No More for Oblivion
I got sick of getting that "How Many" prompt every time I wanted to sell a stack of items. This mod turns that prompt off so items sell one-at-a-time. Still clunky, but makes raising your merchantile skill a bit easier.
To install: Simply put the .esp file into your /data/ directory.
uploaded 9:48, 5 Apr 2006 2,816 87 0kb myste
Mythic Dawn Armor for Oblivion
--- Mod description
Adds a chest with the Mythic Dawn armor (light and heavy) to the Market District. It doesn't have normal ground models, so I edited them from daedric. Looks good as long as you don't throw it on the ground :)
Note: You can NOT see your arms in first person view, when we
uploaded 9:24, 5 Apr 2006 1,013 26 1,361kb PizzasRgooD
Dark Leather Armor for Oblivion
--- Mod description
Added recolored dark leather armor, and a leather armor hood to Maro Rufus (light armor vendor) at the Best Defense in the Market District. The leather hood is almost as good as the leather helmet, the dark leather armor is about as good as the mithril armor.
--- How to i
uploaded 9:20, 5 Apr 2006 2,881 115 7,370kb PizzasRgooD
Inventory Backpacks for Oblivion
Date: April 11/2006
STATUS - prototype released
- a small patch so that only when the backpack container is opened is the player inventory updated.
This caused a flood of needless messages when ever any container was opened.
uploaded 7:54, 5 Apr 2006 533 15 22kb echo451
SpellKeys - Hotkeys Enhanced V1 7 Arcanist Edition for Oblivion
SpellKeys - Hotkeys Enhanced Version 1.7 (Arcanist Edition)
By popular request, this mod has had its name and description changed to better convey what it does for the oblivion community.
Its previous name was Arcane University Ethereal Link. U
uploaded 6:44, 5 Apr 2006 575 13 5kb EvilGrinch
More Merchant Money balanced for Oblivion
MORE MERCHANT MONEY MOD
Version 1.1 changes:
Fixed Gunder at Colovian Traders in Skingrad, now up to par with the rest of the merchants.
Mild increases to merchants gold and mercantile skill in more affluent cities (Skingrad, Cheydinhal, Chorrol).
This mod increases the amount of gold merchants can spend on a single i
uploaded 5:57, 5 Apr 2006 14,010 319 72kb el_giacomo
Phantom Horse for Oblivion
This mod adds a summonable Phantom Horse. The horse is a decent amount faster than other available horses, but is also a bit more difficult to acquire. As a further bonus you can summon the horse with a spell and he can't be killed (well... again). Begin your search for this ethereal steed at Cheydinhal's Black Waterside Stables.
uploaded 4:41, 5 Apr 2006 2,380 47 39kb seorin
Spriggan companion for Oblivion
Adds a button for the spriggan to summon its own mini troll minion, as well as adding support for swimming and falling off cliffs.
Adds a spriggan companion in Bruma. Controlled by an activator menu, options are follow, stay, and go have fun. You should save your game before clicking go have fun ^^.
uploaded 4:25, 5 Apr 2006 1,115 26 4kb drunkgoblin
Creature Intensity for Oblivion
In short, this mod adds around 20 new creatures, erases the
dependancy of creatures on the player's level, and adds creatures spawning in randomly numbered groups.
*New as of 1.5:
- Added the following new creatures:
Ogre Giants (50% larger than regular)
Ogre Mammoths (twice as large as regular)
Ogre Behemoths (four times larger tha
uploaded 3:23, 5 Apr 2006 1,877 59 17kb cryonaut
Better Arena Rewards for Oblivion
Being Grand Champion of the Arena is even better! Now when you become Grand Champion you get a weapon as well as the Raiment of Valor!
The Readme is posted below
The Elder Scrolls IV
Arena Items by Nate Dawg
uploaded 3:01, 5 Apr 2006 326 5 17kb nate_dawg303