Real Arena for Oblivion
This is my simple plugin for TESIV:Oblivion.
I didn't think that it was too realistic that
someone could become Grand Champion of the
Arena before hitting level 5, so I stopped the
combatants in the Arena from leveling. Pit Dogs
start at level 1, and the Gray Prince is level 32.
I finished the game and most of the sidequests
uploaded 0:49, 27 Mar 2006 1,600 7 23kb moxie
Monsters NOLVL 1.3 for Oblivion
Monsters have NO LVL and you will fight any Monsters in game...
Monsters that are Weak and monsters that will rip you a new one...
Just try not to go out in the night...
This Version 1.3 is Final...Hope you Enjoy...
For this MOD to work you need to start a NEW game...
Oblivion saves ALL the Info of your game in your save, so you need to
uploaded 23:53, 26 Mar 2006 386 4 6kb NecroViolator
Public University Services for Oblivion
Adds an Enchanting and Spellmaking altar to the public area of the Arcane University, flanking the door to the Lobby. They are enclosed in pillars, which can be removed by paying 10,000 gold to the sign posted on them.
uploaded 23:41, 26 Mar 2006 116 1 2kb Deathbane27
Axebanes Hunters Mod 2.0 for Oblivion
NEW IN VERSION 2.0
-Incorporated a modified version of the Natural Wildlife script originally written by Tag. My version adds an extra decision check when the player gets close to the creature. This script adds a lot of life to the creatures by making them act more realistically instead of just always being hostile. A big thank you to Tag for lett
uploaded 23:09, 26 Mar 2006 4,403 40 53kb Spidermagick
Kobus Character Advancement System for Oblivion
http://www.irisgames.com/KCAS/ <--sorry, no longer available
Kobuâ€™s Character Advancement System (KCAS) replaces the standard attribute gain at level-up with an intuitive and natural attribute and level gain system that is fully customizable. KCAS makes it so you will never again have to keep track of your skill gains to insur
uploaded 23:06, 26 Mar 2006 40,492 209 266kb Kobu
Newbie Chest for Oblivion
I was tired of generating new characters and having no equipment to start out with, so I made this chest. Now I can run past all the rats and goblins, out the door, and into the world with a character with no skillups and still be able to have some starting equipment.
I also have no desire to hunt nimroots across Cyrodiil, so I put a bunch in th
uploaded 22:14, 26 Mar 2006 1,859 34 2kb fugacity
Bald Hairstyle for Oblivion
This mod simply adds a bald hairstyle.
I have included merge files for Capucine's and MoboroshiDaikon's Eye mods aswell, both can be found under File Mirrors, additional instructions can be found in the readme's included in the files.
uploaded 22:10, 26 Mar 2006 7,130 68 15kb Trigger190
Larger Inventory for Oblivion
Larger Inventory v1.10
This was inspired by the Bieder 12 Slot Inventory v1.0 mod. The original mod only had 12 slots, I wanted more so now it shows as many as it can fit. (I use a miniscule 10pt font that gives me 34 items.)
This mod automatically detects what font is in the SFontF
uploaded 20:06, 26 Mar 2006 6,142 43 418kb tazpn314
Dimensional Pocket for Oblivion
What this mod is:
Gives a spell called Dimensional Pocket to summon a portal. Going through the portal opens a selection window where you can select where you would like to go. Either the Hub or one of the Dimensions within it are selectable.
There are 5 Dimensions within it which you can put items in chests or sleep in beds (in some). More
uploaded 19:34, 26 Mar 2006 3,493 49 29kb Skullguise
LD - New Arrows for Oblivion
A A small shipment of some special arrows, made especially for adventurers level 2 and up, has been delivered to a few merchants around Tamriel.
See Rohssan at A Fighting Chance in the Imperial City, Daenlin at The Archer's Paradox in Bravil, or Borbagra Uzgash at Borba's Goods in Cheydinhal.
uploaded 19:11, 26 Mar 2006 169 2 2kb Sigwigs
SymoCave for Oblivion
This is small cave with scalable opponents and decent loot. Still, it is quite hard so be at least 4-5 level and know how to fight.
Its located close to the place when you first come to the surface. Move from there to the other shore then just move left till you find entrance. Its just below Sarcen ruins, and across sewer exit, if you know whe
uploaded 18:47, 26 Mar 2006 274 4 5kb fawe4