OBLIVION
  • No More for Oblivion

    I got sick of getting that "How Many" prompt every time I wanted to sell a stack of items. This mod turns that prompt off so items sell one-at-a-time. Still clunky, but makes raising your merchantile skill a bit easier.

    To install: Simply put the .esp file into your /data/ directory.

    uploaded 9:48, 5 Apr 2006 2,816 87 0kb myste

  • Mythic Dawn Armor for Oblivion

    MythicDawnArmor.esp 1.0
    -----------------------

    --- Mod description
    Adds a chest with the Mythic Dawn armor (light and heavy) to the Market District. It doesn't have normal ground models, so I edited them from daedric. Looks good as long as you don't throw it on the ground :)
    Note: You can NOT see your arms in first person view, when we

    uploaded 9:24, 5 Apr 2006 1,013 26 1,361kb PizzasRgooD

  • Dark Leather Armor for Oblivion

    DarkLeatherArmor.esp 1.0
    ------------------------

    --- Mod description
    Added recolored dark leather armor, and a leather armor hood to Maro Rufus (light armor vendor) at the Best Defense in the Market District. The leather hood is almost as good as the leather helmet, the dark leather armor is about as good as the mithril armor.

    --- How to i

    uploaded 9:20, 5 Apr 2006 2,881 115 7,370kb PizzasRgooD

  • Wood elf lady save for Oblivion

    Just a save of wood elf girl at the sewers exit

    l'strix

    uploaded 8:52, 5 Apr 2006 476 16 252kb lestrix

  • Inventory Backpacks for Oblivion

    Inventory Backpacks

    Version: 0.35
    Date: April 11/2006
    By: echo451
    email: echo451_here@yahoo.ca

    STATUS - prototype released

    LATEST NEWS

    Version 0.35
    - a small patch so that only when the backpack container is opened is the player inventory updated.
    This caused a flood of needless messages when ever any container was opened.


    uploaded 7:54, 5 Apr 2006 533 15 22kb echo451

  • SpellKeys - Hotkeys Enhanced V1 7 Arcanist Edition for Oblivion

    ________________________________________
    SpellKeys - Hotkeys Enhanced Version 1.7 (Arcanist Edition)
    By: EvilGrinch
    ________________________________________

    By popular request, this mod has had its name and description changed to better convey what it does for the oblivion community.

    Its previous name was Arcane University Ethereal Link. U

    uploaded 6:44, 5 Apr 2006 575 13 5kb EvilGrinch

  • More Merchant Money balanced for Oblivion

    MORE MERCHANT MONEY MOD

    Version 1.1 changes:

    Fixed Gunder at Colovian Traders in Skingrad, now up to par with the rest of the merchants.

    Mild increases to merchants gold and mercantile skill in more affluent cities (Skingrad, Cheydinhal, Chorrol).

    DESCRIPTION:

    This mod increases the amount of gold merchants can spend on a single i

    uploaded 5:57, 5 Apr 2006 14,010 319 72kb el_giacomo

  • Phantom Horse for Oblivion

    This mod adds a summonable Phantom Horse. The horse is a decent amount faster than other available horses, but is also a bit more difficult to acquire. As a further bonus you can summon the horse with a spell and he can't be killed (well... again). Begin your search for this ethereal steed at Cheydinhal's Black Waterside Stables.

    Known Iss

    uploaded 4:41, 5 Apr 2006 2,380 47 39kb seorin

  • Lestats Eyes for Oblivion

    Changes the Vampire Eyes to Lestat's Eyes

    uploaded 4:35, 5 Apr 2006 606 3 6kb totalvamp

  • Spriggan companion for Oblivion

    **1.1 changes**
    Adds a button for the spriggan to summon its own mini troll minion, as well as adding support for swimming and falling off cliffs.
    1.0
    Adds a spriggan companion in Bruma. Controlled by an activator menu, options are follow, stay, and go have fun. You should save your game before clicking go have fun ^^.

    uploaded 4:25, 5 Apr 2006 1,115 26 4kb drunkgoblin

  • Creature Intensity for Oblivion

    In short, this mod adds around 20 new creatures, erases the
    dependancy of creatures on the player's level, and adds creatures spawning in randomly numbered groups.

    *New as of 1.5:

    - Added the following new creatures:
    Ogre Giants (50% larger than regular)
    Ogre Mammoths (twice as large as regular)
    Ogre Behemoths (four times larger tha

    uploaded 3:23, 5 Apr 2006 1,877 59 17kb cryonaut

  • Better Arena Rewards for Oblivion

    Being Grand Champion of the Arena is even better! Now when you become Grand Champion you get a weapon as well as the Raiment of Valor!
    The Readme is posted below
    *********************************

    The Elder Scrolls IV
    Oblivion
    Arena Items by Nate Dawg

    *****************************

    uploaded 3:01, 5 Apr 2006 326 5 17kb nate_dawg303