Regenerate Magicka Enchantment for Oblivion
This is something very small I made for myself in about 30 seconds , Raminus Polus at the Arcane University now sells a spell "Regenerate Mana" , I wanted to use that spell to enchant my Arch-Mage's Robe and Hood and I did.
uploaded 18:31, 19 Apr 2006 1,721 59 1kb Lauriy
GoldWeight for Oblivion
For roleplayers, realism fans, and masochists: Weighted Gold!
All gold now weights 0.01 each
Also adds a 'Gold Dropper' tool to your inventory so you can actually drop gold - Oblivion doesn't let you otherwise.
Gold weight is simulated by 'gold weight' coins in your inventory. This ensures this mod is comp
uploaded 18:19, 19 Apr 2006 1,241 41 3kb VenomByte
New worlds - Giant arenas for Oblivion
This mod will add a quest, and 12 arenas to fight through. The arenas are
simply floor with big creatures that u have to kill, and to the end it's 1
big bad boss. U will also get some nice equipment before u start the quest, and
since i don't like overbalanced mods, the items will be lost when the quest is
complete(Exept from boots of bin
uploaded 17:04, 19 Apr 2006 1,522 65 129kb HavocX
DragonArmor for Oblivion
We've all seen them, Glass reskins here and there, but now finally a Daedric retexture is here. This texture was originally created by Jayson, then Shiraishi retextured them after Jayson had realeased his (unfinished?) version. Shiraishi retextured the Original Dragonbone Armor, and added the greaves, a helmet, a shield and a retexture of an Elv
uploaded 16:49, 19 Apr 2006 346 12 6,661kb ironvalley
Mehrunes Razor Revisited for Oblivion
Mehrunes Razor - New Weapon for Oblivion: Letalis
As with many Daedric Artifacts, they tend to get passed on from one owner to the next. according to legend, Mehrunes Dagon created a dagger of extordinary power capable of killing a creature in a single strike. Mehrunes Razor is an artifact according to Tamriellic Lore, that was used in
uploaded 15:35, 19 Apr 2006 146 7 313kb Letalis
Nuki_Hoodzra Claws for Oblivion
0.7 Beta Release
-Completely re-created all textures; normal maps/glow maps/colour maps.
-All meshes have been completely recreated.
-Completely Recreated all claws from within the CS.
-Rebalanced all claws with the rest of the Oblivion weapons.
-Tested for compatibility; This mod si
uploaded 13:47, 19 Apr 2006 1,836 69 6,679kb explodingseashells
Pit Leather Armour Fix for Oblivion
I noticed in CS that the values for basic pit leather armor are all zero, making them worthless in the game since they will break straight way. So this esp file will address this issue. I made the values somewhere in between those for basic fur and the more specialised theif leather armor.
If anyone has any further thoughts about what the valu
uploaded 12:11, 19 Apr 2006 77 3 1kb Jorne
Meadows of Cyrodiil for Oblivion
Additional exploration music for Oblivion.
Put the mp3 into /data/music/explore - rename the atmosphere_01 in there first in case you want to revert to the old music.
This is a piece of music I composed and performed with Steinberg Cubase and classical orchestra samples from Miroslav Philharmonic. It has the classical touch o
uploaded 11:17, 19 Apr 2006 294 19 3,421kb Rendelius
Blood Elven Armor for Oblivion
This mod adds a set of my Blood Elven armor to Oblivion. I liked the way the original elven armor looked but it wasn't really my character's style, so I made something a little more fitting for a vampire. Only the male version is finished at the moment, but the female set will be coming soon.
It can be found deep within the halls of Lipsand
uploaded 11:04, 19 Apr 2006 1,524 64 3,753kb theWanderingDunmer
Heavy Leather Armor for Oblivion
This mod adds two retextured versions of the city guard cuirass to The Best Defense in the IC Market District.
Both cuirasses are light armor and have the same stats. They are better than the normal leather cuirass but still inferior to chainmail.
uploaded 10:35, 19 Apr 2006 615 25 2,114kb untot
DeParallaxer mod for Oblivion
This mod removes the parallax/displacement shader from about 500 different .nif files used in Oblivion. It replaces it with the standard diffuse shader that nearly everything else in the game uses.
Why? Performance! On my machine, I gain an average of 5 FPS when playing in areas that use parallax shading with this modification. Also, movemen
uploaded 9:14, 19 Apr 2006 21,188 544 27,065kb throttlekitty