Skingrad Home Expansion for Oblivion
This revamps the basement that comes with the Skingrad house for sale. It turns it into a modest armory, training area and storage. It also changes some other parts of the house, mainly turning empty book cases into bookcases with books and items on them already (pain to do this in game). This mod does include some armor/weapons, for display purpos
uploaded 4:19, 26 Mar 2006 356 1 27kb Klund
Portable Fire and Tent for Oblivion
Adds a portable campfire and tent for you to use so you can have your own little campsite anywhere you see fit.
Be warned right now THESE ITEMS ARE NOT IN THE GAME!!! The ONLY way to get them is via the console by typing "StartQuest ANBFireTentQuest" because my Render Window in the CS is fubar for some reason meaning I cant edit cells at a
uploaded 4:13, 26 Mar 2006 1,332 19 3kb aridale
OblivionTime for Oblivion
This is basically just a recreation of the TimeMod for Morrowind created way back when by Sid. I made it after having it go from morning to night in the time it took me to find and talk to two merchants. There are two options - Time2x which doubles the length of the days and nights, and RealTime, which gives them real-world lengths. This will give
uploaded 3:46, 26 Mar 2006 1,286 18 1kb Greybird
Vamps Mythic Armor Mod for Oblivion
Vamp's Mythic Dawn Armor Mod v1.2
Unzip to Oblivion/Data
Hrrm... Delete it?
Make sure not to have the spell active when you are turning the mod off it is VERY important that you don't have it on.
To get spell.
In the initial version the only way to get the armor
uploaded 2:03, 26 Mar 2006 259 4 2kb VampyrPrince
Vanity Camera Smoother for Oblivion
Slows down or "smooths" the camera movement when moving the mouse to rotate around you character while in Vanity mode.
v.1.01 - The camera movement is slightly increased along the horizontal plane. (left/right mouse movement)
uploaded 0:47, 26 Mar 2006 13,537 124 1kb Woodman
Detect Hostility Spell Suite for Oblivion
This mod adds a suite of spells to detect whether NPCs and creatures are friendly or hostile to the player. The spells work similarly to Detect Life.
If a creature or NPC is hostile to the player, he/she/it will glow with a red fog similar to the default, purple Detect Life effect. Friendly targets will glow in green. The effect is dynamic; i
uploaded 21:25, 25 Mar 2006 1,802 18 4kb kynetarse
Crosshair Size Reduction for Oblivion
This small mod reduces the size of the crosshair and the size of the sneak icon to 60 percent of the original size. It successfully takes away from a bit of the console-style clunkiness of the game.
Unzip the package to:
X:\Program Files\Bethesda Softworks\Oblivion\Data
uploaded 20:20, 25 Mar 2006 5,076 25 2kb Cerasine
No More Annoying Messages for Oblivion
Removes annoying messages that apperes now and then. For example "Your horse is stabled outside the city gate." and the infamous "Loading area...".
- Messages that shouldnt disappear should now be fixed.
- Now you don't know if the Dark Brotherhood is watching you.
uploaded 19:58, 25 Mar 2006 10,451 102 2kb MackeMan
Passive Beasts for Oblivion
A very simple mod, this removes the aggressive tendencies of most normal animals, such as bears, wolves, lions,
rats, etc. Note that this includes any leveled creatures of this sort in dungeons, though I have left alone any
uniquely named animals, or animals with scripts attached. This does not affect leveled beasts such as trolls,
uploaded 19:56, 25 Mar 2006 11,543 41 3kb kartikeya
Magicka Regen for Oblivion
I was finding it pretty frustrating to be carrying and using so many potions to restore my Magicka, so I created this mod that increases the Magicka regeneration rate.
There are three versions of this mod (be sure to load ONLY ONE when playing!):
x1.2: Increases Magicka regeneration x1.2
x1.4: Increases Magicka regeneration x1.4
uploaded 19:43, 25 Mar 2006 27,658 162 2kb Dark Necromancer