Reanimation for Oblivion
This mod adds the Reanimation spell to Raminus Polus' list of spells that he sells in the lobby of the Arcane University. The spell allows you to reanimate the corpse of any dead npc to fight for you for the duration.
uploaded 10:57, 30 Mar 2006 2,019 7 1kb Redvsbluefan0
Movie Vampires for Oblivion
***New version updated****
Changes the way vampirism works in Oblivion to a more Hollywood stereotype. Similar to the Reverse Vampire mod by EvilHyde, in this mod the vampire is stronger if they feed, yet weaker as they progress without blood.
See the readme inside the zip file for complete changes.
uploaded 10:48, 30 Mar 2006 1,144 20 449kb icky
Toggleable Vampirism for Oblivion
This mod makes it so that vampires can toggle their vampirism magnitude on or off. While it's off, they look completely human, can walk in the sunlight, but can't feed. While it's on, they don't look human, can't be out in the sun, but constantly regenerate health. See the readme for complete details.
uploaded 10:32, 30 Mar 2006 1,138 32 62kb Tantalus010
More Arena Spectators for Oblivion
Get the lite version here; Half the spectators, half the fps hit:
--- Mod description
Bethesda got a bit lazy and put about 10 spectators in the arena. This mod creates a couple hundred more spectators to cheer you up !
uploaded 10:16, 30 Mar 2006 3,048 70 28kb PizzasRgooD
Ultimate Archer for Oblivion
Become the ULTIMATE ARCHER!
* Lighter Arrows (carry more!)
* Faster Arrows (lead less!)
* More Powerful Bows & Arrows (fire less!)
* Better Snipe-Zoom for a clear shot (guess less!)
* Almost double the range! (close-in less!)
The closest you can get to Springfield rifle using bows!
uploaded 10:04, 30 Mar 2006 4,534 78 28kb dbolivar
EncumbranceMod for Oblivion
This mod changes the multiplyer give to boost your Encumbrance to 75 times your strength ability level. Requested by DecayAway in the Official Oblivion Forums.
Extract EncumbranceMod.esp to your Oblivion\Data directory.
Then enable the mod in the Data Files menu in the launcher.
uploaded 7:21, 30 Mar 2006 826 22 1kb myxomatosisman
Improved Atronach for Oblivion
No pain, no gain!
This mod makes The Atronach a slightly better birthsign by adding a second way to regain Magicka. Any time an Atronach is damaged in combat, they'll regain 20% of that damage in magicka. The damage isn't reduced, it's just magicka regeneration from the pain.
The Atronach still has 150 extra magicka, 50% spell absorp
uploaded 7:05, 30 Mar 2006 368 11 2kb Digizen
Rays Leveling Mod for Oblivion
Weapons list created. The files to add to desired NPCs are LL1NPCWeapon*Chance. Unlike armor, the weapons list was designed to drop a weapon EVERY time, as to not ever allow an NPC to go unarmed. Sorry, didnt mess with arrows, ill mess with that hornets nest sometime in the future. For now, I will start adding the lists to NPCs so I can hav
uploaded 6:59, 30 Mar 2006 31 2 33kb sparkin50
Specular Fix 1.1 for Oblivion
This mod fixes the crashes associated with incorrect specular lighting on some objects. The 30 objects found have now been removed. If problems still occur in some areas, PM me and I will investigate.
To install just put the file in your data directory and enable it in the splash window under the data files category.
uploaded 5:06, 30 Mar 2006 1,865 67 8kb Odweaver
service amulet for Oblivion
This amulet will give you carry more 9000 pound items,and provide follow services:
spellmaking, enchantment, change birthsign, change level, clearcrimegold, cure , cheats
1.1.1 change level without other change, can set to lv1, or cur lv +1 +5 +10 -1 -5 -10
dagger's service amulet
uploaded 4:54, 30 Mar 2006 3,606 111 3kb dagger