Oblivion
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redcore

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redcore

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About this mod

*Shelved Project* Adds Zelda related equipment to Oblivion.

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I am, for now, placing this on the shelf. I'm not sure if it'll come down again. I'll do what I can to fix up the issues. I no longer have the originals, so I'll download this. If anyone out there has one of the older ones with the Epona models in tact, please send it to me.

Thanks everyone for enjoying this while it was up. I think what I did wrong was taking up something like this at such a young age. I didn't really know what I was doing at the time.

I'm currently involved in something of a different manner. As to what this is, I'll let you all know when the time is right. Until then, everything is being kept quiet. We don't want to let anything be known until we have something solid built into it. I'll give you all a hint though.

The project I'm working on now is something similar to ZMP, but with a different theme, a different source game. This time, though, it's real. I have the ability to do what I need to do this time around, and I'm going about this the right way this time.

Please keep an eye out. You'll be pleased.

PS: If anyone wants to help out with my new project, send me a pm with your talents. We need voice artists, modelers, texturers, coders, and all that good stuff. If you are confident in your ability and can ACTUALLY do something useful (as in know, for real, what you can do and how to do it), then plese let me know. Please, serious offers only.
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Update of ZeldaMod by kevin8or.

I've COMPLETELY redone ZMP, thus removing all the previous bugs and unfortunitely adding one... :((see known bugs section)

ZeldaMod Project (ZMP) is a major update of the original ZeldaMod by kevin8or.
The current version (BETA 2) has Master Sword, Kokiri Sword, Biggoron Sword, Hylian Shield, Epona, Kokiri Tunic, Goron Tunic, and Zora Tunic.

Visit the new forums at www.zeldamodproject.forumarena.com for more plans and screens as they come out.

Known Bugs: Currently, the only known bug is that the Master Sword has a "seizure" while sitting in the pedestal before you grab it out. This could lead the the Sword shooting out and landing who knows where. I suggest, while on your way to Shadeleaf Copse, you hit the "~" button and type in "tcl" to remedy the situation. As soon as the MS s retrieved from the pedestal, you can repeat that cheat to re-enable collision. The ZMP Team will work as hard as we can to fix this ASAP.

Thank you all for your extreme patience and all your support.

Again, please visit www.zeldamodproject.forumarena.com to watch updates a bit more closely.


All things Zelda are property of Nintendo co.
All things Elder Scrolls are property of Bethesda Softworks.