Oblivion

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argochris

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chrisdragon425

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About this mod

Version 2.5 Changes birthsigns.

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Version 2.5

Fixes: Typos

BIRTHSIGNS

Down and dirty readme for Chris's birthsigns

By Chrisdragon ([email protected])

Version 2.5

Apprentice: 125 point magicka gain, 5% reflect spell and 33% weakness to magic.

Atronoch: 80% spell absorption, 100 points magicka gain and 10% paralysis resistance. Greater power Mage Bane (66% resist magic for 120s)

The Lady: Standard 10+ attribute gain to willpower/endurance, 15% resist disease and +25 fatigue points

The Lord: Fortified Blood of the North, 20% frost resistance and 20% fire weakness. BoTN made greater power.

The Lover: Increased potency of Lover's Kiss and +20 to personality

The Mage: +75 bonus to magicka, 10% resist fire/frost/shock and resist weapons 5%.

The Ritual: Standard bonuses gained plus 10% shield and improved Mara's Gift (Restore health/fatigue 500pts)

The Serpent: Standard paralysis greater power plus 25% poison resistance and 15% paralysis resistance

The Shadow: Moonshadow invisibility allowance to 120 seconds, +10 to Sneak and Security.

The Steed: Standard +20 to Speed and Agility, +75 to fatigue

the Thief: Standard +10 to Luck/Speed/Agility, +15 to Sneak and +5 to Security. Stealth greater power (Chameleon 50% and fortify Sneak 10pts for 120s)

The Tower: Open any lock lesser power, Tower Warden opens up to Very Hard lock. +10 INT and +5 AGI

The Warrior: Standard +10 to Str/End, +50 to health and +10 to Blade and Block. Power Up greater power fortifies strength/endurance 15pts for 180s

Argonians are no longer immune to poison but have a strong resistance to it.

Redguard and Wood Elf disease resistance decreased to 50%.