OBLIVION
  • Mysterious Cave for Oblivion

    This "mod", if you can call it that, is my very first. Its a simple dungeon, following the official CS wiki, but I maybe went a BIT overboard on traps and gore. Traps and gore. TRAPS AND GORE. Not for kids. I designed every aspect of this dungeon to take down ANY player, regardless of their stats, so low levels may need to TGM to experience i

    uploaded 4:59, 10 Apr 2006 191 9 108kb OathinBlood

  • Far & Away Distant Lands Textures pt3 for Oblivion

    I have gotten tired of the dark shades of the distant lands so I decided to retexture them into something that made a little more sense, the foreground and the background will now blend a little better. You should not get any fps hits with this; no more then you would using Shaja’s distant land textures. So enjoy

    Just add this file to part 1

    uploaded 3:44, 10 Apr 2006 237 16 25,054kb Gorric

  • Far & Away Distant Lands Textures pt2 for Oblivion

    I have gotten tired of the dark shades of the distant lands so I decided to retexture them into something that made a little more sense, the foreground and the background will now blend a little better. You should not get any fps hits with this; no more then you would using Shaja’s distant land textures. So enjoy

    Make sure you add this to part

    uploaded 3:26, 10 Apr 2006 323 20 28,339kb Gorric

  • Far & Away Distant Lands Textures pt1 for Oblivion

    I have gotten tired of the dark shades of the distant lands so I decided to retexture them into something that made a little more sense, the foreground and the background will now blend a little better. You should not get any fps hits with this; no more then you would using Shaja’s distant land textures. So enjoy

    Make sure you add part 2 & 3 t

    uploaded 3:13, 10 Apr 2006 1,289 46 83,041kb Gorric

  • Local Map Leyawiin for Oblivion

    a other one
    just for travel

    uploaded 3:10, 10 Apr 2006 106 5 1,037kb trucatus

  • Listener Expanded for Oblivion


    Adds Display cases to the Dark Brotherhood Sanctuary in Cheydinhal, for use by the listener of the Dark Brotherhood

    uploaded 3:00, 10 Apr 2006 61 1 1kb LordBronze

  • Coup de Grace for Oblivion

    This mod adds a stiletto to the game, which will kill any person who is sleeping when hit. The idea is to add a Coup de Grace ability to the game. Unfortunately, it would require adding a script to every NPC or every weapon to make the effect
    global, and this would render the mod incompatible with (probably) every other mod ever produced.

    Fa

    uploaded 2:47, 10 Apr 2006 1,689 11 41kb Diabound

  • Charok Grand Hall for Oblivion

    Charok's Grand Hall
    --------------------------
    4/9/06 - by Charok

    Description
    ----------------
    This modification adds a copy of the Cloud Temple "asian-style" building (where I changed the Great Hall into a house for the Player) and alters several ponds in the adjoining areas of wilderness at the "Charok

    uploaded 2:33, 10 Apr 2006 1,399 29 247kb Charok

  • Arch Mage Expanded for Oblivion

    Adds serveral Display Cases to Arch-Mages Quarters as well as an extra chest

    uploaded 2:33, 10 Apr 2006 188 6 1kb LordBronze

  • Better Imperial Dragon Armor for Oblivion

    This mod makes the Imperial Dragon Armor into the best armor in the game. I felt that it was dissapointing that after beating the main storyline, I get armor that is basically useless to me after having obtained Daedric armor.

    - The AR on Heavy Imperial Dragon is changed to match Daedric, and light is matched to Glass.

    - Four different sets

    uploaded 2:29, 10 Apr 2006 1,402 70 5kb Omega2k3

  • All +5 Attribute Modifiers for Oblivion

    This mod provides a +5 multiplier at level up for each attribute with any skill point input.

    To max attributes (including luck, with no associated skills) by your max level in Oblivion, you must come very close to maxing your attribute multipliers at every level. This can lead to pointless and tedious efforts to optimize multipliers at each l

    uploaded 2:05, 10 Apr 2006 60,012 1,592 1kb Falconhurst

  • Offensive Spell Rings for Oblivion

    This mod adds 3 Rings that give the wearer a new spell on equip and removes it on unequip. It's the closest thing i could get, with my ability, to rings that cast attack spells.

    uploaded 2:01, 10 Apr 2006 138 4 2kb Me.v1