About this mod
This is STRICTLY a \"Proof of Concept\" MOD... DO NOT DOWNLOAD THIS MOD ( unless you understand POC ) See Screenshots at TES Source... ( http://tessource.net/files/file.php?id=7241 ) The cell is a fairly small collection of basement pieces... One piece ( the missing wall ) is an Activator and scripted. The script places the first b
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DO NOT DOWNLOAD THIS MOD
( unless you understand POC )
See Screenshots at TES Source...
( http://tessource.net/files/file.php?id=7241 )
The cell is a fairly small collection of basement pieces...
One piece ( the missing wall ) is an Activator and scripted.
The script places the first basement tile, which places another
and another, and another and another, and so on...
Until it has moved a minimum of 00 units NORTH.
The end goal is to randomly build a dungeon...
The current goal is to randomly build a maze-like tunnel...
The current ALPHA builds an serpentine dungeon-like map.
The map builds NORTH only,
Randomly it turns right or left... and then back NORTH.
When it turns right or left, it builds a random length hallway.
Long hallways randomly have arched doorways...
Randomly arched doorways lead to rooms...
Randomly rooms are 4x3, 5x3, 6x3, or 7x3...
As the map builds NORTH,
it randomly places stairs up or down.
it randomly places overpasses, and underpasses.
it randomly places loops left and right.
it randomly places dead ends.
Loops left and right,
also randomly build overpasses and underpasses
also randomly builds deadends, with alternate exits NORTH
Radndomly arches are added to the corridors...
To enter the CELL you must console "coc DEJmaze"
The cell has minimal Ambient Light, and Clipping Fog
Still bring torches, light spells, or console "ToggleSky"
For larger overview,
console:
tcl
ts
player.SetActorValue speed 250
player.SetActorValue athletics 250
This version Alpha 17,
is the last POC for "NORTH Only Construction"
Future versions will build randomly any direction...
-Dejunai