Improved Atronach for Oblivion
No pain, no gain!
This mod makes The Atronach a slightly better birthsign by adding a second way to regain Magicka. Any time an Atronach is damaged in combat, they'll regain 20% of that damage in magicka. The damage isn't reduced, it's just magicka regeneration from the pain.
The Atronach still has 150 extra magicka, 50% spell absorp
uploaded 7:05, 30 Mar 2006 375 13 2kb Digizen
Rays Leveling Mod for Oblivion
Weapons list created. The files to add to desired NPCs are LL1NPCWeapon*Chance. Unlike armor, the weapons list was designed to drop a weapon EVERY time, as to not ever allow an NPC to go unarmed. Sorry, didnt mess with arrows, ill mess with that hornets nest sometime in the future. For now, I will start adding the lists to NPCs so I can hav
uploaded 6:59, 30 Mar 2006 31 2 33kb sparkin50
Specular Fix 1.1 for Oblivion
This mod fixes the crashes associated with incorrect specular lighting on some objects. The 30 objects found have now been removed. If problems still occur in some areas, PM me and I will investigate.
To install just put the file in your data directory and enable it in the splash window under the data files category.
uploaded 5:06, 30 Mar 2006 1,878 72 8kb Odweaver
service amulet for Oblivion
This amulet will give you carry more 9000 pound items,and provide follow services:
spellmaking, enchantment, change birthsign, change level, clearcrimegold, cure , cheats
1.1.1 change level without other change, can set to lv1, or cur lv +1 +5 +10 -1 -5 -10
dagger's service amulet
uploaded 4:54, 30 Mar 2006 3,653 123 3kb dagger
My House for Oblivion
My House by Encifer
This will put a house right next to the East gate in Cheydinhal.
It's impossible to miss it. There a lot of large desks and display cases that are perfect for showing of your massive collections. You'll also notice my tribute to Morrowind just inside the front door.
Install instructions are in the readme.
uploaded 3:48, 30 Mar 2006 196 13 9kb Encifer
Imperial Watch Armor Enabler for Oblivion
A simple toggle to the properties of Imperial Watch armor (worn by palace guards and captains such as Lex) which makes it possible to loot and wear this armor. The armor is unmodified, and is Heavy and functionally identical to ordinary Steel (perhaps slightly better, I haven't checked fully). No spawns have been made so expect a difficult time
uploaded 3:22, 30 Mar 2006 736 17 2kb Nakar
Daedra Shrine Level Requirement Remover for Oblivion
A simple mod to the scripts governing Daedra Shrine quests. You can now begin them at any level, provided you're able to also provide the offering (it will be difficult, for example, to find Troll Fat or a Lion Pelt at level 1). I worked this out mostly to provide more options for the main quest for players at lower levels, but bear in mind that
uploaded 3:20, 30 Mar 2006 1,469 57 78kb Nakar
Slow Alch and Conj for Oblivion
As a mage the time it took to level spells felt right, except for alchemy and conjuration, those shot up to 100, while I still have lvl 50-60 in other skills. So this mod is for other people like me who were fine with everything else cept these 2 skills.
uploaded 3:01, 30 Mar 2006 21 0 2kb Slig
Less Fog Underwater for Oblivion
Removes the heavy close up fogging while underwater.
The water will not be crystal clear, it is still slightly murky.
Probably not compatible with other water mods, so it's not advised to use this in conjunction with others.
Unzip to Oblivion/Data
Enable the Lessfogunderwater.esp from the data files choice in the Oblivi
uploaded 2:56, 30 Mar 2006 1,476 49 1kb pyide
MD Saddlebags V3 for Oblivion
Saddlebags Plugin for Oblivion
Version 3.0 Beta
by Maboroshi Daikon
Requires OBSE v15 or later. Saddlebags are now completely independant of other horse mods. Use with any other horse compilation that doesn't include saddlebag functionality.
uploaded 2:53, 30 Mar 2006 44,857 557 2,750kb MaboroshiDaikon