OBLIVION
  • Lestats Eyes for Oblivion

    Changes the Vampire Eyes to Lestat's Eyes

    uploaded 4:35, 5 Apr 2006 606 3 6kb totalvamp

  • Spriggan companion for Oblivion

    **1.1 changes**
    Adds a button for the spriggan to summon its own mini troll minion, as well as adding support for swimming and falling off cliffs.
    1.0
    Adds a spriggan companion in Bruma. Controlled by an activator menu, options are follow, stay, and go have fun. You should save your game before clicking go have fun ^^.

    uploaded 4:25, 5 Apr 2006 1,114 26 4kb drunkgoblin

  • Creature Intensity for Oblivion

    In short, this mod adds around 20 new creatures, erases the
    dependancy of creatures on the player's level, and adds creatures spawning in randomly numbered groups.

    *New as of 1.5:

    - Added the following new creatures:
    Ogre Giants (50% larger than regular)
    Ogre Mammoths (twice as large as regular)
    Ogre Behemoths (four times larger tha

    uploaded 3:23, 5 Apr 2006 1,872 55 17kb cryonaut

  • Better Arena Rewards for Oblivion

    Being Grand Champion of the Arena is even better! Now when you become Grand Champion you get a weapon as well as the Raiment of Valor!
    The Readme is posted below
    *********************************

    The Elder Scrolls IV
    Oblivion
    Arena Items by Nate Dawg

    *****************************

    uploaded 3:01, 5 Apr 2006 323 5 17kb nate_dawg303

  • SeasonalWeather 15 for Oblivion

    This mod makes the weather in Oblivion more season appropriate (i have left the weather for Bruma and PalePass untouched).

    Every few hours the mod will have a chance to make a weather change (it might leave it as it is) based on the current season. So you will see more sun in summer, more storms in fall, more snow in winter, etc.. It adds no new

    uploaded 2:49, 5 Apr 2006 764 12 6kb bloodystump

  • Skill Not Advancing Fix for Oblivion

    This is a fix for those who have used advskill, modpcs,setav, or other and have now discovered their skills are no longer advancing.

    http://www.elderscrolls.com/forums/index.php?showtopic=335434&view=findpost&p=5367987
    That post goes into much more detail.

    Instructions:
    1. Load the mod with the Oblivion Launcher
    2. Load the last savegame w

    uploaded 2:48, 5 Apr 2006 86 7 0kb Gel214th

  • Perception V2 1 for Oblivion

    _________________________________________
    - Perception Version 2.1 for Oblivion by EvilGrinch
    _________________________________________


    Changes In Version 2.1-

    Version 2.0 pulled - forgot to change Merchant Calindil back to a completely unmodified reference. Mod is no longer incompatible with other mods that were changing his inventory. T

    uploaded 2:34, 5 Apr 2006 1,343 35 3kb EvilGrinch

  • Life for Oblivion

    *** 1.2f ***

    - 15 new NPC's, a total of 94 NPC's.
    - Hans is now Part of the Anvil Militia
    - Fixed an Item Placement Bug (thx to SAgiZm)
    - Fixed the gra/gro thing aswell (again, thx to SAgiZm :>)

    Cheydinhal isn't finished yet, currently there aren't any Childs running around, reason of adding not more NPC's this time is simpl

    uploaded 1:50, 5 Apr 2006 3,178 72 218kb moDem

  • Kickbans House of Wonders for Oblivion

    This mod add some carriable and droppable display cases and lights for you to use in your house. You can use them to expose your loots in your house :)

    ==========================================
    +The Display Cases
    5 colors and 2 sizes of display cases. Those are buyable at the Copious Coinpurse, Market District, just speak with Thoromir's

    uploaded 0:33, 5 Apr 2006 1,684 57 6kb Kickban

  • Bound Alchemical Apparatus for Oblivion

    From the Oblivion Launcher, select Data Files and check the box next to the "vn_boundapparatus.esp" file.

    This plugin adds five new spells to Athragar at the Chorrol Mages guild. These spells allow you to bound alchemical
    apparatus (mortar & pestle, calcinator, retort, and alembic).

    uploaded 0:05, 5 Apr 2006 123 8 4kb VenomByte

  • JuvenileMod for Oblivion

    WARNING! DANGER WIL ROBINSON! THIS MOD CONTAINS NAUGHTY LANGUAGE!

    Are you tired of killing NPCs just to get their clothes off? Now you can just ask!

    This very simple mod that adds a topic to the Generic quest greeting:

    "Show Me Your T**s!"

    Clicking this topic causes the NPC to get a surprised look on his or her face and unequip h

    uploaded 23:51, 4 Apr 2006 782 34 2kb junge

  • Bigger Dremora for Oblivion

    Simply makes the Dremora a more imposing foe by increasing their height and weight (from 1.1 to 1.5).

    To install, simply place the .esp in your Oblivion/Data folder and check the box next to "BiggerDremora" in your Data Files.

    uploaded 23:39, 4 Apr 2006 890 19 2kb Twitchmonkey