OBLIVION
  • Nirnroot Tweak for Oblivion

    This VERY simple mod changes the value of Nirnroot from 0 to 100 Septims. I thought it was strange that this rare and endangered plant was worth nothing. This will give people that choose not to do the quest a purpose to harvest it.

    uploaded 11:13, 30 Mar 2006 343 13 0kb Eudaemon

  • Blue Lagoon Water for Oblivion

    Tired of swimming in what looks like the Thames on a hot summer day? Would you prefer to swim in a soft blue hue?

    Now you can with my Blue Lagoon Water MOD. Plop this baby in and you can forget the chlorine forever!

    uploaded 10:59, 30 Mar 2006 9,829 115 0kb dbolivar

  • Reanimation for Oblivion

    This mod adds the Reanimation spell to Raminus Polus' list of spells that he sells in the lobby of the Arcane University. The spell allows you to reanimate the corpse of any dead npc to fight for you for the duration.

    uploaded 10:57, 30 Mar 2006 2,003 5 1kb Redvsbluefan0

  • Movie Vampires for Oblivion

    ***New version updated****

    Changes the way vampirism works in Oblivion to a more Hollywood stereotype. Similar to the Reverse Vampire mod by EvilHyde, in this mod the vampire is stronger if they feed, yet weaker as they progress without blood.

    See the readme inside the zip file for complete changes.

    uploaded 10:48, 30 Mar 2006 1,142 18 449kb icky

  • Toggleable Vampirism for Oblivion

    This mod makes it so that vampires can toggle their vampirism magnitude on or off. While it's off, they look completely human, can walk in the sunlight, but can't feed. While it's on, they don't look human, can't be out in the sun, but constantly regenerate health. See the readme for complete details.

    uploaded 10:32, 30 Mar 2006 1,132 28 62kb Tantalus010

  • More Arena Spectators for Oblivion

    Get the lite version here; Half the spectators, half the fps hit:
    http://www.tessource.net/files/file.php?id=2039

    MoreArenaSpectators.esp 1.0
    ----------------------------------

    --- Mod description
    Bethesda got a bit lazy and put about 10 spectators in the arena. This mod creates a couple hundred more spectators to cheer you up !
    *MIGHT AF

    uploaded 10:16, 30 Mar 2006 3,011 51 28kb PizzasRgooD

  • Ultimate Archer for Oblivion

    Become the ULTIMATE ARCHER!

    Features:
    * Lighter Arrows (carry more!)
    * Faster Arrows (lead less!)
    * More Powerful Bows & Arrows (fire less!)
    * Better Snipe-Zoom for a clear shot (guess less!)
    * Almost double the range! (close-in less!)

    >>>---------------=>

    The closest you can get to Springfield rifle using bows!

    uploaded 10:04, 30 Mar 2006 4,465 47 28kb dbolivar

  • Ride Wild Horses for Oblivion

    This mod allows you to ride wild horses that you find scattered in the wild.

    uploaded 7:39, 30 Mar 2006 398 5 2kb Slig

  • EncumbranceMod for Oblivion

    This mod changes the multiplyer give to boost your Encumbrance to 75 times your strength ability level. Requested by DecayAway in the Official Oblivion Forums.

    Installation:
    Extract EncumbranceMod.esp to your Oblivion\Data directory.
    Then enable the mod in the Data Files menu in the launcher.

    uploaded 7:21, 30 Mar 2006 823 19 1kb myxomatosisman

  • Improved Atronach for Oblivion

    No pain, no gain!

    This mod makes The Atronach a slightly better birthsign by adding a second way to regain Magicka. Any time an Atronach is damaged in combat, they'll regain 20% of that damage in magicka. The damage isn't reduced, it's just magicka regeneration from the pain.

    The Atronach still has 150 extra magicka, 50% spell absorp

    uploaded 7:05, 30 Mar 2006 363 9 2kb Digizen

  • Rays Leveling Mod for Oblivion

    V1.1

    Weapons list created. The files to add to desired NPCs are LL1NPCWeapon*Chance. Unlike armor, the weapons list was designed to drop a weapon EVERY time, as to not ever allow an NPC to go unarmed. Sorry, didnt mess with arrows, ill mess with that hornets nest sometime in the future. For now, I will start adding the lists to NPCs so I can hav

    uploaded 6:59, 30 Mar 2006 29 1 33kb sparkin50

  • Saddlebags Test for Oblivion

    Proof of concept of horse saddlebags functionality. Feel free to use as a starting point for a complete mod.

    uploaded 5:46, 30 Mar 2006 72 3 3kb Cloud Ruler