Mage Guild Teleports for Oblivion
This mode is for those who dont like fast travel but still like to travel fast sometimes
* A new room at the arcane university called the Teleportors Room
* Added a teleport in each mages guilds
* Added a teleport in the lobby at the arcane university
uploaded 7:29, 7 Apr 2006 244 16 4kb Olythebest
Arena Static Leveling for Oblivion
Ive seen so many different Arena Leveling mods. You know what Im talking about:
"Agronka wuz 2 hard s0 i m@de he lvl 1 alwys!!!11!"
"After doing every quest in the game I did the the arena and I one hit killed everyone, so I made them all 60 levels higher than you"
This mod is neither of those. It starts at 5 and ends the normal ba
uploaded 4:36, 7 Apr 2006 228 2 25kb ScaredSleeper1
Maquissars Oblivion Tweaks for Oblivion
This mod is something I whipped up for personal enjoyment, - even if saying that I "whipped up" something that took a few days of work is maybe a little reductive :) It's my first attempt at mod-making for any game, and it's probably not going to be perfect right away. But everything I changed can be corrected if you find some inconsist
uploaded 3:34, 7 Apr 2006 38 2 698kb Maquissar
Borderless Map Icons for Oblivion
Map markers (including those in the compass) now appear as purely the icon, no more square backgrounds! This flows with the map much better, but still remains as clear and visible as the originals.
This has been tested on most resolutions and texture quality settings with no known issue.
To install the plugin, unzip the files into the Oblivio
uploaded 3:29, 7 Apr 2006 3,985 134 21kb xythen
Deadlier Sneaking (Unofficial Lesser) for Oblivion
Deadlier Sneaking (Unofficial Lesser) mod for Oblivion
Version 1.0, 2006-04-06
A mod intended to make sneak attacks deadlier (from the default Master 6x melee, 3x marksman multipliers, this mod reaches 10x/7x), and allowing a better chance (by a factor of 4) at being undetected when pick-pocketing a sleeping person.
Automatic Spell Learning for Oblivion
Adds a book that will teach your character spells as his skill advances to new levels. Read the book upon obtaining a new rank (Apprentice, Journeyman, etc.) in any school of magic.
Automatic Spell Learning v. 1.2
== Changes ==
1.2 - Altered spell lists slightly. Some spells are now learned at different levels than
uploaded 1:29, 7 Apr 2006 722 21 13kb shimeru
Illumination for Oblivion
Adds two rings to the floor of the dungeon cell you start in, a Ring of NightEye and a Ring of Light. (They're on the floor near the bones.) Eliminates the need for torches, at least until you have two other magic rings you'd rather wear. A quick mod by request.
Illumination v. 1.1
== Changes ==
1.1 - Changed
uploaded 0:03, 7 Apr 2006 651 33 2kb shimeru