OBLIVION
  • Rare Items for Oblivion

    Rare Items Mod
    By Tom Servo
    30 March 2006

    Rare Items v1
    Changed almost all leveled items.

    Rare Items v1.1
    Reworked the list.

    Rare Items v1.15
    -Fixed the LL0NPCWeaponLvl100 lists to follow normal weapon rarity.(Caused some quest drops to be very high)
    -Made Ebony a bit more usual to give more chance for you to find it before looting d

    uploaded 2:15, 29 Mar 2006 1,115 26 21kb Tom Servo

  • Bridgeview House for Oblivion

    A simple house based on the Inn building. THe house is located just west of the bridge leading into Imperial City. The house does not include any cheat items or hidden areas. It has a desk, bed, some tables to display items on and some chests for storage. I may work on adding a basement/cave later once I learn more of the intriacies of the new CS.

    uploaded 1:52, 29 Mar 2006 152 2 55kb Galn

  • Natural Faces for Oblivion

    ==========================
    Natural Faces Plugin for Oblivion
    Version 0.95
    ==========================
    by Maboroshi Daikon

    History
    =======
    Version 0.95: 07 June 2006
    - Fixed "pasty lips" problem with male characters.
    - Fixed "lip ring" problems (mostly found on Dark Elves).
    - Cleaned up male lip color to match original c

    uploaded 1:42, 29 Mar 2006 377,940 3,225 2,771kb MaboroshiDaikon

  • NPC Equipment Rarity Mod for Oblivion


    1. What does this mod do?
    This mod changes most of the item lists for armor and weapons that normal NPCs (not monsters or dremora) get their equipment from. Now, most bandits and marauders should use the lower levels of equipment, not all Daedric and Glass, no matter what your level is. Scaling hasn't been removed, or really changes, Ebony st

    uploaded 1:25, 29 Mar 2006 1,472 13 7kb RemyDuron

  • Simplified Leveling Mod, version 6.2 for Oblivion

    (Version 3 removes the training cap, and reduces the attributes required to gain a level to 8. Version 4 adds armorer to the armor skills. Version 5 rebalances the magic skills, and allows mages to develop Speed without weapons. Version 5.1 fixes a minor bug some people reported in speed calculations, and marksman doesn't effect strength anymor

    uploaded 0:54, 29 Mar 2006 373 12 9kb Digizen

  • Dark UI for Oblivion

    2.40 - Replaced the container menu(merchants, loot) texture and tweaked the menu to show the popup properly and to neaten the lines. - Retextured the book and scroll backgrounds. They are a little less bright, but it is a very, very subtle change. The book texture is also much cleaner (less blotchy) than Bethesda's. - Retextured Spellmaking and

    uploaded 0:36, 29 Mar 2006 28,166 337 15,442kb Greybird

  • Ziggys Divine Spellcrafting Knowledge for Oblivion

    Ziggy's Divine Spellcraft Knowledge
    v1.3a changes
    Added some additional compatibility, to go with my new Spellcraft and Enchant Items anywhere mod!
    v1.3 changes
    Fixed a bug with the enchanting script. No clue why it skipped my notice for the uploaded version, and yet my version had it right. Please re-download.
    v1.2 changes
    Fixed the acc

    uploaded 0:28, 29 Mar 2006 322 7 3kb Ziggarius

  • Forgrums Travelogue for Oblivion

    A 9-slot Mark/Recall artifactual book for your amusement and adventuring convenience.

    You can find it on the ledge of the prison sewer entrance.

    Allows you to place up to 9 separate teleport marks and recall back to any of them at will.

    NOTE: There are currently random problems with marks placed outdoors. Depending on the location, outd

    uploaded 0:02, 29 Mar 2006 105 8 5kb Forgrum

  • Skeleton Race for Oblivion

    -Skeleton as a playable character!
    -4 hair styles to choose from
    -Males only (srry girls)
    - THIS WAS NOT DONE BY ME SO DONT GIVE ME CRADIT!!!!!!!!!!!!!!!!!!!!!!

    - IT WAS ORIGANLLY DONE BY CHEEZPOOF!!!! THANK HIM FOR THIS AMAZING MOD

    uploaded 23:19, 28 Mar 2006 579,133 3 0kb XTbaggerX

  • Balor Levelling - Vehem Edition for Oblivion

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    Balor Levelling - Vehem Edition V1.1
    ************************************

    Credit for original code goes to Balor, I (Vehem) made only the following changes to his existing mod. The aim of the changes were to provide "better rounded" characters with a full set of stats at appropriate levels, based on t

    uploaded 22:58, 28 Mar 2006 497 7 9kb Vehem

  • New NightEye and Light look for Oblivion

    [Introduction]

    This mod is for anyone who think that default NightEye looks horible. It also changes the way that Light wizard spells look, its making them more red than green. If you want realistic night vision effect stay with the one Bethseda made, but if you want good looking one install this.



    [Installation]

    In zip file are two ve

    uploaded 22:38, 28 Mar 2006 1,799 24 2kb fawe4

  • Enchanting and Spellmaking Unlocker for Oblivion

    The mod allows all spell effects in spell making and enchanting.

    There are two files in the zip. The balanced one uses the games internal restrictions (Of which some of the effects are impossible to enchant with thier astronomically high values) for what gems are needed and how much they cost.

    The unbalanced one uses zero for the cost multipl

    uploaded 21:49, 28 Mar 2006 4,541 57 6kb qazumation