OBLIVION
  • Skingrad Home Expansion for Oblivion

    This revamps the basement that comes with the Skingrad house for sale. It turns it into a modest armory, training area and storage. It also changes some other parts of the house, mainly turning empty book cases into bookcases with books and items on them already (pain to do this in game). This mod does include some armor/weapons, for display purpos

    uploaded 4:19, 26 Mar 2006 360 3 27kb Klund

  • Portable Fire and Tent for Oblivion

    Adds a portable campfire and tent for you to use so you can have your own little campsite anywhere you see fit.

    Be warned right now THESE ITEMS ARE NOT IN THE GAME!!! The ONLY way to get them is via the console by typing "StartQuest ANBFireTentQuest" because my Render Window in the CS is fubar for some reason meaning I cant edit cells at a

    uploaded 4:13, 26 Mar 2006 1,343 26 4kb aridale

  • OblivionTime for Oblivion

    This is basically just a recreation of the TimeMod for Morrowind created way back when by Sid. I made it after having it go from morning to night in the time it took me to find and talk to two merchants. There are two options - Time2x which doubles the length of the days and nights, and RealTime, which gives them real-world lengths. This will give

    uploaded 3:46, 26 Mar 2006 1,293 26 1kb Greybird

  • Xhairs for Oblivion

    Provides 21 original alternate crosshairs for use in Oblivion, including the classic red dot.

    Note: I have folded this into Dark UI at this point.

    uploaded 3:44, 26 Mar 2006 424,628 23 49kb Greybird

  • ApprenticeBalance for Oblivion

    Changes the Apprentice Birthsign's weakness from 100% weakness to magic, to 25% weakness to normal weapons in an attempt to balance it with the other signs.

    uploaded 2:25, 26 Mar 2006 137 5 1kb Aianna

  • Vamps Mythic Armor Mod for Oblivion

    Vamp's Mythic Dawn Armor Mod v1.2

    by VampyrPrince

    Installation

    Unzip to Oblivion/Data


    Uninstallation
    Hrrm... Delete it?
    Make sure not to have the spell active when you are turning the mod off it is VERY important that you don't have it on.

    ==============
    To get spell.

    In the initial version the only way to get the armor

    uploaded 2:03, 26 Mar 2006 265 5 2kb VampyrPrince

  • Vanity Camera Smoother for Oblivion

    Slows down or "smooths" the camera movement when moving the mouse to rotate around you character while in Vanity mode.

    Release History

    v.1.01 - The camera movement is slightly increased along the horizontal plane. (left/right mouse movement)

    uploaded 0:47, 26 Mar 2006 13,640 192 1kb Woodman

  • Detect Hostility Spell Suite for Oblivion

    This mod adds a suite of spells to detect whether NPCs and creatures are friendly or hostile to the player. The spells work similarly to Detect Life.

    If a creature or NPC is hostile to the player, he/she/it will glow with a red fog similar to the default, purple Detect Life effect. Friendly targets will glow in green. The effect is dynamic; i

    uploaded 21:25, 25 Mar 2006 1,822 28 4kb kynetarse

  • Crosshair Size Reduction for Oblivion

    ---
    1. DESCRIPTION
    ---

    This small mod reduces the size of the crosshair and the size of the sneak icon to 60 percent of the original size. It successfully takes away from a bit of the console-style clunkiness of the game.

    ---
    2. INSTALLATION
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    Unzip the package to:
    X:\Program Files\Bethesda Softworks\Oblivion\Data

    uploaded 20:20, 25 Mar 2006 5,117 43 2kb Cerasine

  • No More Annoying Messages for Oblivion

    MOD DESCRIPTION:
    Removes annoying messages that apperes now and then. For example "Your horse is stabled outside the city gate." and the infamous "Loading area...".

    VERSION HISTORY:
    V1.2
    ------------
    - Messages that shouldnt disappear should now be fixed.
    - Now you don't know if the Dark Brotherhood is watching you.
    - Renamn

    uploaded 19:58, 25 Mar 2006 10,528 193 2kb MackeMan

  • Passive Beasts for Oblivion

    A very simple mod, this removes the aggressive tendencies of most normal animals, such as bears, wolves, lions,

    rats, etc. Note that this includes any leveled creatures of this sort in dungeons, though I have left alone any

    uniquely named animals, or animals with scripts attached. This does not affect leveled beasts such as trolls,

    mino

    uploaded 19:56, 25 Mar 2006 11,597 64 3kb kartikeya

  • Magicka Regen for Oblivion

    I was finding it pretty frustrating to be carrying and using so many potions to restore my Magicka, so I created this mod that increases the Magicka regeneration rate.

    There are three versions of this mod (be sure to load ONLY ONE when playing!):

    x1.2: Increases Magicka regeneration x1.2
    x1.4: Increases Magicka regeneration x1.4
    x1.6: Incre

    uploaded 19:43, 25 Mar 2006 28,083 272 2kb Dark Necromancer