About this mod
Koldorns Alternate Aurorans 2 ---------------------------------- This texture replacer simply changes the colour maps and normal maps of the Auroran \'creaures\' including the \'boss\'. This recoloring is brighter than version 1 and is done as a request on the Official forum. Version 1 was a little dark for some tastes, so this is an at
- Permissions and credits
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This texture replacer simply changes the colour maps and normal maps of the Auroran 'creaures' including the 'boss'. This recoloring is brighter than version 1 and is done as a request on the Official forum. Version 1 was a little dark for some tastes, so this is an attempt to rectify.
Installation:
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Unzip contents and place the texture folder in your Bethesda/Oblivion/data directory and overwrite all files it asks for (which may be zero if you havent unpacked the knights.bsa).
Problems:
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If your having any problems it may be due to the game not liking new textures, there is a workaround for this using OBMM (Oblivion Mod manager), a very well known programme that can be found at this url http://timeslip.chorrol.com/obmm_download.html
Once you have the programme follow these steps:
Start OBMM and click on 'Utilities'.
Select 'Archive invalidation'.
Click 'Directly Edit BSAs'.
Check 'Textures'.
Check 'Generate archiveinvalidation entries on hash collision'.
Click the checkbox for autoupdate on exit and/or click Update Now.
Close the Archive invalidation popup (click the red X in the upper-left corner).
Quit OBMM or click 'Launch Oblivion'.
This should generally sort out any problems to do with textures or meshes. A great place to check out other useful tips for any kind of mod related problem is http://cs.elderscrolls.com/constwiki/index.php/Oblivion_Mods_FAQ