Oblivion

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Deathless Aphrodite

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Deathless Aphrodite

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About this mod

OUTDATED, check out the new mod Oblivion Running Revised: http://www.tessource.net/files/file.php?id=7484 BE CAREFUL: This mod needs OBSE to work. OBSE (Oblivion Script Extender) is a software expanding scripting functions in the construction set. It\'s really invaluable and you should all use it. You can download it here: http://obse.s

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OUTDATED, check out the new mod Oblivion Running Revised:
http://www.tessource.net/files/file.php?id=7484

BE CAREFUL:
This mod needs OBSE to work.
OBSE (Oblivion Script Extender) is a software expanding scripting functions in the construction set. It's really invaluable and you should all use it.

You can download it here:
http://obse.silverlock.org/

WHAT THIS MOD DOES:
It simply lowers your speed attribute while you are running backwards (it stays the same while you're walking), so as to make it impossible to kite away from battle as in vanilla Oblivion.
The speed attribute goes back to normal when you stop running backwards, simple as that.

INSTALLATION:
1) If you did not do this already, download and install OBSE.

2) Copy ReducedBackwardsRunningSpeed.esp in your Oblivion\Data folder and load it last. IF YOU RUN FRANCESCO'S MOD, READ BELOW.

Note: The latest version of OBMM automatically launches OBSE if you have it installed when launching Oblivion. Moreover OBMM makes it possible to choose the load order for your mods.

HISTORY:
The idea behind this mod was originally Krytonix's.
His script was done without OBSE support, and it is an excellent but quite cpu heavy script.
Then Martigen created the first OBSE version of the script, with about 1/10 of code in respect to Krytonix's version.

Martigen's script was functioning only with the default S key for backpedaling and it slowed down both backwards walking speed and running speed.

This new version works with any key or mouse configuration and lowers only running speed.

Anyway I changed just 5-6 lines in Martigen's script, so hats off and credit to him.

COMPATIBILITY:
This mod should be compatible with most anything.

FRANCESCO'S LEVELED CREATURES-ITEMS USERS READ HERE:
In the archive you will find a special version compatible with Francesco's leveled creatures-items mod. Francesco's mod uses the first script by Krytonix.
When two different mods use scripts with the same name, sadly Oblivion runs them both in-game, so the name really doesn't matter. That's why Francesco's needs a special esp.
If you run Francesco's mod, you need to install the esp found in the folder named "Francescos Compatible Version" inside the archive instead of the default one.
Don't install both esps!!!