OBLIVION
  • More Realistic Encumberment and Fatigue mod for Oblivion

    Wasn't it funny that your character could carry full steel plate armor and few swords, but after picking up 1 little strawberry he suddenly gets crushed under the mighty weight of his inventory? Well, this mod fixes that by degrading the character's performance in a 6 level system.

    Now included in .zip file are 2 different mods with two v

    uploaded 8:12, 3 Apr 2006 5,887 105 34kb Pauli

  • Vampire Frenzy for Oblivion

    Grants hungry vampires increased skills (Acrobatics, Athletics, Hand To Hand) and attributes (Endurance, Strength, Speed) when they near death. I find this makes combat a little more dynamic and gives some extra incentive to let your vampire go a little longer without feeding.

    Notes:

    - The mod runs on timers that rely on in-game time. If you

    uploaded 6:55, 3 Apr 2006 47 0 2kb TheOtherDude321

  • Demon Energy for Oblivion

    ---- NOTE: There is a possibility of the mod not working on a previous game. There isn't anything I can do about it from what I can see. Sorry. If it works, then GREAT! :)

    //////// New in Version 1.1!

    - Rebalancing ... made it so that there is a cooldown time in between uses of demon energy.
    - Warns the player just before he reaches the p

    uploaded 6:47, 3 Apr 2006 551 17 106kb Zshazz

  • Fargoth the Merchant for Oblivion

    Hi guys, ive done my mod of Fargoth the Merchant he:

    Version 1.00:
    -Buys and Sells everything
    -Sells and Buys Spells
    -Can Recharge your weapons
    -Can repair your Weapons
    -Hes supposed to have 1mil but im gonna try and fix that later as he appears to have 66535 gold
    -Hes lives in the A Fighting Chance in the Imperial Market,Don't worry he

    uploaded 4:50, 3 Apr 2006 1,116 39 116kb Russian_guy01

  • Better levelled lists for Oblivion

    This mod will make the game more like Morrowind.


    -Animals spawn regardless of level.

    -Items appear regardless of level.

    -Most named NPCs have static levels.

    -No more bandits with Daedric equipment.
    NPCs should only have equipment that makes sense for them now.

    -Merchants sell everything regardless of level.

    -Levelled lists for

    uploaded 3:58, 3 Apr 2006 3,138 125 636kb Jesper898

  • Armor of the Gray Fox for Oblivion

    This mod adds a suit of Gray Fox Armor in a chest in the Thieves Guild headquarters (in the guildmaster bedroom). This armor set can only be obtained after becoming the guildmaster of the Thieves Guild. The armor is identical to the armor worn by the original Gray Fox (leather armor), but this suit contains set bonuses fit for the King of the Thie

    uploaded 3:51, 3 Apr 2006 983 18 255kb Venomstrike

  • Detect Life Change for Oblivion

    Changes the LifeDetected Shader to a new effect. Created with vampires in mind... it shows the blood within the skin and only has their scent molecules for detection through walls. Will however change the Detect Life spells as well.

    uploaded 2:53, 3 Apr 2006 603 18 0kb Neela

  • Armour Degredation Alerter for Oblivion

    This mod adds a new item that, when carried in your invetory, will alert you when a piece of your armour has degraded to 0.

    The item is a crystal ball, and it should appear in certain LL's.
    I have also placed one in each Fighter's Guild.

    Just chuck the Armour.esp in your -/Oblivion/data folder, then select it in the launcher.

    uploaded 2:50, 3 Apr 2006 91 4 2,191kb Charcoal

  • 3rd Person Crosshair Fix for Oblivion

    This is the only work around I could come up with for the 3rd person crosshair file made by Cerasine (thanks much btw!). I had to adjust the sneak icon under and to the right of the crosshair because for some reason when you crouch and aim the arrow wouldn't go towards the crosshairs. So when you stand and zoom or crouch and zoom use the crossha

    uploaded 2:31, 3 Apr 2006 23,898 164 1kb adamfrechette

  • Ungifted for Oblivion

    This is a rather simple mod that put a "Silence" effect on your character, removing their ability to cast spells. The Silence effect will be applied to your character the first time you enter the game after applying the mod, and even works for characters who are well into the game. If you are starting a new game the mod will also remove you

    uploaded 2:25, 3 Apr 2006 25 3 7kb est_xplosif

  • Despies Oblivion Compilation for Oblivion

    http://www.elderscrolls.com/forums/index.php?showtopic=333040

    uploaded 2:05, 3 Apr 2006 20 1 2,234kb Lodis

  • Two books for Rocky for Oblivion

    This is a modders ressource for those involved in the "Temples Of rocky" mod, it adds 2 books for you to put in your temple.
    Both the Item names start with: 01s<book name here>
    They are:
    History of the rock
    and, Choice's Travels

    uploaded 0:56, 3 Apr 2006 26 0 7kb The_Great_Shiniku