OBLIVION
  • Kals Shock Lightning Spell Effects_v11 for Oblivion

    THIS IS AN OLD VERSION, THE NEW VERSION IS HERE:
    http://www.tessource.net/files/file.php?id=10239

    Forum w/ movies of the new effects: http://www.bethsoft.com/bgsforums/index.php?showtopic=672389





    1.1 incudes the much requested white lightning.

    This mod was inspired by Vortex's mod that changed the animation for ranged shock spel

    uploaded 14:00, 11 Apr 2006 414 38 8kb chomp

  • Rational Potion Names esp for Oblivion

    ESP version

    Sorts potions by effect THEN by a qualifier, should be much easier to find the potion, poison or alcohol you want now.

    RELz thread at TES forums: http://www.elderscrolls.com/forums/index.php?showtopic=364098

    uploaded 13:17, 11 Apr 2006 78 5 63kb relapse

  • Rational Potion Names for Oblivion

    OMOD version

    Sorts potions by effect THEN by a qualifier, should be much easier to find the potion, poison or alcohol you want now.

    RELz thread at TES forums: http://www.elderscrolls.com/forums/index.php?showtopic=364098

    uploaded 13:16, 11 Apr 2006 126 10 7kb relapse

  • Imp Dragon Armor by Phoenix for Oblivion

    Improved Light Dragon Armor Mod - Release 1.0
    By Phoenix T'ril

    Scope
    ----------
    Affects "Imperial Dragon" LIGHT Armour ONLY.
    Adds new Enchantment: Resist Elements (Lesser)

    Changes
    ----------
    * Durability has been changed: now equivalent to Elven armour.

    * Armour Rating has been changed: now equivalent to Glass armour.

    *

    uploaded 11:38, 11 Apr 2006 50 3 2kb PhoenixTril

  • Dark BrotherHood Hood Replacer for Oblivion

    Dark BrotherHood Hood Replacer V1.4 by SoNico717

    Version History
    ===============

    1.4 - Now the assasin girl that appears after you finish the main quest will sell you a piece of no enchanted armor and hood in the Sanctuary.
    1.3 - In this version M'raaj-Dar will sell you another piece of no enchanted armor and hood in the Sanctuary.
    1.2

    uploaded 9:07, 11 Apr 2006 2,341 84 2,142kb sonico717

  • JP_Canine_Pack for Oblivion


    Canine Pack 1.0 (By G()5u)
    ===============
    Info.
    ===============

    This Mod adds 3 New Canines to Tamrial.

    1. Warg - Not mine (Could the Author PM me so I could Say Thanks for the Inspiration)

    2. Hell Hound (Total Re-Skin, Can Cast Certain Fire Spells
    Can be found in mountain reqions, Oblivion gates and more.)

    3. Ice Wolf (Much the

    uploaded 7:58, 11 Apr 2006 473 24 2,951kb Gosu

  • CallSteed 30a for Oblivion

    Call Steed 3.0a (Standalone)

    How To Install This Mod:

    1) Go into the "Data" folder of your Oblivion installation

    2) Place "CallSteed3.0a.esp" in the DATA folder

    3) Run Oblivion and, when the launcher appears, select "Data Files" and check the box by the file you just placed in the Data directory.

    4) Click "Play

    uploaded 7:31, 11 Apr 2006 4,229 155 7kb mcallon

  • Happy Spike Hunger for Oblivion

    Happy Spike Hunger Mod v1.0
    Mod by by Happy Spike
    ------------------------------------
    All foods are scripted diferently so will satisfy different amounts of hunger. How long you can go without food depends on your endurance. But how much food you need to eat also increases with more endurance. You CAN DIE from hunger but only after nearly a wee

    uploaded 6:54, 11 Apr 2006 299 5 8kb happy_spike

  • Fisheyes Unicorn Mount for Oblivion

    Fisheye's Unicorn Mount README

    Installation: Extract the .rar file to you Oblivion/Data directory.

    This mod adds an NPC in the Chorral Stables area that will sell you a unicorn. (15,000 gold - a lot of money, but the unicorn can't be killed)

    The Unicorn is owned by the player, and will act like any other owned horse. It will follow

    uploaded 5:12, 11 Apr 2006 1,517 67 3,668kb fisheye

  • Map Loop Replacement Video for Oblivion

    Ok I know not so much a game play mod, but hey it does change/modify something about the game so hence a mod!

    Really just wanted to see if this could actually be done and YES it can. I thought it was cool, so now I will pass it on!

    I used the videos that were from the countdown videos that Bethesda was putting out as a little teaser througho

    uploaded 5:03, 11 Apr 2006 306 18 17,836kb Maimas

  • Spell Names By Effect for Oblivion

    This mod replaces the pre-made spell names with the effect name and specifications (e.g. "Captivating Touch" is "Charm, 24, 30s"). The new spell names make it easier to locate your intended effect and follow the format "Spell Name", [*], [magnitude], [radius], [duration] (where "*" or lack thereof denotes a Ranged (Target)

    uploaded 4:37, 11 Apr 2006 528 17 303kb JSLSlim

  • BALOR LEVELLING QMans Modified VEHEM EDITION for Oblivion

    This is a slight modification of Vehem's Balor Mod, v1.1c. The aim is to gain levels only when combat skills increase, thus hopefully making creatues not too powerful for non-combat types to kill. It changes the existing mod as follows:

    -Reverts levelling back to skills gained, rather than stat points gained
    -Gaining 5 skills causes a level

    uploaded 3:46, 11 Apr 2006 66 1 43kb theqmann