Pitcher Plant Harvestable mod for Oblivion
Just a simple mod that gives the Pitcher Plant an ingredient to harvest, the Pitcher Plant Root.
By default, the game has no ingredient tied to the Pitcher Plant. It's possible it was left like this for an expansion, but for the meantime you can get some use from this plant.
Simply extract the pitcherplantharvestable.esp file
uploaded 5:52, 6 Apr 2006 365 11 1kb el_giacomo
Laps Spell Pack for Oblivion
-Spells that damage undead and heal allies depending on the target
-Paladin Doomstone (Lay on Hands)
Lap's Spell Pack v1.1
Table of Contents
uploaded 5:24, 6 Apr 2006 659 5 9kb Lap
Easy Drop for Oblivion
So I got fed up with the shift-click system in Oblivion, so I made my first ES mod EVER!
It's a very simple mod, but very useful. Especially if you want to mess around with the Havok system.
It lets you drop an item in a stack instantly by shift-clicking without the pop-up of the window asking you how many you want to drop (it always drops
uploaded 5:07, 6 Apr 2006 535 15 0kb JigenD
Oblivion Objects for Oblivion
Oblivion Objects is a collection of the objects in the CS rendered as jpg images. The construction set does not have a 'view object' option, so this is a replacement for that. Each image is 400x400 with the object in question in the center of the image.
Included in this version:
Static furniture, partial doors, partial Fort Ruins
uploaded 4:21, 6 Apr 2006 100 6 3,530kb frijoles
Light Bound Armor for Oblivion
I got tired of when binding armor, 2 pieces were heavy, made no sense to me when most people using conjuration to wear armor would be the mage class and would have been wearing light armor to begin with. So i changed greaves and cuirass to be light armor now.
uploaded 3:24, 6 Apr 2006 364 12 1kb Slig
Johns Race Changing Ring for Oblivion
The ring is found in the Cheydenhal Abandoned House. There is a chest in front of you when you enter, the ring is inside. Equip the ring to begin sequence, close out of menu. When you close out of the menu, the race menu pops up. Change race/sex/face/name and go back to game. Unequip the ring to regain your stats.
To install, simply put it in yo
uploaded 3:23, 6 Apr 2006 818 23 6kb JONJONAUG
Survival Suite Hunger thirst sleep for Oblivion
Needs are hunger thirst and sleep. Each is calculated separately however each plays into the other.
All needs are tallied every hour, and effects are carried out then.
For New Users: Unzip the whole directory to your /oblivion/data/ directory
For old users: After installing please load your game WITHOUT the plugin, Save in game (to erase it)
uploaded 2:19, 6 Apr 2006 13,630 182 900kb hughesdylan
Dual wielding for Oblivion
The mod adds ability to dual-wield weapons in the game.
You can purchase a weapon you can use in your off-hand in Imperial City Market District in a shop called "A Fighting Chance" (check the armor tab).
How it works:
Basically the off-hand weapon is a shield with sword's mesh so don't expect to be able to attack with it, althoug
uploaded 2:10, 6 Apr 2006 6,715 56 630kb Felkroth
Heaven and Hell Shop for Oblivion
What's in it: Since this is such an early beta, it only has 2 stories, upper story is completly empty. bottom story has a seller that sells Daedric Armor ONLY. I will, of course MAJORLY increase this later. The entrance fire or any fire inside the shop does NOT hurt you.
FIXED IN BETA .1 - 1 - Sever Texture overlapping, the fl
uploaded 2:04, 6 Apr 2006 407 4 17kb xuphor
Attribute Spells Fix for Oblivion
A quick-and-dirty fix to add the Damage Attribute and Drain Attribute spells that already exist in the game (but were not available to players) to vendors. Edgar Vautrine, Druja, Adrienne Berene, Borissean, and Vigge the Cautious now carry a selection of these. This mod may be incompatible with other mods which modify those specific NPCs.
uploaded 1:06, 6 Apr 2006 194 4 5kb shimeru
Additional Spells for Oblivion
WHAT IS IT?
There's a few spells missing from the game. Namely the "Damage Attribute" and "Drain Attribute" lines. They exist *ONLY* on leveled lists, so you could possibly never see them. Don't think that's quite fair, so I've added them to Borissean in
uploaded 1:02, 6 Apr 2006 781 31 3kb supernoob
Oblivion File Merger for Oblivion
* The Oblivion File Merger
* (c) 2006 by White Bit
* Thanks to Bethesda Softworks
You could only merge complete Groups, i.e. Activators. In Version 0.1.5 you can merge Objects, too.
Merging is real
uploaded 0:59, 6 Apr 2006 1,159 48 1,411kb WhiteBit