OBLIVION
  • Arks Problematic Potions for Oblivion

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    Ark's Problematic Potions Plugin for Oblivion
    Version 1.0
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    by Arkenor Oakshadow

    http://www.arksark.org/galley/

    Mail me with any bugs, suggestions, questions or comments - <arkenor@ntlworld.com>

    History
    =======

    Version 1: 28 March 20

    uploaded 1:03, 30 Mar 2006 38 1 2kb Arkenor

  • Arks Little Guys Now with added Dremora for Oblivion

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    Ark's Little Guys Plugin for Oblivion
    Version 0.6
    ===============================================
    by Arkenor Oakshadow

    http://www.arksark.org/galley/

    Mail me with any bugs, suggestions, questions or comments - <arkenor@ntlworld.com>

    History
    ==========

    Version 0.6 A compatability re

    uploaded 1:02, 30 Mar 2006 595 3 6kb Arkenor

  • Arks Multiple Multiplier Mod for Oblivion

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    Ark's Multiplier Plugin for Oblivion
    Version 1.5
    ===============================================
    by Arkenor Oakshadow

    www.arksark.org/galley/

    Mail me with any bugs, suggestions, questions or comments - <arkenor@ntlworld.com>

    History
    =======


    Version 1.5: 27 March 2006
    - Init

    uploaded 1:00, 30 Mar 2006 302 10 1kb Arkenor

  • Exit for Oblivion

    This mod adds an Exit spell, sold by Raminus Polus at the Arcane University in the Imperial City. The spell simply teleports you to wherever you entered from, useful for getting out of annoyingly deep caves.

    Warning: This spell can easily break a large number of quests. Use it with caution!

    uploaded 0:04, 30 Mar 2006 1,039 13 3kb seorin

  • Quiet Feet for Oblivion

    Some people experience horrible stuttering when they ride a horse or fight certain enemies. Characters in the game have distinct sound effects that play when each foot hits the ground, which for whatever reason is too much for some older sound cards (and newer onboard sound systems) to handle. Enemies with more feet (e.g. wolves) make grown men wee

    uploaded 0:01, 30 Mar 2006 10,186 186 6kb OnmyojiOmn

  • Skills & Needs Part 2: Eat for Oblivion

    Skills & Needs Part 2: Eat.

    This mod requires the player to eat at 8 am, noon, and 8 pm every day. If you dont eat you face penalties,

    You can eat any normal food you find ingame. Please not that not all ingrediants are edible, only the food ingrediants.

    The mod will first activate itself at 8 am.

    -Blues The Squirrel

    uploaded 23:01, 29 Mar 2006 1,218 5 3kb Blues The Squirrel

  • Home Portal for Oblivion

    This mod adds a home portal spell that teleports you to your manor in Skingrad. You learn the spell by using a scroll with the spell on it which can be obtained in two different ways. The first is to complete the quest contained entirely within Rosethorn Hall, "The Rosethorn Cache". The scroll has been added to the rewards given by that quest

    uploaded 22:26, 29 Mar 2006 124 4 2kb seorin

  • Weather spells for Oblivion

    a mod I made to test out the niffty Scripted Spell Effects


    Fairly simple I just made a few spells to control the weather, you can buy them in Arcane University Praxographical Center.

    uploaded 22:16, 29 Mar 2006 739 11 3kb AlgorithmX2

  • Half Vampire for Oblivion

    Adds a new Race you can use for new characters called half vampire, its half vampire/half human type (imperial-breton-nord) anyway...

    Works fairly well for as much as I've tested, has no dependencies on anything else. However it will conflict with any other vampire related mod which edits VampireScript as it uses it for all of its code I migh

    uploaded 21:52, 29 Mar 2006 2,021 13 34kb AlgorithmX2

  • Sexy Wood Elf Face Template for Oblivion

    Meet... Arroin Urbak.
    She is a 21 year old, blonde haired, blue eyed, Wood Elf beauty. She stands about 5 foot 8 inches and weighs in at just over 125lbs.

    This gorgeous woman is here at your FULL control, cloned at the age of 21 she has ALOT to learn. This my friend is up to YOU!

    To watch my creation\your new woman come to life please e

    uploaded 20:41, 29 Mar 2006 647 9 170kb SKiNBuS

  • Deadlier Traps for Oblivion

    Some traps just look too nasty for survival to be plausible (ceiling crusher, anyone?), so I made this little plugin.

    What it does is change the damage of all traps to an insta-kill, EXCEPT the following:
    Gas Traps
    Dart Traps
    Magic Turrets
    Oblivion 'Mines'

    This is a first release and NOT perfect (some traps may not be changed), but

    uploaded 18:58, 29 Mar 2006 4,898 101 24kb Mechanus

  • fwVampireRingzip for Oblivion

    Use "startquest fwGetVampireRing" to get a ring that lets you toggle vampirism. Probably not 100% compatible with mods that change vampirism. Now change into a vampire and back instantly. Repeated toggling of vampirism works now.

    Fixed a bug where the no thanks button disabled the ring permanently. Your face should go back to normal wi

    uploaded 17:57, 29 Mar 2006 1,856 25 2kb feywulf