OBLIVION
  • MultiSummons for Oblivion

    ATTENTION! The first plugin to allow caps to be based on your Conjuration level is now available at http://www.tessource.net/files/file.php?id=3037 and is probably preferable to this! You can still use this mod if you just want to raise the cap to a certain amount.

    MultiSummons
    Author: kab
    Version: 1.0
    E-mail: kab AT thekab DOT com

    DESCR

    uploaded 8:49, 14 Apr 2006 1,300 35 4kb kab

  • Arachnos Double Action for Oblivion

    Arachno's Double Action v 1.1
    =============================

    What this mod does
    ------------------
    This modification doubles or quadruples the damage from all physical damage sources as well as cuts all mana costs for healing and damage spells by 50% or 75%, depending on which version of the mod you use. X2 doubles the pace of combat, while

    uploaded 8:23, 14 Apr 2006 160 3 4kb delsheol

  • NightEye Shaders for Oblivion

    This mod offers variations of the Nighteye shader.
    It changes shaders directly and therefore does not affect gameplay in any way not directly linked to visuals.

    Some effects are available for quick installation on certain video cards. A longer installation procedure is available in order to use the effects on all video cards.


    Quick-install

    uploaded 6:56, 14 Apr 2006 5,069 170 1,401kb accurain

  • Friendlier Summons for Oblivion

    Friendlier Summons
    Version: 1.0
    Author: kab
    E-mail: kab AT thekab DOT com

    DESCRIPTION
    ===========

    Makes all summoned creatures ignore friendly hits while in combat. Now when your companion shoots them in the back they don't turn and attack. Outside of combat creatures will still fight back when attacked as normal. Note that this aff

    uploaded 6:49, 14 Apr 2006 813 33 6kb kab

  • Reusable Oblivion Gate for Oblivion

    This mod Adds a "Gate room" (with a reusable Oblivion gate) to Wenyandawik, an Ayleid ruin North West of Bravil, when the gate is closed just hit the switch and it re-opens!

    uploaded 6:48, 14 Apr 2006 1,519 67 3kb Moist

  • Better Races for Oblivion

    Better Races by Xereau 1.0

    1. INSTALLATION

    Extract the .esp file to the DATA directory in your Oblivion folder. Default is c: Program Files/Bethesda/Oblivion/Data

    Click DATA FILES when you start Oblivion, and select this mod.

    2. ABOUT

    This is a mod that adds various powers, lesser powers, and abilities to ALL races found in TES: Obl

    uploaded 5:33, 14 Apr 2006 400 3 9kb xereau

  • Ahro Woodkin Woodelf Male save for Oblivion

    This is my latest creation, the young woodelf named Ahro! Woo!
    Please read author's notes for important information and leave a message on the forums if you wish to comment.

    uploaded 5:28, 14 Apr 2006 167 4 190kb kitsuna

  • Daggerfall Books for Oblivion

    1.1 Updated to fix some typos.

    Daggerfall Books by MrDarkSim

    What does this do?
    -------------------
    It adds a collection of books from the TES game Daggerfall.This work was made by Bethesda from an earlier game in the series.You can get them at Renoit's Books in Chorrol.

    This is to give a background story for those of you that have no

    uploaded 5:21, 14 Apr 2006 7,595 287 331kb MrDarkSim

  • My Bruma Fireplace for Oblivion

    In the player-purchasable house in Bruma, there is a fireplace, but there is no way to get a fire in it! This mod simply adds some wood to the fireplace, and the fire is started when you purchase the 'kitchen' expansion. The stuff was actually already in place in the construction set, but for some reason Bethesda didn't make it turn on. I

    uploaded 4:20, 14 Apr 2006 1,259 86 1kb OverloadUT

  • Dark Dragon Armor for Oblivion

    This mod is the first release to Saint Hiryu's Artifacts, an on-going work in progress mod designed to further expand Oblivion’s equipment and loot options.

    Version 1.2 Contents:

    Dark Dragon Armor: Black reskin of Daedric Armor with an original helmet.
    Heavy armor value and Armor Rating: Equivalent to Ebony.
    Light armor value and Armor

    uploaded 4:00, 14 Apr 2006 4,567 138 4,800kb S-HIRYU

  • Ruby Armor and Weapons for Oblivion

    This mod simply adds retextured armor to a merchant wandering around Chorral, lets just say that you wont miss her! This armor is better than glass and every weapon is done. The icons havn't been finished yet because they are driving me crazy!

    uploaded 3:53, 14 Apr 2006 324 8 10,453kb Sir ßob

  • Raised Spellmaking Enhancements Limits for Oblivion

    Raised spell making and enchancement magnitude,range and duration!!!
    from 100/100/120 to 300/300/360.

    Installation.

    Extract the Menus folder into the data folder i.e. so Oblivion\Data\Menus

    Fixed: Don't add the archive invalidator stuff.

    uploaded 3:14, 14 Apr 2006 4,448 146 5kb bloodbob