OBLIVION
  • Quest Message Popup Removal for Oblivion

    Sick of being told what to do? Would you just rather figure out who to talk to next on your own? Aren't quests in RPGs supposed to make you think?

    If you've answered yes to any of these questions, this quick little modification is for you. It completely removes the Quest Message Popup window.

    *Edit* There may be some concern as to w

    uploaded 23:00, 22 Apr 2006 10,331 312 1kb androgeny

  • Metalstorms Mage Guild Travel v1 for Oblivion

    Mage Guild Travel v1.0 By Metalstorm

    This is just a quick and dirty mod for people who don't want to use the fast travel system and but miss the paid travel methods of Morrowind.

    There is an altar of travel placed at every mages guild. The one in Imperial City is outside to the left by the well when you first enter. The

    one in Bruma i

    uploaded 22:43, 22 Apr 2006 74 2 17kb metalstorm

  • Galerion Natural Leveling for Oblivion

    [see the readme for full details]

    In vanilla Oblivion you are forced to micro manage your skill training to ensure better attribute bonusses when leveling up. This mod lets you play the game without thinking about the right skill increases, while keeping as close to the original game as possible.

    In particular, you level up normally when you

    uploaded 22:38, 22 Apr 2006 3,973 185 11kb galerion

  • Galerion Slower Leveling for Oblivion

    You level up about 1.7 times as slow as in normal Oblivion. It works by changing just one global game setting: fSkillUseMajorMult from 0.75 to 1.25.

    A nice side effect is that all minor skill increase as quickly as major skills, making this choice less persuasive during the game. Skills in your specialization still go up slightly faster.

    uploaded 22:32, 22 Apr 2006 1,042 44 1kb galerion

  • Dark Altars for Oblivion

    -----------------------------------------------------------------
    The Elder Scrolls IV: Oblivion
    Dark Altars 1.00
    4/22/2006
    by Blackhawk (Darkbirdy)
    -----------------------------------------------------------------

    -----------------------------------------------------------------
    1.ABOUT
    --------------------------------------------------

    uploaded 22:06, 22 Apr 2006 1,148 54 3kb Greybird

  • Better Blue Eyes for Oblivion

    ########################
    ##
    ## The Elder Scrolls IV
    ## OBLIVION
    ##
    ########################
    ##
    ## Better Blue Eyes Mod Version 1.0
    ##
    ########################

    Release: 2006.04.24
    Filename: Better Blue Eyes 1.0.rar
    Author: LennyBook
    Contact: LennyBook@hotmail.com

    Please NOTE: This mod has now been superceded by my

    uploaded 21:56, 22 Apr 2006 1,915 44 500kb lennybook

  • RemoveSpellHelp for Oblivion

    "RemoveSpellHelp" v1.0
    by KseAli

    ABOUT
    This mod simply adds to the name of every stock spell the FormID, which
    may be used in console command

    player.removespell FormID

    to remove spell from player's spell list

    INSTALLATION
    Just drop the esp file into your "Oblivion\data\" directory and check it in Oblivion Lanc

    uploaded 21:34, 22 Apr 2006 379 23 9kb KseAli

  • Animal Resize and Attitude Adjustment for Oblivion

    This mod has changes two details:

    1.) Resizes some animals. Rats are much smaller, bears are bigger, there is more discrepancy between dogs and wolves, ect..

    2.) Changes animal behavior. Rat's are more cowardly. Forest animals won't attack you from across the map, but if you get to close they won't be happy. If any animal gets low on

    uploaded 21:33, 22 Apr 2006 3,558 77 34kb Zambo Ace

  • Mountain Tower for Oblivion

    High quality tower abode. Click the above link to read the full description

    uploaded 21:01, 22 Apr 2006 69,407 1,554 92,510kb Sage Rime

  • Less "peachy" male Elven cuirass for Oblivion

    ElvenRed1.1b By Pajama_Man & Sacred Snow

    Description
    -----------
    Edits the male light Elven armor so the peachy looking portions on the cuirass doesn’t look as "peachy" and odd.

    NEW:

    v1.1b No longer requires a .esp file for better compatiblity

    v1.1 Added an additional mesh that pairs Sacred Snow's edited smaller elven pau

    uploaded 20:57, 22 Apr 2006 804 25 2,105kb Pajama_Man

  • Freelance Enchanting and Spellmaking for Oblivion

    Freelance Enchanting and Spellmaking
    by Dro'Sakhar (drosakhar@whirlwindmonk.com)

    This mod adds a house Cheydinhal off the path to the castle. A couple live there who will do enchanting and spellmaking for you only if you aren't in the Mages Guild.

    ---------------------------------------------------

    v 0.6
    -Spruced up the house a bit

    uploaded 20:15, 22 Apr 2006 212 11 26kb WhirlwindMonk

  • Polymorph Spell sheep v2 for Oblivion

    +++Upodate: Version 3 available at http://www.tessource.net/files/file.php?id=4074 +++

    Second version of the Polymorth to sheep spell.

    This is a spell that turns any actor into a sheep, it no longer works on innaimate objects (as it means you can sheperd doors around the game, whch leave unsightly gaps.)

    uploaded 20:05, 22 Apr 2006 288 5 2kb jadrax