BoneGrind for Oblivion
Fixes a minor issue with the novice mortar and pestle from the first dungeon not working.
Fixes an issue where a few rare Novice Mortars and Pestles don't count as mortars and pestles. Totally my fault :(
Fixes critical issue in which I erroneously hit "Recompile All" causing it to override mods that
uploaded 20:45, 10 Apr 2006 4,451 149 2kb NVShacker
OptimizedLODHeads for Oblivion
This is only really needed for low-end comps!
extract to /data subdir, so you get /data/meshes/characters
I'm currently experimenting with adding LOD models to all the models in OB. LOD models = progressive polygon details, similar how mipmap LOD works, but except for polygons,
i was told that Bethesda did not make LOD m
uploaded 20:27, 10 Apr 2006 645 22 3,473kb fuc847
lots cheap varla stones for Oblivion
10 April 2006 ver 1.0
This mod helps easily recharge magic weapons.
Now merchant Calindil in Imperial City (Traders District, Mystic Emporium) has 999 changed Varla Stones (respawn period - 72 hours).
They still fully recharge magic weapons, but have weight only 0.1 (old weight 1.0) and base price 50 (old price 1000).
uploaded 20:11, 10 Apr 2006 358 16 1kb ss7877
dtLevitation for Oblivion
Try this esp i you want to have a basic levitation spell:
Problems of esp should be cleaned now ( i uploaded it in ASCII banghead.gif )
A new Levitation Spell available with Volinaro in Bruma's Guild Mage.
It is very intentionally slow.
Interface: (perhaps to be rev
uploaded 20:05, 10 Apr 2006 1,372 26 3kb daesdemon
Vizs OMod Selection April 10th Release for Oblivion
Author : Viz
Website : www.vizp.com (Personal Fiction Site) - email: email@example.com
Credits : Online Community forums at TESSource.com, Timeslip for his wonderful OBMM utility and all the Mod makers involved
Viz's OMod Selection
This isn't quite the second release of the OMod pack but
uploaded 19:23, 10 Apr 2006 118 5 4,051kb Viz79
Advanced Water Modification for Oblivion
You must be thinking.... Oh noes, not another water mod!
Chill down, because this one ain't like the rest. I promise.
~ KEY BENEFITS
* Advanced Calculations & Algorithms were used in the Process. (Result: More Vivid colours, Enhanced Water Surface and Crisper Reflections)
* Viewing distance beneath the water surface was increased. Al
uploaded 19:03, 10 Apr 2006 32,755 610 2kb Abdullah
Leveled Shadowmere for Oblivion
Makes Shadowmere a leveled horse. I got tired of him not doing as well on higher levels. To install, unzip in the data folder.
Note that this mod also adds to Shadowmere's speed, making Shadowmere the fastest horse in the game.
uploaded 18:56, 10 Apr 2006 490 22 1kb JONJONAUG
Artifacts of Tamriel 300 for Oblivion
Dragonbone Armor: Jayson
White & Gold Outfit: Sh1fter
Eleidon's Ward and Lod's Mail: Painkiller
Seeking a challenge? Seeking Artifacts of great power? Then seek out the book "Tamrielic Lore", inside this book lists the greatest known artifacts and relics of Tamriel, along with hints as to th
uploaded 18:56, 10 Apr 2006 9,871 349 18,222kb ByblosHex
Seasonal Plants for Oblivion
This plugin SHOULD make ingredients available from plants in the seasons in which they normally are. So, if this works as it should, you have 80% chances of harvesting a pumpkin in autumn, but only 5% in spring. Flowers mostly bloom in spring-summer, except some who flower continuously (like the nightshade.) Mushrooms are mostly found in summer/aut
uploaded 17:52, 10 Apr 2006 306 6 5kb Maquissar
Slubbfis for Oblivion
1: Install into C:/ProgramFiles/Bethesda Softworks/Oblivion/Data
2: Start the *Oblivion launcher and from ''data files'' check slubfis mod.
3: Start the game and fast travel to imperial city waterfront --->In the abbandoned house you will now find 20daedra hearts,20vampire dust and 20000Silver arrows =)
uploaded 17:26, 10 Apr 2006 44 3 1kb dildoronk
Npc enabled Wabbajack for Oblivion
Changes from version 1.0:
-Furniture is no longer Wabbajackable
- Some guards have just had monster appear behind them and have not been replaced by it. Although i think this may be because i am running the LIFE mod.
This mod allows the Wabbajack to work on NPC's as well as creatures. It does not work on ess
uploaded 16:50, 10 Apr 2006 225 6 2kb jamesmcm