OBLIVION
  • threebooks for Oblivion

    This mod allows you to carry 3 portable mini guides in the game world, to easy and quick inquire about:
    - Trainer locations
    - Triggers of sub quests
    - Alchemy item effects and location
    To locate the books, go Imperial City, southwest, the tree near the well (pls see picture).

    All information were gathered form 'Complete Oblivion Strategy

    uploaded 18:34, 30 Mar 2006 351 16 16kb ajun

  • Arena Loot for Oblivion

    [UPDATED - 31. March 2006]

    ==
    Fixed a major problem where the game wouldn't recognize that your Arena Raiment was equipped. Thanks Imgnryflagdotcom and DRAAX for reporting!
    ==

    "Arena Loot" enables you to loot fallen enemies in the arena. Both corpse-loot and separate weapon/armor loot.

    See the included README for more informatio

    uploaded 15:38, 30 Mar 2006 9,528 168 451kb ProxXect

  • No More Annoying Messages Lite version for Oblivion

    Feature:
    - Removed "Loading area..."

    uploaded 14:40, 30 Mar 2006 3,312 68 0kb MackeMan

  • More Arena Spectators Lite for Oblivion

    Get the normal version if you have a good pc!
    http://www.tessource.net/files/file.php?id=2027

    MoreArenaSpectatorsLite.esp 1.1
    --------------------------------------

    --- Mod description
    Bethesda got a bit lazy and put about 10 spectators in the arena. This mod creates a couple hundred more spectators to cheer you up !
    *MIGHT AFFECT FRAMERA

    uploaded 14:24, 30 Mar 2006 814 31 16kb PizzasRgooD

  • Harvest Flora for Oblivion

    This mod will make all flora behave more realistically by changing their appearance when you harvest them (whether you are successful or not). When you harvest a plant if its ingredient is a flower then the plant's flowers will disappear and so on, through some plants ingredients are roots which they don't have and you can't see them anywa

    uploaded 13:41, 30 Mar 2006 133,867 1,937 5,497kb XmirroR

  • Mephiron Oblivion Mod Compilation for Oblivion

    New version 1.13

    - Updated mod Rare Items to it's newest version 1.18

    - Updated mod LevelSlow to it's newest version 1.2

    - Updated mod BTMod to it's newest version 2.20.
    Configurated to my tastes..

    Saves should work.


    Thread in the official forum:
    http://www.elderscrolls.com/forums/index.php?showtopic=317885

    This is

    uploaded 12:20, 30 Mar 2006 117 1 1,313kb mephiron

  • Reanimation, Masters edition for Oblivion

    This mod adds the Reanimation spell to Raminus Polus' list of spells that he sells in the lobby of the Arcane University. The spell allows you to reanimate the corpse of any dead npc to fight for you for the duration. Masters edition features a 10 minute long reanimate as opposed to the 1 minute reanimate of the regular edition.

    uploaded 11:17, 30 Mar 2006 757 7 1kb Redvsbluefan0

  • Nirnroot Tweak for Oblivion

    This VERY simple mod changes the value of Nirnroot from 0 to 100 Septims. I thought it was strange that this rare and endangered plant was worth nothing. This will give people that choose not to do the quest a purpose to harvest it.

    uploaded 11:13, 30 Mar 2006 351 19 0kb Eudaemon

  • Blue Lagoon Water for Oblivion

    Tired of swimming in what looks like the Thames on a hot summer day? Would you prefer to swim in a soft blue hue?

    Now you can with my Blue Lagoon Water MOD. Plop this baby in and you can forget the chlorine forever!

    uploaded 10:59, 30 Mar 2006 9,880 145 0kb dbolivar

  • Reanimation for Oblivion

    This mod adds the Reanimation spell to Raminus Polus' list of spells that he sells in the lobby of the Arcane University. The spell allows you to reanimate the corpse of any dead npc to fight for you for the duration.

    uploaded 10:57, 30 Mar 2006 2,011 6 1kb Redvsbluefan0

  • Movie Vampires for Oblivion

    ***New version updated****

    Changes the way vampirism works in Oblivion to a more Hollywood stereotype. Similar to the Reverse Vampire mod by EvilHyde, in this mod the vampire is stronger if they feed, yet weaker as they progress without blood.

    See the readme inside the zip file for complete changes.

    uploaded 10:48, 30 Mar 2006 1,144 19 449kb icky

  • Toggleable Vampirism for Oblivion

    This mod makes it so that vampires can toggle their vampirism magnitude on or off. While it's off, they look completely human, can walk in the sunlight, but can't feed. While it's on, they don't look human, can't be out in the sun, but constantly regenerate health. See the readme for complete details.

    uploaded 10:32, 30 Mar 2006 1,136 30 62kb Tantalus010