• Identify NPCCreature for Oblivion

    ------------Changes in 1.3---------------
    Made a suite of Ranges:
    Indentify within 15 ft (Good for Dungeon strategies)
    Identify within 10ft (Also Good for Dungeon strategies with more than one creature in a bigger roon)
    Identify within 5 ft (VERY close but can still be used for strategies)
    and Indentify on Impact (has to actually HIT the

    uploaded 23:15, 7 Apr 2006 154 6 3kb gideon25

  • Resurrect Spell for Oblivion

    This spell simply resurrects the dead target.

    FIXED the message about the target. Just overwrite the original file.

    Can be bought from Raminus Polus at the Arcane University.

    uploaded 22:51, 7 Apr 2006 9,008 111 2kb jumal

  • female faces for Oblivion

    Save 11: Dark Elf, generic pretty look
    Save 12: Nord, generic "girl nextdoor" look
    Save 13: Wood Elf, looks very familiar, but I can't put my finger on her. Maybe a celebrity?
    Save 14 and 15: Breton, two versions of essentially the same face

    All saves are at the exit to the sewers, except Save 15. That one is right before the entra

    uploaded 22:38, 7 Apr 2006 862 34 1,400kb juventas

  • Wilderness & dungeon spawn mod V02 for Oblivion

    Version 0.2

    ---Change log---


    Fixed bandit spawns in dungeon version
    Added another mudcrab to wilderness spawns in wilderness version
    Added harder variants

    Wilderness creature count_v2.esp
    Wilderness creature count_v2-harder.esp
    Dungeon and Oblivion creature spawn chance_v2.esp
    Dungeon and Oblivion creature spawn

    uploaded 22:16, 7 Apr 2006 500 10 14kb WW2dude

  • Magic Arrows for Sale for Oblivion

    2006/04/13 NOTE:
    This mod shouldn't conflict with other mods using the merchants that sell the arrows. The merchants and their existing chests were NOT touched, and have always been like this, so don't worry. ;)

    This mod does a couple things:
    1. Adds leveled magic arrows to the non-guilded blacksmiths in all of

    uploaded 21:50, 7 Apr 2006 494 15 4kb DukeFred

  • Colored Map Markers for Oblivion

    This mod changes the colors of some map markers to make finding things easier.
    Two color temperatures were used--warm colors (for things like Oblivion gates, Caves,
    Forts and Shrines) and cold colors (inns/stables, camps, landmarks).

    Simply extract the file into your Oblivion\Data\ folder.


    uploaded 21:25, 7 Apr 2006 11,257 211 22kb freeb0rn

  • Natural Environments for Oblivion


    Natural Environments is my personal attempt to enhance and improve environmental components of Elder's Scrolls IV. The 2.1 version of the mod includes dozens of features: seasonal weather patterns, improved visualization of most celestial features found in the game, more than 40 new weather types (the default number is 7), and ad

    uploaded 21:21, 7 Apr 2006 710,636 14,428 15,356kb Kibosh

  • Freeze Tag for Oblivion

    This mod adds a 10 second paralyze on touch spell to Edgar Valante's Discount Spell shop. The difference between this and an ordinary paralyze spell is that this one is NON-HOSTILE - you can use it on any NPC without loss of disposition or guards going hostile on you.

    This mod is effectively a cheat if you use it in battle. It was created s

    uploaded 21:20, 7 Apr 2006 346 6 4kb Grundulum

  • Expansive World for Oblivion

    First of all, i created this Mod with the german version of oblivion and i don´t know if it will change the names of the items i changed! Use it on your own risk.

    This Mod changes nearly ALL items you will find in houses, like bowls and stuff like that, to a higher value. I created this mod to make stealing more usefull.

    uploaded 21:03, 7 Apr 2006 49 3 43kb duhkha

  • Player Lights for Oblivion


    This mod simply changes the colors of some lights to better match what I like. The light spells were a greenish color, and are now more white with a blue hue. The torch was changed to be just a bit more reddish.

    To install, just copy the .esp file into your Oblivion\Data director

    uploaded 20:59, 7 Apr 2006 152 11 1kb Romalar

  • Annoius Race Distinctions noBS for Oblivion

    Same as my Race Distinctions but the changes it makes to birthsigns are removed.

    uploaded 20:52, 7 Apr 2006 29 2 13kb Annoiu

  • Retros Fletching and Imbueing 171 Mod for Oblivion

    Retro's Arrow Fletching and Imbueing v1.7.1


    1. Installation

    2. Description

    3. Location

    1. Installation

    Easy as can be, just un-rar this file to your oblivion/data dir and your ready to go.


    uploaded 20:08, 7 Apr 2006 2,575 101 3,571kb Retro42