About this mod
Koldorns Alternate Aurorans -------------------------------- This texture replacer simply changes the colour maps and normal maps of the Auroran \'creatures\' including \'Umaril\'. Installation: ------------- Unzip contents and place the data folder in your Bethesda/Oblivion directory and overwrite all files it asks for. Probl
- Permissions and credits
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This texture replacer simply changes the colour maps and normal maps of the Auroran 'creatures' including 'Umaril'.
Installation:
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Unzip contents and place the data folder in your Bethesda/Oblivion directory and overwrite all files it asks for.
Problems:
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If your having any problems it may be due to the game not liking new textures, there is a workaround for this using OBMM (Oblivion Mod manager), a very well known programme that can be found at this url http://timeslip.chorrol.com/obmm_download.html
Once you have the programme follow these steps:
Start OBMM and click on 'Utilities'.
Select 'Archive invalidation'.
Click 'Directly Edit BSAs'.
Check 'Textures'.
Check 'Generate archiveinvalidation entries on hash collision'.
Click the checkbox for autoupdate on exit and/or click Update Now.
Close the Archive invalidation popup (click the red X in the upper-left corner).
Quit OBMM or click 'Launch Oblivion'.
This should generally sort out any problems to do with textures or meshes. A great place to check out other useful tips for any kind of mod related problem is http://cs.elderscrolls.com/constwiki/index...livion_Mods_FAQ
Special Note - If you have the mod that makes the armour the aurorans wear as playable, then this replacer will also change those graphics to the new textures I have created.