Oblivion

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Created by

Revolucion09

Uploaded by

revolucion09

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About this mod

New 3rd person side camera. If you are a 3rd person player, then this is for you. Fixed many things from other camera mods and very compatible with all mods in nexus!

Permissions and credits
Ultimate 3rd Person Camera Mod v1.51 OMOD
Created by Revolucion09

----=====UNINSTALLATION ISSUES UPDATE ON SEPTEMBER 10 2011=====----

-------Deadly Reflex related stuff--------

If you:
1) Installed Deadly Reflex 6 while having U3P mod already instaled
2) Discovered 1st Camera Screwed up
3) Uninstalled U3P to solve the problem and Keep playing Deadly Reflex 6
4) 1st Camera Still Screwed up!

Then you must do the next:

1) go to Data\menus\main and make sure hud_reticle.xml is NOT there. If it is, Delete it!
2) open up the Deadly Reflex 6 zip you downloaded
3) extract Skeleton.NIF file from Data\Meshes\Characters\_1stPerson and put it in there in your game's location

First person should work again in Deadly's Reflex 6 way.

----------That didn't work---------------

If you have other uninstallation issues, just make sure to manually delete:

menus/main/hud_reticle.xml
meshes/characters/_1stPerson/skeleton.nif

-----------Still having issues???------------

Drop down the Console and type 'con_show1stperson'

It is a toggle function, so if anything goes wrong, repeat the process


----=====DESCRIPTION UPDATE ON AUGUST 16 2011=====----
=========================================================
!! IMPORTANT NOTES -- PLEASE READ !!
=========================================================

IN MY PERSONAL EXPERIENCE, THIS MOD STILL WORKS FINE WITH MY 200 HUNDRED MODDED GAME. BUT YOU MUST BE EXPERIENCED AT HOW OBLIVION WORKS ENOUGH TO MAKE YOUR GAME WORK CORRECTLY WITH EVERY MOD YOU HAVE. (SUCH AS USING WRYE BASH)

DEADLY REFLEX 6, UNNECESSARY VIOLENCE AND SKELETON CHANGING MODS ARE --NOT-- COMPATIBLE. THOUGH THERE ARE WORKAROUNDS IF YOU READ COMPATIBILITY SECTION BELOW!

PERSONALLY, I HAVE MODS SUCH AS KAMIKAZE'S ANIMATION CHANGER AND IT WORKS PERFECTLY. ALL CUSTOM ANIMATIONS SHOULD WORK PERFECTLY UNTIL THE MOMENT YOU MODIFY THE MAIN SKELETON.NIF FILE. SO EITHER CHOSE THIS OR THOSE MODS. OBLIVION CONFIGURES CAMERA BASED ON THE SKELETON. SO THERE IS NO WORKAROUND ON THIS.

OF COURSE GAMEPLAY MODS SHOULD NOT HAVE ANY PROBLEMS AT ALL.

REMEMBER THAT YOU TOGGLE ENABLE-DISABLE CAMERA WITH THE RIGHT SHIFT BUTTON! (In case you experience any issue or your character dissapears)

MANY USERS REPORTED UNINSTALLATION PROBLEMS. I NEVER HAD ANY UNINSTALLATION PROBLEM AS I DID IT MY SELF MANY TIMES.

TO UNINSTALL CORRECTLY YOU SHOULD, AS IT IS SAID BELOW IN THE README, DEACTIVATE OMOD FILE AND MANUALLY DELETE THE NEXT FILES:

Ultimate 3rd Person Camera.esp
menus/main/hud_reticle.xml
meshes/characters/_1stPerson/skeleton.nif

ALWAYS MAKE SAVEGAME BACKUPS BEFORE INSTALLING OR REMOVING MODS.

IF YOU HAVE FLOATING LIMBS, THEN EITHER:
-THERE IS A WRONG SKELETON.NIF FILE

-YOU ARE USING AN OLD OBSE VERSION (I AM CURRENTLY WITH OBSE 20 WITH NO ISSUES AT ALL)

-YOU INSTALLED A UI MOD AFTER INSTALLING THIS MOD, WHICH MODIFIED HUD_RETICLE.XML FILE (THOUGH THIS SHOULD ONLY MODIFY THE CROSSHAIR POSITION)

AND FINALLY, YES, THERE IS AN AIMING DEVIATION WHEN AIMING LONG RANGE TARGETS, THIS IS SO BECAUSE OF THE SIDEWAYS CAMERA PROYECTS A LINEAL DIRECTION, WHILE THE CHARACTER POINTS DIAGONALLY ON A DIFFERENT DIRECTION. I ADJUSTED THE CROSSHAIR TO HAVE A MEDIUM RANGE CORRECT AIMING, CLOSER OR FARER THAN THAT WILL NOT BE ACCURATE.

REVEOLUCION09
============================================================

------
Please give a check to my other mod project:
http://tesnexus.com/downloads/file.php?id=31918
------

=====================================================

Thanks to GingerTom for his constant support
Thanks to Sinis for the v1.2's Crosshair
Thanks to OBSE new functions!
This is based on the idea of Loup Sombre's mod

-----------------
REQUIREMENTS!!!
-----------------
OBLIVION PATCH 1.2 and/or Shivering Isles 1.2
OBMM, v1.1.12 or newer
OBSE, v0018 beta 4 or newer
============================================

-------------
FEATURES
-------------
-This mod REPLACES the 1st person camera with a new 3rd person camera (check screenies). Yes, you WILL have two 3rd person cameras and NO 1st person camera.

-Distorted accuracy aiming on long range targets. You should get used to it after some practice.

-Different Crosshair to better adapt the previous mentioned feature.

-----------------------
INSTALLATION (omod versions)
-----------------------

1. Run .OMOD file and Activate through OBMM. Follow Instructions (Select only ONE if you are with v1.5)

2. Install Recommended .ini files depending on which mods are you using

3. Load order doesn't matter!

-----------------------------------------------------------
INSTALLATION & UNINSTALLATION (omod versions)
-----------------------------------------------------------

Double-Click the OMOD in Oblivion Mod Manager (OBMM) to run the automatic installer.

To uninstall, Double Click again in Oblivion Mod Manager to deactive the mod.

You may need to reinstall your UI Mod (if any), if you experience further problems.

If you have any issues, delete manually the mod's files:

Ultimate 3rd Person Camera.esp
menus/main/hud_reticle.xml
meshes/characters/_1stPerson/skeleton.nif

-------------------
COMPATIBILITY
-------------------
WORKAROUNDS workarounds

UNNECESSARY VIOLENCE:

IF you are going to play with this mod, you MUST use the recommended INI i added to my downlaod

OR you could manually Change the .INI file in order to DISABLE FPP FEATURES (Which restores forcedly to FIRST PERSON camera)

DEADLY REFLEX:

NOT COMPATIBLE WITH DEADLY REFLEX V6. YOU CAN PLAY OLDER VERSIONS WITH THE ONLY RESTRICTION OF NOT USING THE SPECIAL ATTACKS YOURSELF.

UI Changers:

JUST MAKE SURE YOU INSTALL U3P AFTER THOSE MODS. OR AFTER YOU UNINSTALL U3P

Animation Replacers: Totally Compatible

Lots of other mods: Totally Compatible (FCOM, regions, armors, weapons, UI, Graphics, etc)