Brothers Help for Oblivion
This mod is my gift to my fellow members of "The Family". Hail Night Mother and Dread Father. This mod adds a new topic to talk to Vicente before the "Accidents Happen" quest. If you do, you'll recieve a very useful ring. All you have to do is humble yourself and ask.
uploaded 9:30, 1 Apr 2006 167 5 2kb lordxidar
Whistle Mod (dogs and horses) for Oblivion
This is a mod which allows you to whistle and call your dog or horse
--Having to do with the horse whistle
There is a pet trainer who wanders with a pack of dogs by the stables near the Imperial City, go see the trainer to recieve the horse whistle. After you cast horse whistle, your last ridden horse will shortly ride up to you
uploaded 9:02, 1 Apr 2006 1,461 41 361kb mechtech
More Enemies for Oblivion
More Enemies Beta
This Mod adds 160 Hostil Npc to morrowind
Adds a few random items.
Orc Barbarians (mostly In groups of 2-5)
Nord Barbarians (mostly Ingroups of 2-5)
This mod adds more challenge and fun (Might be a litte to much Hack and Slash for some)
If You have a NPc enhancer Lik
uploaded 8:33, 1 Apr 2006 224 4 0kb TheBretonMage
Texture Replacer for Oblivion
A tool to reskin the .NIF models used by Morrowind, Oblivion, Fallout 3 and Fallout:New Vegas. Works well as a windows-program, but shows it's true power when used in the commandline, where it can replace several textures, in several files at once.
Update v2.0 (07.Aug.06)
- Broken texture-names that don't begin with "textures\" are r
uploaded 8:09, 1 Apr 2006 5,442 153 44kb jog
Fast Home Travel for Oblivion
Home Travel - Version 1.1
Massive apologies to everyone who fell victim to my idiotic mistake in the last release! I moronically recomplied ALL scripts for the plugin (overriding every other mod script if this was selected) and massively bulking out the file size. This simply fixes that. Apologies again, other than fixing this problem, nothing h
uploaded 7:37, 1 Apr 2006 692 17 7kb johnmedgla
Security Rebalance Traps and Bash Locks v126 for Oblivion
-Bashable locks on doors and chests
-Disarmable traps on doors and chests
-Detect traps Spell
-Better chest loot
-No more lockpicking in combat
-"Fixed" the skeleton key
-Established minimum security requirements to pick certain levels of locks
-The ability to trap mostly hard locks instead of them all equally.
-The ability to extract
uploaded 7:03, 1 Apr 2006 1,261 40 24kb Lap
GKs Max Merchant Gold for Oblivion
Here's one for all you thieves out there who love stealing, but cannot find anywhere to sell your loot!
This mod adds the maximum amount of gold (septims) to all Merchant Traders and Fences (65,535) This does not include Booksellers, Alchamists, etc. Only Traders (i.e. Thoronir types) and Fences (Thieves Guild).
Also modified Fences whe
uploaded 6:37, 1 Apr 2006 1,258 40 22kb jjn537