Oblivion

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Jollepoker

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Jollepoker

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Mod Name: Well Thief Author: Jollepoker Version: 1.1 ------------------File Description------------------ This mod makes it funnier and more worthwile to be a thief. It adds dungeons to every well in the game. In these well\'s you can find a nirnroot and a locked chest containing your loot. To get into the wells, you need the steal a key fr

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Mod Name: Well Thief
Author: Jollepoker
Version: 1.1
------------------File Description------------------

This mod makes it funnier and more worthwile to be a thief. It adds dungeons to every well in the game. In these well's you can find a nirnroot and a locked chest containing your loot. To get into the wells, you need the steal a key from the owner of the well. Sometimes, you can see who owns the well just by looking at it's name... sometimes, its harder. This mod also adds a full new set called ''Well Thief's <something>''. These items can be found in some of the wells around the world, good luck getting them! :)<br><br>However, this mod DOES NOT change the following wells:<br><br>Hackdirt Wells<br>Kvatch Wells<br>Skingrad Castle Wells<br>Mod Wells<br><br>Also, I added a well to every town that didn't have one. These towns are Bravil and Bruma. I also added a well to every castle that didn't have one...<br><br>-------------------Installation----------------------<br><br>Unpack everything in this folder to your Bethesda Softworks/Oblivion/Data folder. <br>If it asks you to owerwrite anything click ''YES''<br>Start the game and enable the mod in ''Data files''<br><br>If you have a older version please remove that one before downloading this one. And whattever you do, DO NOT use em together.<br><br>-----------------Meshes and Textures-------------<br><br>This mod DOES NOT add any new meshes or Textures, however... every well didn't have a ''entrence'' so I had to use the Betsheda meshes of the wells for these. The mod won't work if you don't put these meshes in the ''Meshes'' folder, even if you already have them.<br><br>----------------Report to me!-------------------<br><br>Report any bugs you find to me at the comments and/or PM on tessource.net forum.<br><br>If you find any well that you think should be a dungeon well, report it to me! Also, if you find a well with no monsters in it... report that to.<br><br>Also, if you have any ides of what I can do with the mod, feel free to send those to. Don't be afraid to speak! :)<br><br>----------------Version History------------------<br><br>Version 1.1<br><br>- Added leveld respawning monsters to all the wells.<br><br>- Added a well I forgot to add in version 1.0<br><br>- Fixed a ''floating in the air'' bug when exiting a well in Anvil.<br><br>- Added new screenshots :D (Coming soon, need to update etc...)<br><br><br>Version 1.0<br><br>- Added dungeons to every well in cyrodill.<br><br>- Added a new set of items called ''Well Thief's <something>''.<br><br>- Added new wells to every city that didn't have one.<br><br>- Added new wells for every castle that didn't have one.<br><br>- Added keys for every well, these can be stolen from the owner of the well.<br><br>---------------To do list----------------------<br><br>- Add special loot to every well, at this stage... most of the wells contains money.<br><br>- Add more wells around Cyrodill<br><br>- Add special dungeons to every well. (This... may take awhile... :P)<br><br>-----------------Bugs-------------------------<br><br>- The ''Water Protectors'' tails have a clipping bug. I will fix this in 1.2<br><br>----------------Credits-----------------------<br><br>Thanks Bethesda for the game Oblivion.<br>Thanks everyone who wrote a guide I readed at CS-Wiki site. :D<br>Thanks myself for ide.<br>Thanks myself for the work.<br>Thanks to everyone who downloads this mod. :)<br><br>------------------Legal stuffs--------------------<br><br>You may use this mod in any of your mods, however... I want that you contact me before you do so and that you add me to the credit list.<br><br>------------------Other stuff--------------------------<br><br>Oh yea, if you want to know the location of any of the keys, PM me. DO NOT comment about that!</something></something>