Pretty Imperial Female Faces for Oblivion
This mod is for anyone who is looking for some new female Imperial faces to use. If you don't like them then just don't use them. Just don't complain about them to me. Plus, you can edit these faces since all of the files are saved at the end of the sewers area with the exception of only one save file, which starts just outside of the sewe
uploaded 6:11, 1 Apr 2006 841 3 2,041kb Keisha
Blood Potions for Vampires for Oblivion
This mod makes it so that drinking on of the bottles of "Human Blood" that can be found in a few spots in game has the same effect as feeding on a sleeping victim.
Ideas for next version:
-Bottle blood for later rather then feeding.
-Blood potions found in vamp. caves and hideouts.
uploaded 5:51, 1 Apr 2006 3,400 35 0kb Hero2014
Lockpick Mold for Oblivion
Tired of running out of Lockpicks in the middle of a dungeon? Think it's lame that you, as the indepedent and resourceful thief, must rely on thieve's guild fences or other merchants for a few measley lockpicks?
Not anymore! With this lockpick mold, you will be able to mold your own lockpicks--out of your hard-stolen septims. Not only
uploaded 5:49, 1 Apr 2006 4,313 78 196kb Blakestr
Zalors Shop for Oblivion
This mod adds in a building called Zalor's Adventurer's Shop just southwest of the Northern Goods and Trade in Chorrol. The pair within sell a variety of goods new and old. Zalor Swifttail is the vendor you're looking for if you're selling just about anything, while Zela Swifttail (who wanders in and out of the shop, so she might not be
uploaded 4:49, 1 Apr 2006 372 9 17kb Destructor646
Fintilgins ForeverView for Oblivion
IMAGE UPLOADING DOSEN'T SEEM TO BE WORKING RIGHT FOR ME. LOOK HERE FOR COMPARISSON SCREENIE:
What does it do?
Pushes back the view distance fog
uploaded 4:08, 1 Apr 2006 2,405 41 2kb Fintilgin
vampirism tweaks for Oblivion
A simple mod that fixes several problems related to vampirism, particularly:
1. the attribute/skill bonuses no longer count against your max
2. 25% vampires now look human (as the plot/lore said).
3. some bugs related to timing of changes in vampire states have been fixed
See this thread:
uploaded 3:56, 1 Apr 2006 373 5 6kb skyranger-1
Perception Ver 1 5 for Oblivion
- Perception Version 1.5 for Oblivion by EvilGrinch
Changes in Version 1.5 -
Spell is now Area of Effect covering a very large radius. All creatures visible to the player should be affected, provided the invisible bolt fired by the spell impacts within a r
uploaded 3:14, 1 Apr 2006 62 3 3kb EvilGrinch
Safe Archmage Storage for Oblivion
Replaces respawning (item-eating) chest at the foot of the Arch-Mage's Bed with a non-respawning one, so that problem should be gone. I also replaced the wine-rack with a cupboard (there was precious little storage space) which necessitated moving the Enchanting/Spellmaking Altar (I forget which) to the other side of the room, but that's not
uploaded 2:39, 1 Apr 2006 369 14 1kb johnmedgla
Cute Breton Girl for Oblivion
Here is my Breton female character, Lily. Use her as is or tweak her to your own liking. :)
Save 1 is my best attempt at a recreation starting from the very beginning.
Save 2 is the original pictured face at my earliest existing save point (at the exit of the imperial sewers).
Both are equally pretty, in my opinion. Use which
uploaded 2:38, 1 Apr 2006 1,012 20 465kb JKoopman
No Starting Spells for Oblivion
This mod simply disables the two default spells given to you at the beginning of the game. This is for those of us that want a pure combat/stealth game without the use of any magic . . . and just so happen to have no self-control.
This is simply for those wanting to start a new game without the spells. If you enable the mod in your normal game
uploaded 2:25, 1 Apr 2006 513 5 2kb TheDCProject