Oblivion

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Aberneth

Uploaded by

Aberneth

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About this mod

So many times have I looked at a mod, and thought it looked ultra leet. Then when I look at the readme, it says \'this mod is awesome. Download it\' or something to that effect. This form will make everybodies lives easier by standardising readmes. here are some examples: ________________________________________ ____________________________

Permissions and credits
So many times have I looked at a mod, and thought it looked ultra leet. Then when I look at the readme, it says 'this mod is awesome. Download it' or something to that effect. This form will make everybodies lives easier by standardising readmes. here are some examples:

________________________________________
________________________________________
________________________________________

---README---
for [name of modder or mod team]'s [name of mod]

contents
______________________________

1
|-a about [mod name]
|-b Version History
|-c installation process
|-d bugs/glitches

2
|-a legal
|-b contact information
|-c credits

3
|-a other
|-b special Thanks

________________________________________

Section 1

________________________________________

1.a

about [mod name]

[purpose or reason for the mod's existance]

[main description]

______________________________

1.b

Version history

[add version history here

versions to come:

[add version future here]

______________________________

1.c

Installation Process

Extract all files to c:\program files\bethesda softworks\oblivions\data. When
you are asked to overwrite files under meshes and textures, select 'yes to all'.

______________________________

1.d

Bugs and Glitches

[bugs and glitches go here]

________________________________________

Section 2

________________________________________

2.a

Legal

The holder of the files included in the zip folder '[name of DL folder]'
shall not redistribute, copy, or altar the contents in any way without
permission from the creator, [name of modder or mod team].

______________________________

2.b

contact information

Email: [contact emails here]

official forum name: [official forum name]

______________________________

2.c

Credits

credit is given where credit is due. here they are in the order of the ammount of
work/help given to Bayview.

[name of head modder] : head modder
[name/s of additional modders (if needed)] : modder
[name/s of texturers/moddelers (if needed)] :texturer/modeler
[name/s of mod tech support/question answerers (if needed)] : mod tech support
[name of other staff envolved (if needed)] : [position of other staff]


________________________________________

section 3

________________________________________

3.a

Other

[any special notes go here. if there are none, delete section 3a from the readme
and the table of contents]

______________________________

3.b

Special thanks

[any special thanks go here. if there are none, delete section 3b from the readme
and the table of contents]


______________________________



sincerely,
[name of head modder]

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all that you have to do is fill in the parts in [brackets].

It is the form I use for my readmes, and I love it. It makes life easy. here is a completed one:


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---README---
for aberneth's Bayview Villa Beta v.0.5.5

contents
______________________________

1
|-a about Bayview Villa Beta v.0.5.5
|-b Version History
|-c installation process
|-d bugs/glitches

2
|-a legal
|-b contact information
|-c credits

3
|-a other
|-b special Thanks

________________________________________

Section 1

________________________________________

1.a

about bayview villa

I made this mod under the request of Hermit Crab

Bayview Villa Beta version adds a large, exquisite villa to the west bank of the
topal bay. To find it, just travel south from leyawiin until you come upon a
large rock formation overhanging a clif-side building. If you enter this, you
will come upon a long underwater hallway which leads you to your own private
island. Upon making your exodus from the hall, you will be on a flat, sandy
island, looking at the entrance to your new found house. To the left of the villa
is a large, romanesque covered patio made of marble. Behind it is a lighthouse.

Inside the house, you will find superb accomodations, including an art gallery,
full kitchen, several bedrooms, a training hall/armory, and much more.
Back on the mainland is something of a private haeven. The garden of the gods is
a small dome-shaped building a short walk south of the entrance to the long
underwater hall.

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1.b

Version history

0.0.1
initial work begins. major landscaping and architecture complete
0.1.0
interior detail added. textures for patio created
0.1.5
adapted to not interfere with several other mods (compatibility)
0.2.3
backyard created and finishing touches on the landscape
0.3.5
all interiors finished
0.4.0
garden of the gods created
0.5.0
finishing touches made
0.5.5
beta version released

versions to come:

1.0
quest to buy house added. lighthouse function added. servant added.

______________________________

1.c

Installation Process

Extract all files to c:\program files\bethesda softworks\oblivions\data. When
you are asked to overwrite files under meshes and textures, select 'yes to all'.

______________________________

1.d

Bugs and Glitches

none yet! that is why I am releasing a beta version.

________________________________________

Section 2

________________________________________

2.a

Legal

The holder of the files included in the zip folder 'bayviewvilla v.0.5.5beta'
shall not redistribute, copy, or altar the contents in any way without
permission from the creator, aberneth.

______________________________

2.b

contact information

Aberneth may be contacted at [email protected] or on the official forums under
the user name 'aberneth' (big surprise, eh?)

______________________________

2.c

Credits

credit is given where credit is due. here they are in the order of the ammount of
work/help given to Bayview.

aberneth- creator/modder
dwill- texturer/moddeler
grumblepunk- texturer/moddeler
addiktive- modding tech support
hermit crab- ideas
deathangel- moral support
dvd/buddha- they gave me the idea to make a mod based on a request
countless others- modding tech support

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section 3

________________________________________

3.a

Other

RIP ADDIKTIVE :'(
we will miss you in the modding world, addiktive. Now nobody is there to answer
my questions!!!

______________________________

3.b

Special thanks

dvd- I owe all of this to you. You inspired me to custom tailor mods under the
wishes of others. Thankyou so much

hermit crab- you came up with the idea for this mod. Kudos to you and your antics

Dwill- you put up with my demmanding requests, and you made the ubermarble
columns. Thankyou!

______________________________



sincerely,
Aberneth


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Of course, you could copy and paste it from the description, or you could DL it and make me happy!

-aberneth