OBLIVION
  • Improved No Crosshair for Oblivion

    >> Improved No Crosshair 1.0<<

    By: nimski

    The Improved No Crosshair removes the crosshair but keeps all mouse-over functionality in the game offering a increased cinematic experience. The original Bethesda No Crosshair feature removes all mouse-over behaviors, making it difficult to pick up items and viewing an items steal-ability state.

    uploaded 0:55, 3 Apr 2006 1,421 39 2kb nimski

  • Unicornio dócil Docile Unicorn for Oblivion

    Un mod que transforma al agresivo unicornio en una dócil montura.

    Ahora puedes montar este precioso animal sin preocupaciones. Él no atacará si blandes un arma. Y sólo atacará en casos extremos cuando alguien le ataque.

    <== T R A N S L A T I O N ==>

    A mod which transforms the agressive unicorn into a docile mount.

    Now you can mount

    uploaded 0:39, 3 Apr 2006 21 1 1kb silverado

  • Jade Armor for Oblivion

    Another set that began as "Generic Bad Guy Armor." Originally, this one was gifted to the Exotic Boutique.
    Time, however, has a way of passing. While I did offer it to RavynAngel (then part of the team on Exotic Boutique, who in turn contributed it to EB), I suspect that by this point, anyone who sees this armor is not going to want to downl

    uploaded 0:02, 3 Apr 2006 240,931 6 0kb Kieve

  • The Weather Wizard for Oblivion

    Thanks to Darkblade, there's a fixed version of this mod available here -> http://www.tessource.net/files/file.php?id=2770

    *** VERSION: Version 1.0 - RELEASE
    *** AUTHOR: Kweeky
    *** ACTORS: Edgefilm, M0N0XiDe-Naarik, Mauri "Darkblade" Majanoja and Randy


    [--- INTRODUCTION ---]

    Huzzah! It's finally here. Af

    uploaded 23:59, 2 Apr 2006 1,443 43 5,249kb kweeky

  • LoadingScreenMessages for Oblivion

    http://www.elderscrolls.com/forums/index.php?showtopic=332268

    uploaded 23:38, 2 Apr 2006 103 5 6kb Lodis

  • Feral Mutant for Oblivion

    Feral Mutant v1.01

    Adds new Race to Oblivion. Highlights include;

    Berserker Rage triggered by low health.
    Enhanced Senses toggle on/off.
    Healing Factor regenerates lost health.
    New Face :-)

    ---------------

    Note;

    Adamantium Claws not implemented as I would like yet. New mesh project for the future.

    Some npcs might mistake yo

    uploaded 23:16, 2 Apr 2006 362 4 518kb balasco

  • Underground Assassin for Oblivion

    I. Description
    ----------------
    This mod makes a valued attempt to push the Dark Brotherhood quest line a step further.

    In order to use this mod, you must complete the Dark Brotherhood quest line. At the end you will receive a short quest to go find a shop with all of your needs as an Assassin, a Rogue, or a Thief. You may get this quest from

    uploaded 22:59, 2 Apr 2006 1,715 22 467kb perditio44

  • Aundae Sentinel Armor for Oblivion

    Originally designed as "Generic Bad Guy Armor" for Aundae vampires in the VMa Sholvarech plugin.
    After long consideration, I decided that while I may yet release Sholvarech in the future, the armor itself was finished and I saw no reason to keep hoarding it.

    uploaded 22:53, 2 Apr 2006 615 6 0kb Kieve

  • OblivionGermanMod for Oblivion

    Singler’s Oblivion-Mod v1.07
    (aka Oblivionmod v.37)
    (Stand: 25.05.06 20:00 Uhr)
    Karte, Inventar, Ãœbersetzungsfehler und vieles mehr
    by Singler aka Ulli Kunz [uk@ullionline.com]

    Dies beinhaltet der Mod:

    1.Text-Fixes v1.15
    von Ulli “Singler“ Kunz
    (Stand: 25.05.06 20:00 Uhr)
    (AKTUALISIERT)
    =========================

    Wichtige

    uploaded 22:53, 2 Apr 2006 1,107 20 0kb Singler

  • Artifact Fix for Oblivion

    This mod rebalances several daedric artifacts and the armor you get as a result of beating the game. Most of these items were not only non-unique, but were significantly lower quality than the equipment you'd loot off of random bandits. Random bandit loot really shouldn't be better than legendary artifacts.

    Armor and weapons have had their

    uploaded 22:48, 2 Apr 2006 478 22 3kb seorin

  • Mana for Oblivion

    This mod replaces Magicka with Mana for all us old school RPGers.

    It consists of a .esp mod file and an .xml menu file. Just extract the entire .rar into your oblivion\data\ directory. Then, select the Mana.esp file when you start Oblivion.

    uploaded 22:41, 2 Apr 2006 270 15 4kb nfearnley

  • Soldiers Leveling Fix for Oblivion

    So we all know Bethesdas biggest mistake with Oblivion: The terrible levelling system. You could be a level 99 god and a lot of creatures, guards, and npcs would mysteriously have become gods as well. This places level caps on every creature and npc in the game, as well as adding several other minor tweaks.

    uploaded 21:47, 2 Apr 2006 1,554 28 965kb locater16