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  • Resized, Passive, and Quiet Beasts for Oblivion

    This is a combination of the Resized Beasts v1.2, Passive Beasts v1.0, and Quiet Feet v1.0. What the mods do is explained below with each respective description. However, the basic description is that it resizes beasts to be more realistic and makes certain creatures (rats, crabs, will o wisps, etc.) defensive only so they don't go all suicida

    uploaded 8:38, 9 Apr 2006 442 16 25kb TheDCProject

  • Cyrodiil Terrain Map v25 for Oblivion

    This is a replacement for The Elder Scrolls: Oblivion's default in-game map. It was made using the game's landscape files, resulting in a fairly accurate representation of Cyrodiil's terrain. The map was made as an alternative to some of the excellent stylized maps that have already been created.

    April 7, 2007: Now updated to version 2.

    uploaded 8:38, 9 Apr 2006 76,396 1,201 15,751kb whisselj

  • Imperial Champions House for Oblivion

    Updated- v2.5
    - Brighter ambient lighting
    - Dispaly cases
    - Key and note in the Imperial Armory (by Dragon Armor)
    - Eliminated the spell-making stations.

    Adds a house in the Arena section of the Imperial City for the Champion of Cyrodill. Version 2 adds landscaping, NON-RESPAWNING chests, cupboards and drawers, better lighting, and dec

    uploaded 8:34, 9 Apr 2006 1,482 31 38kb craigrodenberg

  • Lighter Rings for Oblivion

    Noticed that some rings weighed 1 pound, so decided to change it. Now all rings (except a certain quest item) weight 0.1 pound.

    Could do one for amulets too if there is enough demand. Figured it's a bit more 'realistic' to have an amulet weigh 1 pound though, so just did rings for now.

    Put file in your oblivion\data directory th

    uploaded 8:24, 9 Apr 2006 421 23 23kb Nixx_

  • Alchemists Reference for Oblivion

    This mod adds a book to the "All Things Alchemical" shop in Skingrad. The book is not owned and may be freely taken. Inside you will find a listing of most Alchemical Formulas for potion creation as well as some ideas on where to find the necessary reagents.

    Unzip the file into the Data directory of your Oblivion i

    uploaded 8:21, 9 Apr 2006 3,794 174 448kb JSLSlim

  • The Baux Custom Race for Oblivion

    Q: What's going on here?
    A: It's a custom race, called the Baux.

    Q: Who are they?
    A: They're a rat-like race. Good at stealth, make good rogues.

    Q: Is there a story behind them?
    A: There's a book in top of one of the boxes outside the courier's shop in the Imperial Market District. Check that out. It's about 16 pages or s

    uploaded 7:36, 9 Apr 2006 217 7 2,631kb robothobo

  • Stolen Goods Unlock Limited for Oblivion

    One prominent merchant in each major city has now lost their innate ability to sense stolen goods. It shouldn't be too difficult to locate them...

    uploaded 7:33, 9 Apr 2006 381 13 7kb Akabar

  • Cooled Lava for Oblivion

    Changes the default lava texture and settings.

    uploaded 7:05, 9 Apr 2006 491 21 158kb evilhyde

  • Fortify Armorer Skill Spell for Oblivion

    Its rough not being able to repair your equipment. Mages aren't trained in the Armorer skill and probably will never be proficient in it. These three new Restoration spells will give the magic using population a repair solution without having to learn the Armorer skill. The healer Orag gra-Bargol in Chorrol will sell these three valuable spel

    uploaded 5:47, 9 Apr 2006 206 10 2kb Akabar

  • Finger of Death for Oblivion

    Finger of Death Version 1.0

    OMod and .esp included.

    Adds the spell Finger of death to the game. This spell has a small chance, based on your destruction skill to instantly kill your target. You can buy it from Borissean in the Imperial City Arcane University.

    uploaded 5:13, 9 Apr 2006 398 5 4kb jetsirus

  • Improved Lava Updated for Oblivion

    After hours of using about 10 different textures that I either made or regenerated to make my own I think I've done it. As you can see this is still only version 1.5. That means you can expect more to come. I think next I'm going to start trying to do a heat shader, and possibly some pops or bubbles that come out, but I still don't know

    uploaded 4:42, 9 Apr 2006 3,188 114 1,437kb seniorfrito

  • Potion of Vampirism for Oblivion

    "When you arrive in Cheydinhal you decide to go to the Mages Guild, and while there you pop into the basement in search of an alchemist. Through your searching you stumble across a flask that appears to have been misplaced, so you inspect it. Reaching out with a hand to pick it up, you immediately recoil away upon touching the surface as a sting

    uploaded 4:24, 9 Apr 2006 720 22 27kb Phobos Gekko