Dimensional Pocket of Sargossa for Oblivion
Based on the Dimensional Pocket mod by Symbiode
This mod places a Ring of Sargossa in the PC's inventory. Equipping the ring grants the PC a spell that summons a door to the Isle of Sargossa. The scripts powering this mod are up to date with Dimensional Pocket v. 2.5.
â€¢ A unique, otherworldly environment
â€¢ 4 chests
uploaded 2:10, 4 Apr 2006 611 18 10kb lstr
Nirnroot Quest Mod for Oblivion
This mod changes the Nirnroot quest rewards into potions that permanently increase your attributes.
Each stage of the quest rewards you with three potions and you can't buy more than that (you wish :P)
Weak potions increase the attribute of your choice by 1, moderate potions by 2, strong potions by 3 and grand potions by 5.
The potions can t
uploaded 1:15, 4 Apr 2006 1,411 30 3kb Felkroth
Death Star for Oblivion
DEATH STAR 1.0
This mod replaces the larger moon, Masser, with the Death Star.
-Extract the ZIP file to your data folder, this may overwrite other sky mods related to Masser.
-Enjoy your Death Star
-Feel free to use the code from this mod in your own works,
uploaded 0:47, 4 Apr 2006 2,834 54 686kb Kwaichang
Magical Enchanted Items 20 for Oblivion
This will make your enchanted item look special. I've added flames to fire enchanted items, cold frost coulds to cold enchanted items, and an electricity running through lightning enchanted items. As of now this only works on Melee weapons. I'm not sure why this doesn't work on bows or staffs, but I will look into it some more. In the mean
uploaded 0:47, 4 Apr 2006 1,919 51 1kb DarkTyrian
Hircines Hunt - The Unicorn for Oblivion
Somewhere in Cyrodiil looms a momument to the Daedric God of the Hunt himself, surrounded by his loyal followers.
Serve Hircine, and he shall grant you a boon - or claim his intended prey as your own...
-What this Mod Does-
This modification provides the basic service of making the Unicorn you are sent to kill in the Daedric Quest of H
uploaded 0:10, 4 Apr 2006 381 7 4kb billysheep
Talos Manor for Oblivion
Truly fixed an issue with containers respawning after 72 hours by replacing every respawning container with a non-respawning one. Changed the ownership of Talos Manor to 'player' so now the doors shouldn't appear red to you. I also add a little apology gift in the basement. I greatly apologize for the inconvenience.
uploaded 0:05, 4 Apr 2006 156 6 4kb clintonius
Dragon Armor Mod for Oblivion
Dragon Armor Mod v1.0 (Hopefully the only version you'll ever need!)
by Allvah (Allvah at gmail dot com)
By request at the TES Forums: Strips Imperial Dragon Armor of all enchantments and changes the armor ratings so that the light version is just like glass, and the heavy version is just like Daedric.
uploaded 23:55, 3 Apr 2006 358 11 1kb Allvah
Priced Clutter for Oblivion
Priced Clutter V1.0
March 3, 06 - Release
This mod changes the price of various clutter objects such as bowls, planters, cups, calipers, bones, and whatnot from 0 to 1, or in the case of hourglasses and crystal balls 5. I created this mod for two reasons. The first is that
uploaded 22:49, 3 Apr 2006 954 17 37kb turgothh
Spell Removal Potions for Oblivion
Changed in this version: Added removal potions for the 4 Mages Guild Quest Reward Spells. (Found in Cheydinhal)
Spell Removal Potions for TES IV: Oblivion
by Teh Noob (noobalicious@Gmail.com)
Creates a potion for each spell that will remove that spell, and that spell only. It does nothing else. Won't make you ric
uploaded 22:24, 3 Apr 2006 1,442 17 26kb supernoob
Magick Sanctum for Oblivion
"House" mod for the magically inclined.
Mages guild members will gain access by teleport spell.
Includes: Bedroom, storage chests, display hall, posibility to teleport to mages guild halls. Includes couple nice spells including Mark/Recall learnable/unlearnable from spellbooks in the bedroom.
Those high enough in mages guild to use sp
uploaded 22:18, 3 Apr 2006 209 7 11kb tp_81