Items v1
    Changed almost all leveled items.

    Rare Items v1.1
    Reworked the list.

    Rare Items v1.15
    -Fixed the LL0NPCWeaponLvl100 lists to follow normal weapon rarity.(Caused some quest drops to be very high)
    -Made Ebony a bit more usual to give more chance for you to find it before looting d

    uploaded 2:15, 29 Mar 2006 1,137 40 21kb Tom Servo

  • Bridgeview House for Oblivion

    A simple house based on the Inn building. THe house is located just west of the bridge leading into Imperial City. The house does not include any cheat items or hidden areas. It has a desk, bed, some tables to display items on and some chests for storage. I may work on adding a basement/cave later once I learn more of the intriacies of the new CS.

    uploaded 1:52, 29 Mar 2006 159 6 55kb Galn

  • Natural Faces for Oblivion

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    Natural Faces Plugin for Oblivion
    Version 0.95
    ==========================
    by Maboroshi Daikon

    History
    =======
    Version 0.95: 07 June 2006
    - Fixed "pasty lips" problem with male characters.
    - Fixed "lip ring" problems (mostly found on Dark Elves).
    - Cleaned up male lip color to match original c

    uploaded 1:42, 29 Mar 2006 391,842 4,971 2,771kb MaboroshiDaikon

  • NPC Equipment Rarity Mod for Oblivion


    1. What does this mod do?
    This mod changes most of the item lists for armor and weapons that normal NPCs (not monsters or dremora) get their equipment from. Now, most bandits and marauders should use the lower levels of equipment, not all Daedric and Glass, no matter what your level is. Scaling hasn't been removed, or really changes, Ebony st

    uploaded 1:25, 29 Mar 2006 1,509 23 7kb RemyDuron