Oblivion

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Created by

Garinof

Uploaded by

sunrayn

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About this mod

Installation: Move the CryptofDecay esp into your oblivion\\data folder. Start Oblivion and click on Data Files. Check the box next to CryptofDecay.esp click OK, then play. ******************************************************************* Description: Crypt of Decay is a dungeon crawl, nothing more, nothing less. It isn\'t smal

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Installation:

Move the CryptofDecay esp into your oblivion\data folder. Start Oblivion and click on Data Files. Check the box next to CryptofDecay.esp click OK, then play.

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Description:

Crypt of Decay is a dungeon crawl, nothing more, nothing less. It isn't small so dont expect to run through it in 30 minutes or less like the vanilla Oblivion dungeons. Crypt of Decay consists of a camp, 2 dungeons, an ayleid city with 45 interior rooms, a temple and finally, the crypt itself.

Crypt of Decay is designed for any level player. All mobs will level with the player. The mobs are not taken from leveled lists so you wont be fighting imps or minotaurs in a crypt full of ghosts and wraiths. You will face ghosts and wraiths no matter what your level.

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Playing the mod:

The entrance to the crypt is in a camp directly south of Bravil. There is a camp mapmarker. It won't show on your map until you have discovered it. It can be fast traveled to after you discover it but, that isnt recommended unless you know for certain the camp is empty...and you wont know for certain =)

Version history

1.1 fixed a bug with wraiths carrying shields that could crash the game when they died.