• Create the Undead for Oblivion

    This mod allows you to create the undead with a spell.

    The first cast on someone kills them and the second cast reanimates them.
    When you have finished with your servant just cast the spell on them again and they will die.

    The spell costs 0 so you can use it as often as you want, you can also create an unlimited number of undead servants

    uploaded 1:51, 13 Apr 2006 2,898 38 1kb webby_0005

  • Functional Imperial City Lighthouse for Oblivion

    I thought the Waterfront District could use a little more ambience. So I made the so called Lighthouse functional by adding fire to the roof of it. The fire is only visable from inside the Waterfront District cell only. It's a simple mod, use it where you like no credit needed.

    uploaded 1:17, 13 Apr 2006 359 13 1kb odark

  • Essence of Heros for Oblivion

    Long ago the Imperial Legion was at war. There Great Hero and General fought against their enemies in what seemed like a impossiable battle, but the legion took victory that day thanks to there great hero. for the heros great courage the emperor himself gave the hero a jewled amulet. the hero took the amulet and enchanted it with a great power. Aft

    uploaded 1:04, 13 Apr 2006 202 6 6kb hellwege

  • Hermaeus Mora Daedric Quest Fix for Oblivion

    Firstly, an introduction. On the Hermaeus Mora daedric quest, you get a scripted spell to cast at people to trap their souls for Hermaeus Mora. Unfortunately, the spell glitches if you cast it at two people at once, and won't work on any other people, preventing you from trapping any more souls and completing the quest. After looking at the scri

    uploaded 0:51, 13 Apr 2006 1,059 66 4kb Namegduf Live

  • Chests of ArmorWeapons for Oblivion

    This mod creates two chests with all the standard weapons-armor eg. no uniques or enchanted.

    uploaded 0:26, 13 Apr 2006 375 20 3kb webby_0005

  • Gem fix, Fence for Oblivion

    *Gem prices fix (up to 300gp for Flawless Diamond)
    *Fence, who buy stolen goods added near Kvatch

    0.3 Changes:
    - Ilias now will offer services from 8 to 20-00 every day
    - Cave's shape changed a little bit
    - Chance to drop gems and equip by creatures reduced a bit


    Fix gem prices a little.

    Ex: Flawless pearl 60gp, Pearl

    uploaded 23:53, 12 Apr 2006 70 4 9kb AkaiTenshi

  • Revised Birthsigns for Oblivion

    This mod modifies some birthsigns to achieve a better overall balance across the board. Apart
    from making certain birthsigns more viable it adds "twists" to some existing ones
    (such as small penalties).
    It also includes neat additions such as:
    - a spell that works to both damage undead or heal the player
    - a once a day buf

    uploaded 23:47, 12 Apr 2006 111 4 4kb freeb0rn

  • Dragonbone Cuirass for Oblivion

    Dragonbone Cuirass v.1.2
    by Jayson

    Adds the Dragonbone Cuirass to Oblivion.

    "This cuirass is one of the greatest artifacts any collector or hero could own. It is constructed of real dragon bone and was enchanted by the first Imperial Battlemage, Zurin Arctus,

    uploaded 23:31, 12 Apr 2006 1,949 72 1,395kb Hard_Rocker

  • Reopen Random Gates for Oblivion

    Re-open the random Oblivion Gates after the Main Quest is over.

    uploaded 23:11, 12 Apr 2006 995 31 46kb rothrin

  • Black Market for Oblivion

    Black Market
    Version 1.0
    By: Kilo11

    Description: The Black Market Shop has opened up north west of the Imperial City.
    It has everything for the warrior, thief, or alchemist. Evey weapon and armor you
    can find is here (non enchanted items except arrows), plus eveything alchemical, and a fence.
    It only closes one hour of the day, so its alm

    uploaded 23:08, 12 Apr 2006 241,937 577 12kb Kilo11

  • Robe Over Armour Mod REL and WIP for Oblivion

    --RoA Mod V1.0a+b--

    Finally at Release Stage.

    This allows for all Robes, not used by npc to be equipable over your armour. This does cause some clipping, some robes/outfits than others.

    V1.0b (adds two more robes to be in use) is now included in the zip, will require redownloading.

    Readme has been updated with details of the mod(s)


    uploaded 23:06, 12 Apr 2006 946 28 4kb Lethos

  • Mighty_Bows_No_Damage_Bonus for Oblivion

    There is a new version of this mod. Look at Mighty Bows Mods Set pls


    Mighty_Bows_No_Damage_Bonus ver 1.0 (12 April 2006)

    More comfortable ranged combat WITHOUT changing bow/arrow damage

    - Now arrows have 95% chance to stay on a corpse (original = 50%)

    uploaded 22:24, 12 Apr 2006 332 16 0kb ss7877