OBLIVION
Pats Business Mod Shopkeeper by PatOLoughlin
Oblivion » Mercantiles (shops, stores, inns, taverns, etc)
Added: 17/02/2007 - 03:20PM
Updated: 10/08/2010 - 05:34AM

81 Endorsements

2.1 Latest version

7,351 Unique D/Ls

9,329 Total D/Ls

48,592 Total Views

Uploaded by PatOLoughlin

Description

Last updated at 5:34, 10 Aug 2010 Uploaded at 15:20, 17 Feb 2007

Pat's Business Mod---Shop
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*NOW COMPATIBLE WITH BETTER CITIES*
(OBSE is ABSOLUTELY REQUIRED for all versions of this mod!)

It is rather disappointing at the lack of ways to obtain gold in Oblivion. The only way is to get a little pocket money is to get up and kill something or crawl through a cave or sewer.
This mod is for the more peaceful or maybe less adventurous types. Being a shopkeeper can still be dangerous though...

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Troubleshooting for Better Cities
-The problem is likely a conflicting mod issue or failure to install OBSE properly
-Check OBSE with this mod: http://www.tesnexus.com/downloads/file.php?id=33574
-load order shouldn't matter
-I used the regular version of BC (no add-ons like Slofs Goth Shop or Zealots of the Nine etc etc)
-Conflicting mods mean anything that changes the city of Chorrol (most likely)
-This mod was tested using Better_Cities_4-5-2b-16513; previous or future versions of this mod may produce complications
-Ask the community for help or google the problem

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Note about NO THIEVES version

No Thieves is now integrated into the main version. You can toggle thieves on or off by using the management book.

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REQUIREMENTS

-latest patch for Oblivion
-OBSE is ABSOLUTELY REQUIRED!
http://obse.silverlock.org/

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What this mod does

This mod allows the player to purchase a run-down, abandoned, semi-destroyed shop from Seed-Neus' Northern Goods and Trade in Chorrol. Walk up to Seed-Neus and click to see what she's selling. Purchasing the Deed to Chorrol Shop will give you a key to the shop. It's your job to turn this small-time business selling Iron Weapons and jail clothing into a massive store raking in the gold and expanding it's influence within Chorrol.

Purchasing upgrades and recieving licenses will increase your fame level, which increases the chance people will buy goods from your shop.

You can order goods to sell at your shop by writing out order forms at your desk. The order forms have a discount on them based on your shop's fame level. You can put the orders in your mailbox and packages will be delivered a day later with your requested goods.

Thieves might randomly break into your shop at 10PM. If you sleep through ten o'clock, there is a 75% chance the night will pass without event. If you are awake at ten, they might decide to come anyways. One, two, or three thieves will come. They will either wake you up, or steal a little gold. You can remove their bodies in the same way as the Shoppers. These guys are fairly easy to kill and may run away from you if you startle them (or they may run away if they just feel like it.) If you chase them out of your store, you can see the Chorrol Guards in the dead of night hunting them down like the animals they are.

*NEW* in Version 2.1!!!
- Changed .esp name to prevent future conflicts
- Inventory box is no longer time-dependent!
- Mailbox is no longer time-dependent!
- added an in-game troubleshooting book
- added thieves toggle option in management book
- removed thieves choice on startup
- Entirely re-worked the Letter Desk!
- fixed price parentheses errors
- removed average wine letters
- removed potions letters
- added dynamic discounts based on your shop's fame!
- Removed the 'cheating' feeling of this mod by deleting the automatic 33% discount on wares
- Dynamic discounts subtract 3% of the item's purchase price per fame level
- should be harder and more fun to own the shop
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Version History

Version 1.2 (2/19/07)
-Prices in parentheses when you're ordering goods
-75% chance the night will pass without thieves (instead of 65%)
-fixed bug where the 'The thief has been scared off' message wouldn't go away
-bookshelf offers more reading material

Version 1.3 (3/11/07)
-Your mercantile, personality, and speechcraft skills now affect how much money you bring in. There is also some randomness added to make sales vary a little bit every time.

Pat's Business Mod---Shop NO THIEVES (11/30/07)
-no thieves will break into the shop.

Version 1.4 (12/2/07)
-You can now hire a shopkeeper to generate income and take care of the shop while you're off adventuring.
-You can also hire a guard to protect the shop.
-Lowered the cost of actually purchasing the shop deed from Seed-Neeus.

Version 1.5 BETA (1/7/08)
-Quick Sell Chest now available

Version 1.6 (4/6/08)
-Thieves will now longer randomly disappear---they will run outside to Chorrol if they get scared
-Re-hiring shopkeeper and guard bug has been fixed
-Edgar and the guard now don't get pissed off if you are in your the past certain hours
-Edgar will now no longer appear without clothes
-You can now TRAIN Edgar's skills, which will increase the amount of gold he generates

Version 2.0 (11/9/09)
- No more restocking with Message Boxes!
- Replaced Three Chests with the Shop Inventory Chest
- Shop upgrades now available for purchase
- Fame level of shop influences shopping
- Dynamic Sales and Buying Percentage
- Licenses to sell higher-priced goods
- Goals to work for (higher license levels)
- Fixed Kajiit and Argonian graphical glitches
- Fixed a order/package bug
- Edgar now gets a commission for his sales
- Fixed Edgar's skill training
- Shoppers are no longer in your store on startup
- Fixed a few other various bugs and errors

Version 2.1 (8/9/10)
- Changed .esp name to prevent future conflicts
- Inventory box is no longer time-dependent!
- Mailbox is no longer time-dependent!
- added an in-game troubleshooting book
- added thieves toggle option in management book
- removed thieves choice on startup
- Entirely re-worked the Letter Desk!
- fixed price parentheses errors
- removed average wine letters
- removed potions letters
- added dynamic discounts based on your shop's fame!
- Removed the 'cheating' feeling of this mod by deleting the automatic 33% discount on wares
- Dynamic discounts subtract 3% of the item's purchase price per fame level
- should be harder and more fun to own the shop
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Contact

NOTE: I cannot seem to log in to the TESNexus Forums at all or activate my account there. I have no idea why. Also, my previous email address got hacked, so here's my new one.If you want to just get my attention, leave a comment. If you want me to reply back, just send an
email to the address below.

My email address is
Patrickoloutamu@neo.tamu.edu

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Known Bugs

-Several people have complained of not being able to find the shop in Chorrol. This is most likely a conflicting mod issue. Any mod that edits the city of Chorrol is most likely the culprit.

-potions and enchanted items do not sell even remotely close to their actual value.

-If the mod doesn't work, it is most likely OBSE that is the problem. Check your OBSE installation with this mod: http://www.tesnexus.com/downloads/file.php?id=33574

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For more information, please consult the README file